# HG changeset patch # User Wuzzy # Date 1493257102 -7200 # Node ID 5e4ac10a03ce8c912d4760fe94f98e2699cf32c6 # Parent ebff18a44c1ede4723d7bf6d18181811a1c183ed Mention inf attack rule in Diver, also fix the in-game mission name diff -r ebff18a44c1e -r 5e4ac10a03ce share/hedgewars/Data/Missions/Scenario/User_Mission_-_Diver.lua --- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Diver.lua Thu Apr 27 03:21:16 2017 +0200 +++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Diver.lua Thu Apr 27 03:38:22 2017 +0200 @@ -47,7 +47,10 @@ AddGear(579, 296, gtMine, 0, 0, 0, 0) - ShowMission(loc("Operation Diver"), loc("Scenario"), loc("Eliminate the enemy before the time runs out.") .. "|" .. loc("Mines time: 1 second"), -amFirePunch, 0); + ShowMission(loc("Diver"), loc("Scenario"), + loc("Eliminate the enemy before the time runs out.") .. "|" .. + loc("Unlimited Attacks: Attacks don't end your turn") .. "|" .. + loc("Mines time: 1 second"), -amFirePunch, 0); --SetTag(AddGear(0, 0, gtATSmoothWindCh, 0, 0, 0, 1), -70) SetWind(-100) @@ -91,9 +94,9 @@ function onGearDelete(gear) if (gear == enemy) and (GameOver == false) then - ShowMission(loc("Operation Diver"), loc("MISSION SUCCESSFUL"), loc("Congratulations!"), 0, 0) + ShowMission(loc("Diver"), loc("MISSION SUCCESSFUL"), loc("Congratulations!"), 0, 0) elseif gear == player then - ShowMission(loc("Operation Diver"), loc("MISSION FAILED"), loc("Oh no! Just try again!"), -amSkip, 0) + ShowMission(loc("Diver"), loc("MISSION FAILED"), loc("Oh no! Just try again!"), -amSkip, 0) GameOver = true end