author | unc0rr |
Sun, 07 Nov 2010 18:39:34 +0300 | |
changeset 4167 | 207cd9358876 |
parent 4165 | dec8aafc6414 (diff) |
parent 4166 | 1b68bdad0336 (current diff) |
child 4168 | 49ad7bea4a33 |
child 4169 | 45cb7a2cb948 |
--- a/hedgewars/uGears.pas Sun Nov 07 16:30:45 2010 +0100 +++ b/hedgewars/uGears.pas Sun Nov 07 18:39:34 2010 +0300 @@ -1415,7 +1415,10 @@ begin t^.ar[t^.Count]:= CurrentHedgehog^.Gear; inc(t^.Count) - end; + end else + with CurrentHedgehog^.Gear^ do + State:= State or gstMoving; + i:= t^.Count; if (Ammo^.Kind = gtFlame) and (i > 0) then Ammo^.Health:= 0;