# HG changeset patch # User nemo # Date 1270302939 0 # Node ID 4f7b57ed18b6462439720a5c56f0eca7f780e07f # Parent 42bb751cb0ed5efec222f3d316f35c44b1d094af New game scheme option to turn off land objects diff -r 42bb751cb0ed -r 4f7b57ed18b6 QTfrontend/ammoSchemeModel.cpp --- a/QTfrontend/ammoSchemeModel.cpp Sat Apr 03 13:51:12 2010 +0000 +++ b/QTfrontend/ammoSchemeModel.cpp Sat Apr 03 13:55:39 2010 +0000 @@ -40,15 +40,16 @@ << QVariant(false) // place hog 14 << QVariant(false) // shared ammo 15 << QVariant(false) //disable girders 16 - << QVariant(100) // damage modfier 17 - << QVariant(45) // turn time 18 - << QVariant(100) // init health 19 - << QVariant(15) // sudden death 20 - << QVariant(5) // case prob 21 - << QVariant(3) // mines time 22 - << QVariant(4) // landadds 23 - << QVariant(0) // mine dud pct 24 - << QVariant(2) // explosives 25 + << QVariant(false) // disable land objects 17 + << QVariant(100) // damage modfier 18 + << QVariant(45) // turn time 19 + << QVariant(100) // init health 20 + << QVariant(15) // sudden death 21 + << QVariant(5) // case prob 22 + << QVariant(3) // mines time 23 + << QVariant(4) // landadds 24 + << QVariant(0) // mine dud pct 25 + << QVariant(2) // explosives 26 ; AmmoSchemeModel::AmmoSchemeModel(QObject* parent, const QString & fileName) : @@ -85,15 +86,16 @@ << "placehog" // 14 << "sharedammo" // 15 << "disablegirders" // 16 - << "damagefactor" // 17 - << "turntime" // 18 - << "health" // 19 - << "suddendeath" // 20 - << "caseprobability" // 21 - << "minestime" // 22 - << "landadds" // 23 - << "minedudpct" // 24 - << "explosives" // 25 + << "disablelandobjects" // 17 + << "damagefactor" // 18 + << "turntime" // 19 + << "health" // 20 + << "suddendeath" // 21 + << "caseprobability" // 22 + << "minestime" // 23 + << "landadds" // 24 + << "minedudpct" // 25 + << "explosives" // 26 ; QList proMode; @@ -115,15 +117,16 @@ << QVariant(false) // place hog 14 << QVariant(true) // shared ammo 15 << QVariant(false) //disable girders 16 - << QVariant(100) // damage modfier 17 - << QVariant(15) // turn time 18 - << QVariant(100) // init health 19 - << QVariant(15) // sudden death 20 - << QVariant(0) // case prob 21 - << QVariant(3) // mines time 22 - << QVariant(4) // landadds 23 - << QVariant(0) // mine dud pct 24 - << QVariant(2) // explosives 25 + << QVariant(false) // disable land objects 17 + << QVariant(100) // damage modfier 18 + << QVariant(15) // turn time 19 + << QVariant(100) // init health 20 + << QVariant(15) // sudden death 21 + << QVariant(0) // case prob 22 + << QVariant(3) // mines time 23 + << QVariant(4) // landadds 24 + << QVariant(0) // mine dud pct 25 + << QVariant(2) // explosives 26 ; QList shoppa; @@ -145,15 +148,16 @@ << QVariant(false) // place hog 14 << QVariant(true) // shared ammo 15 << QVariant(true) //disable girders 16 - << QVariant(100) // damage modfier 17 - << QVariant(30) // turn time 18 - << QVariant(100) // init health 19 - << QVariant(50) // sudden death 20 - << QVariant(1) // case prob 21 - << QVariant(3) // mines time 22 - << QVariant(4) // landadds 23 - << QVariant(0) // mine dud