# HG changeset patch # User nemo # Date 1293472071 18000 # Node ID 5e50d8162a961257ca36d193f61b86fbac660b9f # Parent e8fd20b2d66be5f5a68645ec6670a65700820a7d# Parent a9f9c96db60c995fa69166e5d2863fbd7775bdde Merge trunk into 0.9.15, excluding CMakeLists.txt and ChangeLog.txt - this should fix snowball again, pick up some more translation changes, hide the seed button by default and fix a couple of frontend desyncs diff -r a9f9c96db60c -r 5e50d8162a96 CMakeLists.txt --- a/CMakeLists.txt Mon Dec 27 12:43:29 2010 -0500 +++ b/CMakeLists.txt Mon Dec 27 12:47:51 2010 -0500 @@ -8,7 +8,7 @@ ENDIF() #detect Mercurial revision (if present) -set(version_suffix "-dev") #UNSET THIS VARIABLE AT RELEASE TIME +#set(version_suffix "-dev") #UNSET THIS VARIABLE AT RELEASE TIME IF(version_suffix MATCHES "-dev") set(HW_DEV true) IF (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/.hg) @@ -165,7 +165,7 @@ set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin) set(HEDGEWARS_VERSION "${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH}") -set(HEDGEWARS_PROTO_VER 34) +set(HEDGEWARS_PROTO_VER 37) if(WITH_SERVER) message(STATUS "Server is going to be built! Make sure you have GHC installed") @@ -239,14 +239,13 @@ "release$" "Debug$" "Release$" - "proto\\\\.inc$" - "hwconsts\\\\.cpp$" - "playlist\\\\.inc$" + "proto.inc$" + "hwconsts.cpp$" + "playlist.inc$" "CPack" - "cmake_install\\\\.cmake$" - "config\\\\.inc$" - "hwengine\\\\.desktop$" - "CMakeCache\\\\.txt$" + "cmake_install.cmake$" + "config.inc$" + "hwengine.desktop$" # "^${CMAKE_CURRENT_SOURCE_DIR}/misc/libopenalbridge" "^${CMAKE_CURRENT_SOURCE_DIR}/project_files/HedgewarsMobile/" "^${CMAKE_CURRENT_SOURCE_DIR}/bin/[a-z]" diff -r a9f9c96db60c -r 5e50d8162a96 ChangeLog.txt --- a/ChangeLog.txt Mon Dec 27 12:43:29 2010 -0500 +++ b/ChangeLog.txt Mon Dec 27 12:47:51 2010 -0500 @@ -23,7 +23,6 @@ + New hats: beaver, porkey, sheep + Add density property to Gears + Reworked management of schemes and weapon sets - + Will ask before deleting teams, schemes and weapon sets + Explosions detach rope from land + Allow hog speech when not your turn