# HG changeset patch # User Wuzzy # Date 1547331993 -3600 # Node ID 45c6c12c12e2e853fbd1b86aa89caff7f8a500b8 # Parent da2094316dd78684be2b7e2eb702ea8231c3644a Fix wrong ice beam angle if it goes diagonally up out of map thru world wrap (bug 718) diff -r da2094316dd7 -r 45c6c12c12e2 ChangeLog.txt --- a/ChangeLog.txt Sat Jan 12 06:38:20 2019 +0100 +++ b/ChangeLog.txt Sat Jan 12 23:26:33 2019 +0100 @@ -29,6 +29,7 @@ Graphics: + Show contour of flying saucer when in highly opaque water + * Fix wrong ice beam angle if it goes diagonally up out of map through world wrap * Fix double water splash when flying saucer drowns Game HUD: diff -r da2094316dd7 -r 45c6c12c12e2 hedgewars/uGearsHandlersMess.pas --- a/hedgewars/uGearsHandlersMess.pas Sat Jan 12 06:38:20 2019 +0100 +++ b/hedgewars/uGearsHandlersMess.pas Sat Jan 12 23:26:33 2019 +0100 @@ -6377,7 +6377,11 @@ Timer := iceWaitCollision; FlightTime := 0; end - else + // Extend ice beam, unless it is far outside he map boundaries + else if (not ((hwRound(X + dX) > max(LAND_WIDTH,4096)*2) or + (hwRound(X + dX) < -max(LAND_WIDTH,4096)*2) or + (hwRound(Y + dY) < -max(LAND_HEIGHT,4096)*2) or + (hwRound(Y + dY) > max(LAND_HEIGHT,4096)+512))) then begin X:= X + dX; Y:= Y + dY; @@ -6582,16 +6586,6 @@ Y:= HHGear^.Y end end; - if (gX > max(LAND_WIDTH,4096)*2) or - (gX < -max(LAND_WIDTH,4096)) or - (gY < -max(LAND_HEIGHT,4096)) or - (gY > max(LAND_HEIGHT,4096)+512) then - begin - //X:= HHGear^.X; - //Y:= HHGear^.Y - Target.X:= gX; - Target.Y:= gY; - end end end; end;