pct 24 - << QVariant(0) // explosives 25 + << QVariant(false) // disable land objects 17 + << QVariant(100) // damage modfier 18 + << QVariant(30) // turn time 19 + << QVariant(100) // init health 20 + << QVariant(50) // sudden death 21 + << QVariant(1) // case prob 22 + << QVariant(3) // mines time 23 + << QVariant(4) // landadds 24 + << QVariant(0) // mine dud pct 25 + << QVariant(0) // explosives 26 ; QList basketball; @@ -175,15 +179,16 @@ << QVariant(false) // place hog 14 << QVariant(true) // shared ammo 15 << QVariant(true) //disable girders 16 - << QVariant(100) // damage modfier 17 - << QVariant(30) // turn time 18 - << QVariant(100) // init health 19 - << QVariant(15) // sudden death 20 - << QVariant(0) // case prob 21 - << QVariant(3) // mines time 22 - << QVariant(4) // landadds 23 - << QVariant(0) // mine dud pct 24 - << QVariant(0) // explosives 25 + << QVariant(false) // disable land objects 17 + << QVariant(100) // damage modfier 18 + << QVariant(30) // turn time 19 + << QVariant(100) // init health 20 + << QVariant(15) // sudden death 21 + << QVariant(0) // case prob 22 + << QVariant(3) // mines time 23 + << QVariant(4) // landadds 24 + << QVariant(0) // mine dud pct 25 + << QVariant(0) // explosives 26 ; QList minefield; @@ -205,15 +210,16 @@ << QVariant(false) // place hog 14 << QVariant(true) // shared ammo 15 << QVariant(true) //disable girders 16 - << QVariant(150) // damage modfier 17 - << QVariant(30) // turn time 18 - << QVariant(50) // init health 19 - << QVariant(15) // sudden death 20 - << QVariant(0) // case prob 21 - << QVariant(0) // mines time 22 - << QVariant(80) // landadds 23 - << QVariant(0) // mine dud pct 24 - << QVariant(0) // explosives 25 + << QVariant(false) // disable land objects 17 + << QVariant(150) // damage modfier 18 + << QVariant(30) // turn time 19 + << QVariant(50) // init health 20 + << QVariant(15) // sudden death 21 + << QVariant(0) // case prob 22 + << QVariant(0) // mines time 23 + << QVariant(80) // landadds 24 + << QVariant(0) // mine dud pct 25 + << QVariant(0) // explosives 26 ; QList barrelmayhem; @@ -235,15 +241,16 @@ << QVariant(false) // place hog 14 << QVariant(true) // shared ammo 15 << QVariant(false) //disable girders 16 - << QVariant(100) // damage modfier 17 - << QVariant(30) // turn time 18 - << QVariant(100) // init health 19 - << QVariant(15) // sudden death 20 - << QVariant(0) // case prob 21 - << QVariant(0) // mines time 22 - << QVariant(0) // landadds 23 - << QVariant(0) // mine dud pct 24 - << QVariant(80) // explosives 25 + << QVariant(false) // disable land objects 17 + << QVariant(100) // damage modfier 18 + << QVariant(30) // turn time 19 + << QVariant(100) // init health 20 + << QVariant(15) // sudden death 21 + << QVariant(0) // case prob 22 + << QVariant(0) // mines time 23 + << QVariant(0) // landadds 24 + << QVariant(0) // mine dud pct 25 + << QVariant(80) // explosives 26 ; QList tunnelhogs; @@ -265,15 +272,16 @@ << QVariant(false) // place hog 14 << QVariant(true) // shared ammo 15 << QVariant(true) //disable girders 16 - << QVariant(100) // damage modfier 17 - << QVariant(30) // turn time 18 - << QVariant(100) // init health 19 - << QVariant(15) // sudden death 20 - << QVariant(5) // case prob 21 - << QVariant(3) // mines time 22 - << QVariant(10) // landadds 23 - << QVariant(10) // mine dud pct 24 - << QVariant(10) // explosives 25 + << QVariant(true) // disable land objects 17 + << QVariant(100) // damage modfier 18 + << QVariant(30) // turn time 19 + << QVariant(100) // init health 20 + << QVariant(15) // sudden death 21 + << QVariant(5) // case prob 22 + << QVariant(3) // mines time 23 + << QVariant(10) // landadds 24 + << QVariant(10) // mine dud pct 25 + << QVariant(10) // explosives 26 ; schemes.append(defaultScheme); diff -r 42bb751cb0ed -r 4f7b57ed18b6 QTfrontend/gamecfgwidget.cpp --- a/QTfrontend/gamecfgwidget.cpp Sat Apr 03 13:51:12 2010 +0000 +++ b/QTfrontend/gamecfgwidget.cpp Sat Apr 03 13:55:39 2010 +0000 @@ -132,6 +132,8 @@ result |= 0x10000; if (schemeData(16).toBool()) result |= 0x20000; + if (schemeData(17).toBool()) + result |= 0x80000; return result; } @@ -146,14 +148,14 @@ QStringList sl; sl.append("eseed " + pMapContainer->getCurrentSeed()); sl.append(QString("e$gmflags %1").arg(getGameFlags())); - sl.append(QString("e$damagepct %1").arg(schemeData(17).toInt())); - sl.append(QString("e$turntime %1").arg(schemeData(18).toInt() * 1000)); - sl.append(QString("e$minestime %1").arg(schemeData(22).toInt() * 1000)); - sl.append(QString("e$landadds %1").arg(schemeData(23).toInt())); - sl.append(QString("e$sd_turns %1").arg(schemeData(20).toInt())); - sl.append(QString("e$casefreq %1").arg(schemeData(21).toInt())); - sl.append(QString("e$minedudpct %1").arg(schemeData(24).toInt())); - sl.append(QString("e$explosives %1").arg(schemeData(25).toInt())); + sl.append(QString("e$damagepct %1").arg(schemeData(18).toInt())); + sl.append(QString("e$turntime %1").arg(schemeData(19).toInt() * 1000)); + sl.append(QString("e$minestime %1").arg(schemeData(23).toInt() * 1000)); + sl.append(QString("e$landadds %1").arg(schemeData(24).toInt())); + sl.append(QString("e$sd_turns %1").arg(schemeData(21).toInt())); + sl.append(QString("e$casefreq %1").arg(schemeData(22).toInt())); + sl.append(QString("e$minedudpct %1").arg(schemeData(25).toInt())); + sl.append(QString("e$explosives %1").arg(schemeData(26).toInt())); sl.append(QString("e$template_filter %1").arg(pMapContainer->getTemplateFilter())); sl.append(QString("e$mapgen %1").arg(pMapContainer->get_mapgen())); sl.append(QString("e$maze_size %1").arg(pMapContainer->get_maze_size())); diff -r 42bb751cb0ed -r 4f7b57ed18b6 QTfrontend/hedgewars.qrc --- a/QTfrontend/hedgewars.qrc Sat Apr 03 13:51:12 2010 +0000 +++ b/QTfrontend/hedgewars.qrc Sat Apr 03 13:55:39 2010 +0000 @@ -65,6 +65,7 @@ res/btnPlaceHog.png res/btnSharedAmmo.png res/btnDisableGirders.png + res/btnDisableLandObjects.png res/iconBox.png res/iconHealth.png res/iconSuddenDeath.png diff -r 42bb751cb0ed -r 4f7b57ed18b6 QTfrontend/pages.cpp --- a/QTfrontend/pages.cpp Sat Apr 03 13:51:12 2010 +0000 +++ b/QTfrontend/pages.cpp Sat Apr 03 13:55:39 2010 +0000 @@ -1236,7 +1236,11 @@ TBW_disablegirders = new ToggleButtonWidget(gbGameModes, ":/res/btnDisableGirders.png"); TBW_disablegirders->setToolTip("" + ToggleButtonWidget::tr("Disable Girders") + ":
" + tr("Disable girders when generating random maps.")); glGMLayout->addWidget(TBW_disablegirders,3,3,1,1); - + + TBW_disablelandobjects = new ToggleButtonWidget(gbGameModes, ":/res/btnDisableLandObjects.png"); + TBW_disablelandobjects->setToolTip("" + ToggleButtonWidget::tr("Disable Land Objects") + ":
