# HG changeset patch
# User unc0rr
# Date 1322724606 -14400
# Node ID 2bed5ba1a7ea4725e3d9fd02485f79c38899503e
# Parent  bced12412f9490cb0e4003f722fdab64ade4607d
Why 'And'? (help parser)

diff -r bced12412f94 -r 2bed5ba1a7ea hedgewars/GSHandlers.inc
--- a/hedgewars/GSHandlers.inc	Wed Nov 30 23:16:44 2011 +0100
+++ b/hedgewars/GSHandlers.inc	Thu Dec 01 11:30:06 2011 +0400
@@ -5000,7 +5000,7 @@
             end;
         
     if Gear^.Pos = 4 then
-        if ((GameTicks mod 1000) = 0) and ((GameFlags And gfInvulnerable) = 0) then
+        if ((GameTicks mod 1000) = 0) and ((GameFlags and gfInvulnerable) = 0) then
             begin
             t:= GearsList;
             while t <> nil do