# HG changeset patch
# User nemo
# Date 1332966830 14400
# Node ID a4f75b36d70d100e31d181b66f43949549ed3489
# Parent  fae8fd118da9dc117d93aad69eb5fea4ebc59953
invalidate on switch

diff -r fae8fd118da9 -r a4f75b36d70d hedgewars/GSHandlers.inc
--- a/hedgewars/GSHandlers.inc	Wed Mar 28 01:56:42 2012 +0200
+++ b/hedgewars/GSHandlers.inc	Wed Mar 28 16:33:50 2012 -0400
@@ -2751,6 +2751,7 @@
         until (CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear <> nil) and (CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear^.Damage = 0);
 
         CurrentHedgehog := @CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog];
+        AmmoMenuInvalidated:= true; 
 
         HHGear := CurrentHedgehog^.Gear;
         HHGear^.State := State;