" + tr("Disable land objects when generating random maps.")); + glGMLayout->addWidget(TBW_disablelandobjects,4,0,1,1); + // Right QLabel * l; @@ -1419,15 +1423,16 @@ mapper->addMapping(TBW_placehog, 14); mapper->addMapping(TBW_sharedammo, 15); mapper->addMapping(TBW_disablegirders, 16); - mapper->addMapping(SB_DamageModifier, 17); - mapper->addMapping(SB_TurnTime, 18); - mapper->addMapping(SB_InitHealth, 19); - mapper->addMapping(SB_SuddenDeath, 20); - mapper->addMapping(SB_CaseProb, 21); - mapper->addMapping(SB_MinesTime, 22); - mapper->addMapping(SB_Mines, 23); - mapper->addMapping(SB_MineDuds, 24); - mapper->addMapping(SB_Explosives, 25); + mapper->addMapping(TBW_disablelandobjects, 17); + mapper->addMapping(SB_DamageModifier, 18); + mapper->addMapping(SB_TurnTime, 19); + mapper->addMapping(SB_InitHealth, 20); + mapper->addMapping(SB_SuddenDeath, 21); + mapper->addMapping(SB_CaseProb, 22); + mapper->addMapping(SB_MinesTime, 23); + mapper->addMapping(SB_Mines, 24); + mapper->addMapping(SB_MineDuds, 25); + mapper->addMapping(SB_Explosives, 26); mapper->toFirst(); } diff -r 42bb751cb0ed -r 4f7b57ed18b6 QTfrontend/pages.h --- a/QTfrontend/pages.h Sat Apr 03 13:51:12 2010 +0000 +++ b/QTfrontend/pages.h Sat Apr 03 13:55:39 2010 +0000 @@ -446,6 +446,7 @@ ToggleButtonWidget * TBW_placehog; ToggleButtonWidget * TBW_sharedammo; ToggleButtonWidget * TBW_disablegirders; + ToggleButtonWidget * TBW_disablelandobjects; QSpinBox * SB_DamageModifier; QSpinBox * SB_TurnTime; diff -r 42bb751cb0ed -r 4f7b57ed18b6 QTfrontend/res/btnDisableLandObjects.png Binary file QTfrontend/res/btnDisableLandObjects.png has changed diff -r 42bb751cb0ed -r 4f7b57ed18b6 hedgewars/uConsts.pas --- a/hedgewars/uConsts.pas Sat Apr 03 13:51:12 2010 +0000 +++ b/hedgewars/uConsts.pas Sat Apr 03 13:55:39 2010 +0000 @@ -322,6 +322,7 @@ gfSharedAmmo = $00010000; gfDisableGirders = $00020000; gfExplosives = $00040000; + gfDisableLandObjects = $00080000; // NOTE: When adding new game flags, ask yourself // if a "game start notice" would be useful. If so, // add one in uWorld.pas - look for "AddGoal". diff -r 42bb751cb0ed -r 4f7b57ed18b6 hedgewars/uLand.pas --- a/hedgewars/uLand.pas Sat Apr 03 13:51:12 2010 +0000 +++ b/hedgewars/uLand.pas Sat Apr 03 13:55:39 2010 +0000 @@ -1270,7 +1270,10 @@ if (GameFlags and gfDisableGirders) <> 0 then hasGirders:= false; -if ((GameFlags and gfForts) = 0) and (Pathz[ptMapCurrent] = '') then AddObjects; +if ((GameFlags and gfForts) = 0) + and ((GameFlags and gfDisableLandObjects) = 0) + and (Pathz[ptMapCurrent] = '') + then AddObjects; FreeLandObjects; diff -r 42bb751cb0ed -r 4f7b57ed18b6 share/hedgewars/Data/Locale/hedgewars_bg.ts --- a/share/hedgewars/Data/Locale/hedgewars_bg.ts Sat Apr 03 13:51:12 2010 +0000 +++ b/share/hedgewars/Data/Locale/hedgewars_bg.ts Sat Apr 03 13:55:39 2010 +0000 @@ -581,6 +581,10 @@ Disable girders when generating random maps. + + Disable land objects when generating random maps. + + PageSelectWeapon @@ -1214,6 +1218,10 @@ Disable Girders + + Disable Land Objects + + binds diff -r 42bb751cb0ed -r 4f7b57ed18b6 share/hedgewars/Data/Locale/hedgewars_cs.ts --- a/share/hedgewars/Data/Locale/hedgewars_cs.ts Sat Apr 03 13:51:12 2010 +0000 +++ b/share/hedgewars/Data/Locale/hedgewars_cs.ts Sat Apr 03 13:55:39 2010 +0000 @@ -586,6 +586,10 @@ Disable girders when generating random maps. + + Disable land objects when generating random maps. + + PageSelectWeapon @@ -1219,6 +1223,10 @@ Disable Girders + + Disable Land Objects + + binds diff -r 42bb751cb0ed -r 4f7b57ed18b6 share/hedgewars/Data/Locale/hedgewars_de.ts --- a/share/hedgewars/Data/Locale/hedgewars_de.ts Sat Apr 03 13:51:12 2010 +0000 +++ b/share/hedgewars/Data/Locale/hedgewars_de.ts Sat Apr 03 13:55:39 2010 +0000 @@ -599,6 +599,10 @@ Disable girders when generating random maps. Platziere keine Bauträger auf Zufallskarten. + + Disable land objects when generating random maps. + + PageSelectWeapon @@ -1233,6 +1237,10 @@ Disable Girders Keine Bauträger + + Disable Land Objects + + binds diff -r 42bb751cb0ed -r 4f7b57ed18b6 share/hedgewars/Data/Locale/hedgewars_en.ts --- a/share/hedgewars/Data/Locale/hedgewars_en.ts Sat Apr 03 13:51:12 2010 +0000 +++ b/share/hedgewars/Data/Locale/hedgewars_en.ts Sat Apr 03 13:55:39 2010 +0000 @@ -594,6 +594,10 @@ Disable girders when generating random maps. Disable girders when generating random maps. + + Disable land objects when generating random maps. + + PageSelectWeapon @@ -1227,6 +1231,10 @@ Disable Girders Disable Girders + + Disable Land Objects + + binds diff -r 42bb751cb0ed -r 4f7b57ed18b6 share/hedgewars/Data/Locale/hedgewars_es.ts --- a/share/hedgewars/Data/Locale/hedgewars_es.ts Sat Apr 03 13:51:12 2010 +0000 +++ b/share/hedgewars/Data/Locale/hedgewars_es.ts Sat Apr 03 13:55:39 2010 +0000 @@ -598,6 +598,10 @@ Disable girders when generating random maps. Deshabilita las vigas en los mapas generados aleatoriamente + + Disable land objects when generating random maps. + + PageSelectWeapon @@ -1233,6 +1237,10 @@ Disable Girders Deshabilitar vigas + + Disable Land Objects + + binds diff -r 42bb751cb0ed -r 4f7b57ed18b6 share/hedgewars/Data/Locale/hedgewars_fi.ts --- a/share/hedgewars/Data/Locale/hedgewars_fi.ts Sat Apr 03 13:51:12 2010 +0000 +++ b/share/hedgewars/Data/Locale/hedgewars_fi.ts Sat Apr 03 13:55:39 2010 +0000 @@ -594,6 +594,10 @@ Disable girders when generating random maps. Kytke palkit pois päältä satunnaisissa kartoissa. + + Disable land objects when generating random maps. + + PageSelectWeapon @@ -1227,6 +1231,10 @@ Disable Girders Ei palkkeja + + Disable Land Objects + + binds diff -r 42bb751cb0ed -r 4f7b57ed18b6 share/hedgewars/Data/Locale/hedgewars_fr.ts --- a/share/hedgewars/Data/Locale/hedgewars_fr.ts Sat Apr 03 13:51:12 2010 +0000 +++ b/share/hedgewars/Data/Locale/hedgewars_fr.ts Sat Apr 03 13:55:39 2010 +0000 @@ -594,6 +594,10 @@ Disable girders when generating random maps. + + Disable land objects when generating random maps. + + PageSelectWeapon @@ -1227,6 +1231,10 @@ Disable Girders + + Disable Land Objects + + binds diff -r 42bb751cb0ed -r 4f7b57ed18b6 share/hedgewars/Data/Locale/hedgewars_it.ts --- a/share/hedgewars/Data/Locale/hedgewars_it.ts Sat Apr 03 13:51:12 2010 +0000 +++ b/share/hedgewars/Data/Locale/hedgewars_it.ts Sat Apr 03 13:55:39 2010 +0000 @@ -598,6 +598,10 @@ Disable girders when generating random maps. Disabilita le travi nella generazione di mappe casuali. + + Disable land objects when generating random maps. + + PageSelectWeapon @@ -1232,6 +1236,10 @@ Disable Girders Disabilita Travi + + Disable Land Objects + + binds diff -r 42bb751cb0ed -r 4f7b57ed18b6 share/hedgewars/Data/Locale/hedgewars_ja.ts --- a/share/hedgewars/Data/Locale/hedgewars_ja.ts Sat Apr 03 13:51:12 2010 +0000 +++ b/share/hedgewars/Data/Locale/hedgewars_ja.ts Sat Apr 03 13:55:39 2010 +0000 @@ -576,6 +576,10 @@ Disable girders when generating random maps. + + Disable land objects when generating random maps. + + PageSelectWeapon @@ -1209,6 +1213,10 @@ Disable Girders + + Disable Land Objects + + binds diff -r 42bb751cb0ed -r 4f7b57ed18b6 share/hedgewars/Data/Locale/hedgewars_pl.ts --- a/share/hedgewars/Data/Locale/hedgewars_pl.ts Sat Apr 03 13:51:12 2010 +0000 +++ b/share/hedgewars/Data/Locale/hedgewars_pl.ts Sat Apr 03 13:55:39 2010 +0000 @@ -603,6 +603,10 @@ Disable girders when generating random maps. Wyłącz mosty przy tworzeniu losowych map. + + Disable land objects when generating random maps. + + PageSelectWeapon @@ -1237,6 +1241,10 @@ Disable Girders Wyłącz mosty + + Disable Land Objects + + binds diff -r 42bb751cb0ed -r 4f7b57ed18b6 share/hedgewars/Data/Locale/hedgewars_pt_BR.ts --- a/share/hedgewars/Data/Locale/hedgewars_pt_BR.ts Sat Apr 03 13:51:12 2010 +0000 +++ b/share/hedgewars/Data/Locale/hedgewars_pt_BR.ts Sat Apr 03 13:55:39 2010 +0000 @@ -581,6 +581,10 @@ Disable girders when generating random maps. + + Disable land objects when generating random maps. + + PageSelectWeapon @@ -1214,6 +1218,10 @@ Disable Girders + + Disable Land Objects + + binds diff -r 42bb751cb0ed -r 4f7b57ed18b6 share/hedgewars/Data/Locale/hedgewars_pt_PT.ts --- a/share/hedgewars/Data/Locale/hedgewars_pt_PT.ts Sat Apr 03 13:51:12 2010 +0000 +++ b/share/hedgewars/Data/Locale/hedgewars_pt_PT.ts Sat Apr 03 13:55:39 2010 +0000 @@ -594,6 +594,10 @@ Disable girders when generating random maps. Desactivar vigas em mapas gerados aleatoriamente. + + Disable land objects when generating random maps. + + PageSelectWeapon @@ -1227,6 +1231,10 @@ Disable Girders Desactivar Vigas + + Disable Land Objects + + binds diff -r 42bb751cb0ed -r 4f7b57ed18b6 share/hedgewars/Data/Locale/hedgewars_ru.ts --- a/share/hedgewars/Data/Locale/hedgewars_ru.ts Sat Apr 03 13:51:12 2010 +0000 +++ b/share/hedgewars/Data/Locale/hedgewars_ru.ts Sat Apr 03 13:55:39 2010 +0000 @@ -599,6 +599,10 @@ Disable girders when generating random