diff -r 13f68f3e7153 -r f1b6070a6e14 hedgewars/uTypes.pas --- a/hedgewars/uTypes.pas Mon Aug 06 15:56:03 2018 +0200 +++ b/hedgewars/uTypes.pas Mon Aug 06 18:55:22 2018 +0200 @@ -268,6 +268,7 @@ Radius: LongInt; // Radius. If not using uCollisions, is usually used to indicate area of effect CollisionMask: Word; // Masking off Land impact FF7F for example ignores current hog and crates AdvBounce: Longword; // Triggers 45 bounces. Is a counter to avoid edge cases + Sticky: Boolean; // True if gear is *normally* able to stick to landscape on impact Elasticity: hwFloat; Friction : hwFloat; Density : hwFloat; // Density is kind of a mix of size and density. Impacts distance thrown, wind.