diff -r 53faa20669de -r 89970b70b076 hedgewars/uAIAmmoTests.pas --- a/hedgewars/uAIAmmoTests.pas Sun Sep 03 14:34:08 2006 +0000 +++ b/hedgewars/uAIAmmoTests.pas Sun Sep 03 15:26:52 2006 +0000 @@ -35,14 +35,14 @@ interface uses SDLh, uGears, uConsts; -function TestBazooka(Me: PGear; Targ: TPoint; out Time: Longword; out Angle, Power: integer; out ExplX, ExplY, ExplR: integer): integer; -function TestGrenade(Me: PGear; Targ: TPoint; out Time: Longword; out Angle, Power: integer; out ExplX, ExplY, ExplR: integer): integer; -function TestShotgun(Me: PGear; Targ: TPoint; out Time: Longword; out Angle, Power: integer; out ExplX, ExplY, ExplR: integer): integer; -function TestDesertEagle(Me: PGear; Targ: TPoint; out Time: Longword; out Angle, Power: integer; out ExplX, ExplY, ExplR: integer): integer; -function TestBaseballBat(Me: PGear; Targ: TPoint; out Time: Longword; out Angle, Power: integer; out ExplX, ExplY, ExplR: integer): integer; -function TestFirePunch(Me: PGear; Targ: TPoint; out Time: Longword; out Angle, Power: integer; out ExplX, ExplY, ExplR: integer): integer; +function TestBazooka(Me: PGear; Targ: TPoint; Level: Integer; out Time: Longword; out Angle, Power: integer; out ExplX, ExplY, ExplR: integer): integer; +function TestGrenade(Me: PGear; Targ: TPoint; Level: Integer; out Time: Longword; out Angle, Power: integer; out ExplX, ExplY, ExplR: integer): integer; +function TestShotgun(Me: PGear; Targ: TPoint; Level: Integer; out Time: Longword; out Angle, Power: integer; out ExplX, ExplY, ExplR: integer): integer; +function TestDesertEagle(Me: PGear; Targ: TPoint; Level: Integer; out Time: Longword; out Angle, Power: integer; out ExplX, ExplY, ExplR: integer): integer; +function TestBaseballBat(Me: PGear; Targ: TPoint; Level: Integer; out Time: Longword; out Angle, Power: integer; out ExplX, ExplY, ExplR: integer): integer; +function TestFirePunch(Me: PGear; Targ: TPoint; Level: Integer; out Time: Longword; out Angle, Power: integer; out ExplX, ExplY, ExplR: integer): integer; -type TAmmoTestProc = function (Me: PGear; Targ: TPoint; out Time: Longword; out Angle, Power: integer; out ExplX, ExplY, ExplR: integer): integer; +type TAmmoTestProc = function (Me: PGear; Targ: TPoint; Level: Integer; out Time: Longword; out Angle, Power: integer; out ExplX, ExplY, ExplR: integer): integer; const AmmoTests: array[TAmmoType] of TAmmoTestProc = ( {amGrenade} TestGrenade, @@ -69,7 +69,7 @@ Result:= abs(x1 - x2) + abs(y1 - y2) end; -function TestBazooka(Me: PGear; Targ: TPoint; out Time: Longword; out Angle, Power: integer; out ExplX, ExplY, ExplR: integer): integer; +function TestBazooka(Me: PGear; Targ: TPoint; Level: Integer; out Time: Longword; out Angle, Power: integer; out ExplX, ExplY, ExplR: integer): integer; var Vx, Vy, r: Double; rTime: Double; Score, EX, EY: integer; @@ -102,7 +102,7 @@ ExplR:= 0; Result:= BadTurn; repeat - rTime:= rTime + 150 + random*250; + rTime:= rTime + 150 + Level * 25 + random * 250; Vx:= - cWindSpeed * rTime / 2 + (Targ.X - Me.X) / rTime; Vy:= cGravity * rTime / 2 - (Targ.Y - Me.Y) / rTime; r:= sqr(Vx) + sqr(Vy); @@ -112,18 +112,18 @@ if Result <= Score then begin r:= sqrt(r); - Angle:= DxDy2AttackAngle(Vx, Vy); - Power:= round(r * cMaxPower); + Angle:= DxDy2AttackAngle(Vx, Vy) + rndSign(random((Level - 1) * 8) + 1); + Power:= round(r * cMaxPower) - random((Level - 1) * 15 + 1); ExplR:= 100; ExplX:= EX; ExplY:= EY; - Result:= Score + Result:= Score - random((Level - 1) * 2500) end; end until (rTime >= 4500) end; -function TestGrenade(Me: PGear; Targ: TPoint; out Time: Longword; out Angle, Power: integer; out ExplX, ExplY, ExplR: integer): integer; +function TestGrenade(Me: PGear; Targ: TPoint; Level: Integer; out Time: Longword; out Angle, Power: integer; out ExplX, ExplY, ExplR: integer): integer; const tDelta = 24; var Vx, Vy, r: Double; Score, EX, EY: integer; @@ -164,8 +164,8 @@ if Result < Score then begin r:= sqrt(r); - Angle:= DxDy2AttackAngle(Vx, Vy); - Power:= round(r * cMaxPower); + Angle:= DxDy2AttackAngle(Vx, Vy) + rndSign(random(Level)); + Power:= round(r * cMaxPower) + rndSign(random(Level) * 12); Time:= TestTime; ExplR:= 100; ExplX:= EX; @@ -176,9 +176,9 @@ until (TestTime = 5000) end; -function TestShotgun(Me: PGear; Targ: TPoint; out Time: Longword; out Angle, Power: integer; out ExplX, ExplY, ExplR: integer): integer; +function TestShotgun(Me: PGear; Targ: TPoint; Level: Integer; out Time: Longword; out Angle, Power: integer; out ExplX, ExplY, ExplR: integer): integer; var Vx, Vy, x, y: Double; -begin +begin ExplR:= 0; if Metric(round(Me.X), round(Me.Y), Targ.X, Targ.Y) < 80 then begin @@ -197,7 +197,7 @@ y:= y + vY; if TestColl(round(x), round(y), 2) then begin - Result:= RateShove(Me, round(x), round(y), 25, 25); + Result:= RateShove(Me, round(x), round(y), 25, 25) * 2 - Level * 4000; if Result = 0 then Result:= - Metric(Targ.X, Targ.Y, round(x), round(y)) div 64; exit end @@ -205,7 +205,7 @@ Result:= BadTurn end; -function TestDesertEagle(Me: PGear; Targ: TPoint; out Time: Longword; out Angle, Power: integer; out ExplX, ExplY, ExplR: integer): integer; +function TestDesertEagle(Me: PGear; Targ: TPoint; Level: Integer; out Time: Longword; out Angle, Power: integer; out ExplX, ExplY, ExplR: integer): integer; var Vx, Vy, x, y, t: Double; d: Longword; begin @@ -234,10 +234,10 @@ else Result:= Low(integer) end; -function TestBaseballBat(Me: PGear; Targ: TPoint; out Time: Longword; out Angle, Power: integer; out ExplX, ExplY, ExplR: integer): integer; +function TestBaseballBat(Me: PGear; Targ: TPoint; Level: Integer; out Time: Longword; out Angle, Power: integer; out ExplX, ExplY, ExplR: integer): integer; begin ExplR:= 0; -if abs(Me.X - Targ.X) + abs(Me.Y - Targ.Y) >= 25 then +if (Level < 2) and (abs(Me.X - Targ.X) + abs(Me.Y - Targ.Y) >= 25) then begin Result:= BadTurn; exit @@ -248,7 +248,7 @@ Result:= RateShove(Me, round(Me.X) + 10 * hwSign(Targ.X - Me.X), round(Me.Y), 15, 30) end; -function TestFirePunch(Me: PGear; Targ: TPoint; out Time: Longword; out Angle, Power: integer; out ExplX, ExplY, ExplR: integer): integer; +function TestFirePunch(Me: PGear; Targ: TPoint; Level: Integer; out Time: Longword; out Angle, Power: integer; out ExplX, ExplY, ExplR: integer): integer; var i: integer; begin ExplR:= 0;