ASA, moon01, desert01: Enable skip for hero only if there is turn-based play
authorWuzzy <almikes@aol.com>
Sat, 30 Sep 2017 20:29:01 +0200
changeset 12624 2b529ddf1b01
parent 12623 2d68c113fc8d
child 12625 22bbf0392b71
ASA, moon01, desert01: Enable skip for hero only if there is turn-based play
share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert01.lua
share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon01.lua
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert01.lua	Sat Sep 30 19:51:22 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert01.lua	Sat Sep 30 20:29:01 2017 +0200
@@ -195,6 +195,7 @@
 	AddAmmo(hero.gear, amGrenade, 6)
 	AddAmmo(hero.gear, amDEagle, 4)
 	AddAmmo(hero.gear, amRCPlane, tonumber(getBonus(1)))
+	AddAmmo(hero.gear, amSkip, 0)
 
 	AddAnim(dialog01)
 
@@ -286,6 +287,7 @@
 		hero.dead = true
 	elseif (gear == smuggler1.gear or gear == smuggler2.gear or gear == smuggler3.gear) and heroIsInBattle then
 		heroIsInBattle = false
+		AddAmmo(hero.gear, amSkip, 0)
 		ongoingBattle = 0
 	end
 end
@@ -391,6 +393,7 @@
 	end
 	EndTurn(true)
 	heroIsInBattle = true
+	AddAmmo(hero.gear, amSkip, 100)
 	ongoingBattle = 1
 	AnimSwitchHog(smuggler1.gear)
 	EndTurn(true)
@@ -401,6 +404,7 @@
 	AnimSay(smuggler1.gear, loc("Run away, you coward!"), SAY_SHOUT, 4000)
 	EndTurn(true)
 	heroIsInBattle = false
+	AddAmmo(hero.gear, amSkip, 0)
 	ongoingBattle = 0
 end
 
@@ -414,6 +418,7 @@
 
 function heroAtThirdBattle(gear)
 	heroIsInBattle = true
+	AddAmmo(hero.gear, amSkip, 100)
 	ongoingBattle = 3
 	AnimSay(smuggler3.gear, loc("Who's there?! I'll get you!"), SAY_SHOUT, 5000)
 	local dx, dy = GetGearVelocity(hero.gear)
@@ -508,6 +513,7 @@
 		dy = div(dy, 3)
 	end
 	heroIsInBattle = true
+	AddAmmo(hero.gear, amSkip, 100)
 	ongoingBattle = 2
 	AnimSay(smuggler2.gear, loc("This is seems like a wealthy hedgehog, nice ..."), SAY_THINK, 5000)
 	AnimSwitchHog(smuggler2.gear)
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon01.lua	Sat Sep 30 19:51:22 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon01.lua	Sat Sep 30 20:29:01 2017 +0200
@@ -195,6 +195,7 @@
 
 	if checkPointReached == 1 then
 		AddAmmo(hero.gear, amRope, 2)
+		AddAmmo(hero.gear, amSkip, 0)
 		SpawnAmmoCrate(bazookaX, weaponsY, amBazooka)
 		SpawnUtilityCrate(parachuteX, weaponsY, amParachute)
 		SpawnAmmoCrate(grenadeX, weaponsY, amGrenade)
@@ -349,6 +350,7 @@
 		SetWind(60)
 		GameFlags = bor(GameFlags,gfDisableWind)
 		AddAmmo(hero.gear, amRope, 0)
+		AddAmmo(hero.gear, amSkip, 100)
 		if GetX(hero.gear) < 1900 then
 			AddAnim(dialog02)
 		end
@@ -368,6 +370,7 @@
 
 function battleZone(gear)
 	battleZoneReached = true
+	AddAmmo(hero.gear, amSkip, 100)
 	EndTurn(true)
 	if weaponsAcquired then
 		AddAnim(dialog04)