diff -r a6eab1b7c00d -r a416f1070fdf share/hedgewars/Data/Scripts/Multiplayer/Tumbler.lua --- a/share/hedgewars/Data/Scripts/Multiplayer/Tumbler.lua Fri Sep 09 15:36:30 2011 +0200 +++ b/share/hedgewars/Data/Scripts/Multiplayer/Tumbler.lua Fri Sep 09 15:52:59 2011 +0200 @@ -200,37 +200,37 @@ function HideTags() - for i = 0, 3 do + for i = 0, 3 do SetVisualGearValues(vTag[i],0,0,0,0,0,1,0, 0, 240000, 0xffffff00) end end function DrawTag(i) - + zoomL = 1.3 xOffset = 40 if i == 0 then - yOffset = 40 + yOffset = 40 tCol = 0xffba00ff --0xffed09ff --0xffba00ff tValue = TimeLeft elseif i == 1 then - zoomL = 1.1 - yOffset = 70 + zoomL = 1.1 + yOffset = 70 tCol = wepCol[0] tValue = wepAmmo[0] elseif i == 2 then - zoomL = 1.1 + zoomL = 1.1 xOffset = 40 + 35 - yOffset = 70 + yOffset = 70 tCol = wepCol[1] tValue = wepAmmo[1] elseif i == 3 then - zoomL = 1.1 + zoomL = 1.1 xOffset = 40 + 70 - yOffset = 70 + yOffset = 70 tCol = wepCol[2] tValue = wepAmmo[2] end @@ -238,7 +238,7 @@ DeleteVisualGear(vTag[i]) vTag[i] = AddVisualGear(0, 0, vgtHealthTag, 0, false) g1, g2, g3, g4, g5, g6, g7, g8, g9, g10 = GetVisualGearValues(vTag[i]) - SetVisualGearValues ( + SetVisualGearValues ( vTag[i], --id -(ScreenWidth/2) + xOffset, --xoffset ScreenHeight - yOffset, --yoffset @@ -278,19 +278,19 @@ DeleteGear(gear) AddCaption(wep[0] .. " " .. loc("ammo extended!"), wepCol[0], capgrpAmmoinfo ) DrawTag(1) - + barrelsEaten = barrelsEaten + 1 if barrelsEaten == 5 then AddCaption(loc("Achievement Unlocked") .. ": " .. loc("Barrel Eater!"),0xffba00ff,capgrpMessage2) end - + elseif (GetGearType(gear) == gtMine) then wepAmmo[1] = wepAmmo[1] + 1 PlaySound(sndShotgunReload) DeleteGear(gear) AddCaption(wep[1] .. " " .. loc("ammo extended!"), wepCol[1], capgrpAmmoinfo ) DrawTag(2) - + minesEaten = minesEaten + 1 if minesEaten == 5 then AddCaption(loc("Achievement Unlocked") .. ": " .. loc("Mine Eater!"),0xffba00ff,capgrpMessage2) @@ -314,7 +314,7 @@ if GetHealth(gear) > 0 then AddCaption(loc("Tumbling Time Extended!"), 0xffba00ff, capgrpMessage2 ) - + TimeLeft = TimeLeft + HealthCaseAmount --5 --5s DrawTag(0) --PlaySound(sndShotgunReload) @@ -442,31 +442,31 @@ mineSpawn = MinesNum if mineSpawn > 4 then - mineSpawn = 4 + mineSpawn = 4 end barrelSpawn = Explosives if barrelSpawn > 4 then - barrelSpawn = 4 + barrelSpawn = 4 end --MinesNum = 0 --Explosives = 0 - for i = 0, 3 do - vTag[0] = AddVisualGear(0, 0, vgtHealthTag, 0, false) + for i = 0, 3 do + vTag[0] = AddVisualGear(0, 0, vgtHealthTag, 0, false) end HideTags() wep[0] = loc("Barrel Launcher") - wep[1] = loc("Mine Deployer") + wep[1] = loc("Mine Deployer") wep[2] = loc("Flamer") wepCol[0] = 0x78818eff wepCol[1] = 0xa12a77ff wepCol[2] = 0xf49318ff - + wepCount = 3 end @@ -544,7 +544,7 @@ --reset ammo counts wepAmmo[0] = 2 - wepAmmo[1] = 1 + wepAmmo[1] = 1 wepAmmo[2] = 50 -- 50000 -- 50 wepIndex = 2 ChangeWeapon() @@ -579,7 +579,7 @@ SetHealth(CurrentHedgehog, GetHealth(CurrentHedgehog) + 47) -- new for i = 0, 3 do DrawTag(i) - end + end end end