--- a/share/hedgewars/Data/Scripts/Multiplayer/Construction_Mode.lua Tue Apr 12 23:37:25 2016 +0200
+++ b/share/hedgewars/Data/Scripts/Multiplayer/Construction_Mode.lua Tue Apr 12 23:40:24 2016 +0200
@@ -1376,11 +1376,9 @@
elseif cat[cIndex] == "Cleaver Placement Mode" then
pMode = {loc("Cleaver")}
elseif cat[cIndex] == "Barrel Placement Mode" then
- --pMode = {1,50,75,100}
- pMode = {50}
+ pMode = {60}
placedExpense = 10
elseif cat[cIndex] == "Health Crate Placement Mode" then
- --pMode = {25,50,75,100}
pMode = {25}
placedExpense = 5
elseif cat[cIndex] == "Weapon Crate Placement Mode" then
@@ -1394,9 +1392,7 @@
end
placedExpense = utilArray[pIndex][5]
elseif cat[cIndex] == "Mine Placement Mode" then
- --pMode = {1,1000,2000,3000,4000,5000,0}
- pMode = {1,1000,2000,3000,4000,5000}
- -- 0 is dud right, or is that nil?
+ pMode = {0,1000,2000,3000,4000,5000}
placedExpense = 15
elseif cat[cIndex] == "Sticky Mine Placement Mode" then
pMode = {loc("Sticky Mine")}