--- a/hedgewars/GSHandlers.inc Thu Dec 23 01:35:06 2010 +0100
+++ b/hedgewars/GSHandlers.inc Wed Dec 22 21:33:46 2010 -0500
@@ -637,7 +637,7 @@
if move then
begin
X:= int2hwFloat(GetRandom(LAND_WIDTH+1024)-512);
- Y:= int2hwFloat(650+(GetRandom(50)-25))
+ Y:= int2hwFloat(750+(GetRandom(50)-25))
end
end
end
--- a/hedgewars/uGears.pas Thu Dec 23 01:35:06 2010 +0100
+++ b/hedgewars/uGears.pas Wed Dec 22 21:33:46 2010 -0500
@@ -1119,7 +1119,7 @@
if (GameFlags and gfArtillery) <> 0 then
cArtillery:= true;
-if (Theme = 'Snow') then// or (Theme = 'Hell') then
+if (Theme = 'Snow') or (Theme = 'Christmas') then
for i:= 0 to Pred(vobCount*2) do
AddGear(GetRandom(LAND_WIDTH+1024)-512, LAND_HEIGHT - GetRandom(1024), gtFlake, 0, _0, _0, 0);
end;