diff -r e65adfc99f15 -r 7e1d72fc03c7 project_files/frontlib/hwconsts.h --- a/project_files/frontlib/hwconsts.h Sun Aug 12 23:51:36 2012 +0200 +++ b/project_files/frontlib/hwconsts.h Wed Aug 15 23:40:10 2012 +0200 @@ -31,6 +31,7 @@ #include #include +#include #define HEDGEHOGS_PER_TEAM 8 #define NETGAME_DEFAULT_PORT 46631 @@ -78,4 +79,36 @@ */ int flib_get_weapons_count(); +/* + * These structs define the meaning of values in the flib_scheme struct, i.e. their correspondence to + * ini settings, engine commands and positions in the network protocol (the last is encoded in the + * order of settings/mods). + */ +typedef struct { + const char *name; // A name identifying this setting (used as key in the schemes file) + const char *engineCommand; // The command needed to send the setting to the engine. May be null if the setting is not sent to the engine (for the "health" setting) + const bool maxMeansInfinity; // If true, send a very high number to the engine if the setting is equal to its maximum + const bool times1000; // If true (for time-based settings), multiply the setting by 1000 before sending it to the engine. + const int min; // The smallest allowed value + const int max; // The highest allowed value + const int def; // The default value +} flib_metascheme_setting; + +typedef struct { + const char *name; // A name identifying this mod (used as key in the schemes file) + const int bitmaskIndex; // Mods are sent to the engine in a single integer, this field describes which bit of that integer is used + // for this particular mod. +} flib_metascheme_mod; + +typedef struct { + const int settingCount; + const int modCount; + const flib_metascheme_setting *settings; + const flib_metascheme_mod *mods; +} flib_metascheme; + +extern const flib_metascheme flib_meta; + +const flib_metascheme *flib_get_metascheme(); + #endif