# HG changeset patch # User unc0rr # Date 1231591466 0 # Node ID 513a2c089160bec322f0e0af8fa3b127717d4e92 # Parent 9f12da88d769dfb9d9b7267a5099920b1ba3035d Some debug stuff for ballgun bug diff -r 9f12da88d769 -r 513a2c089160 hedgewars/GSHandlers.inc --- a/hedgewars/GSHandlers.inc Sat Jan 10 12:36:05 2009 +0000 +++ b/hedgewars/GSHandlers.inc Sat Jan 10 12:44:26 2009 +0000 @@ -1903,6 +1903,7 @@ procedure doStepBallgunWork(Gear: PGear); var HHGear: PGear; + rx, ry: hwFloat; begin AllInactive:= false; dec(Gear^.Timer); @@ -1910,7 +1911,13 @@ HedgehogChAngle(HHGear); if (Gear^.Timer mod 100) = 0 then begin - AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtBall, 0, SignAs(AngleSin(HHGear^.Angle) * _0_8, HHGear^.dX)+ rndSign(getRandom * _0_1), AngleCos(HHGear^.Angle) * ( - _0_8) + rndSign(getRandom * _0_1), 0); + rx:= rndSign(getRandom * _0_1); + ry:= rndSign(getRandom * _0_1); + addfilelog('rx, ry = '+floattostr(rx)+', '+floattostr(ry)); + AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtBall, 0, + SignAs(AngleSin(HHGear^.Angle) * _0_8, HHGear^.dX) + rx, + AngleCos(HHGear^.Angle) * ( - _0_8) + ry, + 0); PlaySound(sndGun, false); end;