# HG changeset patch
# User Wuzzy <Wuzzy2@mail.ru>
# Date 1547140082 -3600
# Node ID ed90b5e2545b8e7b0250f10fc102bf31de126059
# Parent  c36d67d6366d09a64a7f765a02ee20e9255ad9ad
Swap 2 targets in grenade training to make the start a bit easier

diff -r c36d67d6366d -r ed90b5e2545b share/hedgewars/Data/Missions/Training/Basic_Training_-_Grenade.lua
--- a/share/hedgewars/Data/Missions/Training/Basic_Training_-_Grenade.lua	Thu Jan 10 18:05:48 2019 +0100
+++ b/share/hedgewars/Data/Missions/Training/Basic_Training_-_Grenade.lua	Thu Jan 10 18:08:02 2019 +0100
@@ -83,7 +83,7 @@
 local function spawnTargets()
 	-- Warm-up
 	if gamePhase == 0 then
-		AddGear(882, 39, gtTarget, 0, 0, 0, 0)
+		AddGear(945, 498, gtTarget, 0, 0, 0, 0)
 	-- Timer
 	elseif gamePhase == 2 then
 		AddGear(233, 97, gtTarget, 0, 0, 0, 0)
@@ -93,7 +93,7 @@
 	elseif gamePhase == 3 then
 		AddGear(15, 240, gtTarget, 0, 0, 0, 0)
 		AddGear(61, 9, gtTarget, 0, 0, 0, 0)
-		AddGear(945, 498, gtTarget, 0, 0, 0, 0)
+		AddGear(882, 39, gtTarget, 0, 0, 0, 0)
 	-- Bounciness
 	elseif gamePhase == 4 then
 		AddGear(1318, 208, gtTarget, 0, 0, 0, 0)