--- a/hedgewars/uAI.pas Thu Jul 26 11:56:58 2012 +0400
+++ b/hedgewars/uAI.pas Fri Jul 27 10:29:37 2012 +0400
@@ -178,9 +178,12 @@
begin
AddAction(BestActions, aia_attack, aim_push, 350 + random(200), 0, 0);
AddAction(BestActions, aia_attack, aim_release, 1, 0, 0);
-
- AddAction(BestActions, aia_Down, aim_push, 100 + random(150), 0, 0);
- AddAction(BestActions, aia_Down, aim_release, 32, 0, 0);
+
+ if ap.Angle > 32 then
+ begin
+ AddAction(BestActions, aia_Down, aim_push, 100 + random(150), 0, 0);
+ AddAction(BestActions, aia_Down, aim_release, 32, 0, 0);
+ end;
AddAction(BestActions, aia_waitAngle, ap.Angle, 250, 0, 0);
AddAction(BestActions, aia_attack, aim_push, 1, 0, 0);