# HG changeset patch
# User nemo
# Date 1258815882 0
# Node ID d7531d08caa2282a7c54aa45e22989d4496c3a84
# Parent  9eb131794a6e411e560166f067d5f673d42967cb
Set AllInactive to False on falling fire

diff -r 9eb131794a6e -r d7531d08caa2 hedgewars/GSHandlers.inc
--- a/hedgewars/GSHandlers.inc	Fri Nov 20 23:40:24 2009 +0000
+++ b/hedgewars/GSHandlers.inc	Sat Nov 21 15:04:42 2009 +0000
@@ -1309,6 +1309,7 @@
 
 if not TestCollisionYwithGear(Gear, 1) then
 	begin
+    AllInactive:= false;
 	if hwAbs(Gear^.dX) > _0_01 then
 		Gear^.dX:= Gear^.dX * _0_995;
 	 if (Gear^.State and gsttmpFlag) <> 0 then Gear^.dY:= Gear^.dY + _2*cGravity else