maps. Убрать балки из генерируемых карт. + + Disable land objects when generating random maps. + + PageSelectWeapon @@ -1233,6 +1237,10 @@ Disable Girders Убрать балки + + Disable Land Objects + + binds diff -r 42bb751cb0ed -r 4f7b57ed18b6 share/hedgewars/Data/Locale/hedgewars_sk.ts --- a/share/hedgewars/Data/Locale/hedgewars_sk.ts Sat Apr 03 13:51:12 2010 +0000 +++ b/share/hedgewars/Data/Locale/hedgewars_sk.ts Sat Apr 03 13:55:39 2010 +0000 @@ -599,6 +599,10 @@ Disable girders when generating random maps. Zakázať trámy pri generovaní náhodných máp. + + Disable land objects when generating random maps. + + PageSelectWeapon @@ -1233,6 +1237,10 @@ Disable Girders Vypnúť trámy + + Disable Land Objects + + binds diff -r 42bb751cb0ed -r 4f7b57ed18b6 share/hedgewars/Data/Locale/hedgewars_sv.ts --- a/share/hedgewars/Data/Locale/hedgewars_sv.ts Sat Apr 03 13:51:12 2010 +0000 +++ b/share/hedgewars/Data/Locale/hedgewars_sv.ts Sat Apr 03 13:55:39 2010 +0000 @@ -594,6 +594,10 @@ Disable girders when generating random maps. Avaktivera balkar när slumpade kartor genereras. + + Disable land objects when generating random maps. + + PageSelectWeapon @@ -1228,6 +1232,10 @@ Disable Girders Avaktivera balkar + + Disable Land Objects + + binds diff -r 42bb751cb0ed -r 4f7b57ed18b6 share/hedgewars/Data/Locale/hedgewars_tr_TR.ts --- a/share/hedgewars/Data/Locale/hedgewars_tr_TR.ts Sat Apr 03 13:51:12 2010 +0000 +++ b/share/hedgewars/Data/Locale/hedgewars_tr_TR.ts Sat Apr 03 13:55:39 2010 +0000 @@ -584,6 +584,10 @@ Disable girders when generating random maps. + + Disable land objects when generating random maps. + + PageSelectWeapon @@ -1217,6 +1221,10 @@ Disable Girders + + Disable Land Objects + + binds diff -r 42bb751cb0ed -r 4f7b57ed18b6 share/hedgewars/Data/Locale/hedgewars_uk.ts --- a/share/hedgewars/Data/Locale/hedgewars_uk.ts Sat Apr 03 13:51:12 2010 +0000 +++ b/share/hedgewars/Data/Locale/hedgewars_uk.ts Sat Apr 03 13:55:39 2010 +0000 @@ -599,6 +599,10 @@ Disable girders when generating random maps. + + Disable land objects when generating random maps. + + PageSelectWeapon @@ -1232,6 +1236,10 @@ Disable Girders + + Disable Land Objects + + binds diff -r 42bb751cb0ed -r 4f7b57ed18b6 share/hedgewars/Data/Locale/hedgewars_zh_CN.ts --- a/share/hedgewars/Data/Locale/hedgewars_zh_CN.ts Sat Apr 03 13:51:12 2010 +0000 +++ b/share/hedgewars/Data/Locale/hedgewars_zh_CN.ts Sat Apr 03 13:55:39 2010 +0000 @@ -589,6 +589,10 @@ Disable girders when generating random maps. + + Disable land objects when generating random maps. + + PageSelectWeapon @@ -1222,6 +1226,10 @@ Disable Girders + + Disable Land Objects + + binds diff -r 42bb751cb0ed -r 4f7b57ed18b6 share/hedgewars/Data/Locale/hedgewars_zh_TW.ts --- a/share/hedgewars/Data/Locale/hedgewars_zh_TW.ts Sat Apr 03 13:51:12 2010 +0000 +++ b/share/hedgewars/Data/Locale/hedgewars_zh_TW.ts Sat Apr 03 13:55:39 2010 +0000 @@ -589,6 +589,10 @@ Disable girders when generating random maps. + + Disable land objects when generating random maps. + + PageSelectWeapon @@ -1222,6 +1226,10 @@ Disable Girders + + Disable Land Objects + + binds