# HG changeset patch
# User Zorg <zorgiepoo@gmail.com>
# Date 1307589905 14400
# Node ID c088be28d5e81f1f9854227040f4100bf1873291
# Parent  148d581b17ab98c010f655f3dbd14499d07ba96d
Set m_game_connected to false after emitting Disconnected(). This fixes a bug in a case such that when entering an invalid password, the game would bring you back to the main menu.

diff -r 148d581b17ab -r c088be28d5e8 QTfrontend/newnetclient.cpp
--- a/QTfrontend/newnetclient.cpp	Wed Jun 08 03:36:54 2011 -0400
+++ b/QTfrontend/newnetclient.cpp	Wed Jun 08 23:25:05 2011 -0400
@@ -189,6 +189,7 @@
 void HWNewNet::displayError(QAbstractSocket::SocketError socketError)
 {
     emit Disconnected();
+    m_game_connected = false;
 
     switch (socketError) {
         case QAbstractSocket::RemoteHostClosedError: