author | unc0rr |
Sun, 03 Sep 2006 18:01:34 +0000 | |
changeset 139 | 340ded7cc336 |
parent 138 | 00e8d3693e90 |
child 140 | 50ccde437ea1 |
hedgewars/uAI.pas | file | annotate | diff | comparison | revisions |
--- a/hedgewars/uAI.pas Sun Sep 03 15:39:53 2006 +0000 +++ b/hedgewars/uAI.pas Sun Sep 03 18:01:34 2006 +0000 @@ -75,7 +75,7 @@ if CanUseAmmo[a] then begin Score:= AmmoTests[a](Me, Targets.ar[i].Point, BotLevel, Time, Angle, Power, ExplX, ExplY, ExplR); - if Actions.Score + Score + Targets.ar[i].Score > BestActions.Score then + if Actions.Score + Score > BestActions.Score then begin BestActions:= Actions; inc(BestActions.Score, Score);