# HG changeset patch
# User unc0rr
# Date 1231860826 0
# Node ID 208a3258afdf1aac6f02d9697a8c613de4818b33
# Parent  dde8f60d3e07c9891ab5cd337509fdc38e2eb988
Fix a bug with visible cursor when hedgehog is dead

diff -r dde8f60d3e07 -r 208a3258afdf hedgewars/HHHandlers.inc
--- a/hedgewars/HHHandlers.inc	Mon Jan 12 22:02:47 2009 +0000
+++ b/hedgewars/HHHandlers.inc	Tue Jan 13 15:33:46 2009 +0000
@@ -485,7 +485,8 @@
       Gear^.dY:= _0;
       Gear^.Y:= Gear^.Y + _1
       end;
-   CheckGearDrowning(Gear)
+   CheckGearDrowning(Gear);
+   if (Gear^.State and gstDrowning) <> 0 then isCursorVisible:= false
    end
 end;