# HG changeset patch # User Wuzzy # Date 1462063212 -7200 # Node ID d0296b8e60c0e83c75340dfbaa4f883981ce340a # Parent b1782491f19cf123dd643de5195f96ea77b24a85 Add “boring” voice to voice queue to avoid voice overlapping diff -r b1782491f19c -r d0296b8e60c0 hedgewars/uGearsHedgehog.pas --- a/hedgewars/uGearsHedgehog.pas Sun May 01 02:36:17 2016 +0200 +++ b/hedgewars/uGearsHedgehog.pas Sun May 01 02:40:12 2016 +0200 @@ -1219,7 +1219,7 @@ TagTurnTimeLeft:= TurnTimeLeft; TurnTimeLeft:= 0; if ((HHGear^.State and gstAttacked) = 0) and (HHGear^.Damage = 0) then - PlaySoundV(sndBoring, Hedgehog^.Team^.voicepack); + AddVoice(sndBoring, Hedgehog^.Team^.voicepack); isCursorVisible:= false; HHGear^.State:= HHGear^.State and (not (gstHHDriven or gstAnimation or gstAttacking)); AttackBar:= 0;