# HG changeset patch # User nemo # Date 1363018859 14400 # Node ID 6e1ccd678e8a41ae48c5cb2a4f749dc56efff39f # Parent e09633d10f167df3fc659f6148e3d8eaf03eee48 this should ensure those other voices play a bit more often. diff -r e09633d10f16 -r 6e1ccd678e8a hedgewars/uStats.pas --- a/hedgewars/uStats.pas Sun Mar 10 15:44:03 2013 +0100 +++ b/hedgewars/uStats.pas Mon Mar 11 12:20:59 2013 -0400 @@ -40,6 +40,7 @@ var DamageClan : Longword = 0; DamageTotal : Longword = 0; + DamageTurn : Longword = 0; KillsClan : LongWord = 0; Kills : LongWord = 0; KillsTotal : LongWord = 0; @@ -82,7 +83,8 @@ inc(KillsClan); end; -inc(DamageTotal, Damage) +inc(DamageTotal, Damage); +inc(DamageTurn, Damage) end; procedure Skipped; @@ -112,7 +114,7 @@ end else if DamageClan <> 0 then - if DamageTotal > DamageClan then + if DamageTurn > DamageClan then if random(2) = 0 then AddVoice(sndNutter, CurrentTeam^.voicepack) else @@ -170,6 +172,7 @@ Kills:= 0; KillsClan:= 0; DamageClan:= 0; +DamageTurn:= 0; AmmoUsedCount:= 0; AmmoDamagingUsed:= false; isTurnSkipped:= false