diff -r 617f4c092e3d -r c93dfa4ab904 ChangeLog.txt --- a/ChangeLog.txt Mon Sep 30 10:39:58 2019 +0200 +++ b/ChangeLog.txt Mon Sep 30 15:15:28 2019 +0200 @@ -135,6 +135,7 @@ + Show contour of flying saucer and air mines when in highly opaque water + Remove visual clutter in cut scenes + Add setting to set default/initial zoom + + Render arrow pointing to hog only one if playing with wrapped map * Black clan color can now be used without visual problems * Fix last 2 characters in demo chat being missing * Hide most HUD elements in cinematic mode @@ -512,7 +513,9 @@ + ShoppaMap: Remove script parameter “pad” * The Specialists: Less buggy hog switching at turn start * Mutant: When game ends due to all land being gone, declare the highest-scoring team the winner + * Battalion: Fix incorrect health boost in Highland mode * Battalion: Some texts in the mission panel were wrong and misleading + * Battalion: Fix points display not updating properly * Construction Mode: Remove drill strike if added by weapon scheme (it's broken) * Construction Mode, Racer, HedgeEditor: No longer play Incoming voice for building stuff, fix other sound problems * Capture the Flag: Fix many bugs caused by playing with >2 teams