# HG changeset patch # User Wuzzy # Date 1519391403 -3600 # Node ID 8d2087c85b8d66e5e527c8ac897228420c19b877 # Parent aed0374bbd8a0a90241856a12a84b13161fb9233 Fix incorrect wind bar in some missions diff -r aed0374bbd8a -r 8d2087c85b8d share/hedgewars/Data/Missions/Scenario/User_Mission_-_Bamboo_Thicket.lua --- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Bamboo_Thicket.lua Fri Feb 23 13:28:07 2018 +0100 +++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Bamboo_Thicket.lua Fri Feb 23 14:10:03 2018 +0100 @@ -21,6 +21,7 @@ -- Disable Sudden Death HealthDecrease = 0 WaterRise = 0 + GameFlags = gfDisableWind AddTeam(loc("Pathetic Resistance"), 14483456, "Plinko", "Island", "Default", "cm_yinyang") player = AddHog(loc("Ikeda"), 0, 10, "StrawHat") @@ -33,7 +34,6 @@ end - function onGameStart() ShowMission(loc("Bamboo Thicket"), loc("Scenario"), loc("Eliminate the enemy."), -amBazooka, 0) @@ -45,11 +45,12 @@ SpawnSupplyCrate(403,503,amParachute) AddAmmo(enemy, amGrenade, 100) + + SetWind(100) end function onNewTurn() - SetWind(100) turnNumber = turnNumber + 1 end diff -r aed0374bbd8a -r 8d2087c85b8d share/hedgewars/Data/Scripts/SimpleMission.lua --- a/share/hedgewars/Data/Scripts/SimpleMission.lua Fri Feb 23 13:28:07 2018 +0100 +++ b/share/hedgewars/Data/Scripts/SimpleMission.lua Fri Feb 23 14:10:03 2018 +0100 @@ -40,7 +40,7 @@ Optional fields - ammoConfig Table containing basic ammo values (default: infinite skip only) - initVars Table where you set up environment parameters such as MinesNum. - - wind If set, the wind will permanently set to this value (-100..100) + - wind If set, the wind will permanently set to this value (-100..100). Implies gfDisableWind - gears: Table of objects. - girders Table of girders - rubbers Table of rubbers @@ -641,7 +641,10 @@ _G[initVarName] = initVarValue end if #params.teams == 1 then - EnableGameFlags(gfOneClanMode) + GameFlags = bor(GameFlags, gfOneClanMode) + end + if params.wind then + GameFlags = bor(GameFlags, gfDisableWind) end local clanCounter = 0 @@ -695,9 +698,6 @@ end _G.onNewTurn = function() - if params.wind ~= nil then - SetWind(params.wind) - end _G.sm.gameStarted = true if params.customGoalCheck == "turnStart" then @@ -749,6 +749,9 @@ params.goalText = params.goalText .. "|" .. string.format(loc("Mines time: %.2fs"), MinesTime/1000) end end + if params.wind then + SetWind(params.wind) + end ShowMission(params.missionTitle, loc("Scenario"), params.goalText, params.missionIcon, 5000) -- Spawn objects @@ -861,5 +864,6 @@ _G.sm.checkWinOrFail() end end + end