author | nemo |
Sat, 27 Mar 2010 15:41:21 +0000 | |
changeset 3111 | 38e0f05afbdb |
parent 3110 | c8d7c852e26a |
child 3112 | f1bbe35ddb83 |
--- a/hedgewars/uGears.pas Sat Mar 27 14:57:41 2010 +0000 +++ b/hedgewars/uGears.pas Sat Mar 27 15:41:21 2010 +0000 @@ -949,7 +949,7 @@ if (Gear^.State and gstHHDriven) <> 0 then begin if ((Gear^.State and gstHHThinking) = 0) and - ShowCrosshair and + (ShowCrosshair or ((CurAmmoGear <> nil) and (CurAmmoGear^.Kind = gtRope))) and ((Gear^.State and (gstAttacked or gstAnimation)) = 0) then begin (* These calculations are a little complex for a few reasons: