author | unc0rr |
Fri, 13 Sep 2013 21:55:53 +0400 | |
branch | 0.9.19 |
changeset 9144 | 1e0ba74930d0 |
parent 9142 | 0dceffbaa4ee |
child 9146 | 0aa5c1ce9e11 |
--- a/hedgewars/uLandGraphics.pas Sat Aug 24 01:37:20 2013 +0400 +++ b/hedgewars/uLandGraphics.pas Fri Sep 13 21:55:53 2013 +0400 @@ -125,6 +125,7 @@ icePixels: PLongwordArray; w: LongWord; begin + if cOnlyStats then exit; // So. 3 parameters here. Ice colour, Ice opacity, and a bias on the greyscaled pixel towards lightness iceSurface:= SpritesData[sprIceTexture].Surface; icePixels := iceSurface^.pixels;