--- a/hedgewars/uAIAmmoTests.pas Wed Jul 25 22:46:03 2012 +0400
+++ b/hedgewars/uAIAmmoTests.pas Thu Jul 26 11:56:43 2012 +0400
@@ -361,12 +361,12 @@
t: LongInt;
begin
valueResult:= BadTurn;
-TestTime:= 0;
+TestTime:= 500;
ap.ExplR:= 0;
meX:= hwFloat2Float(Me^.X);
meY:= hwFloat2Float(Me^.Y);
repeat
- inc(TestTime, 1000);
+ inc(TestTime, 900);
// Try to overshoot slightly, seems to pay slightly better dividends in terms of hitting cluster
if meX<Targ.X then
Vx:= ((Targ.X+10) - meX) / (TestTime + tDelta)
@@ -398,14 +398,14 @@
begin
ap.Angle:= DxDy2AttackAnglef(Vx, Vy) + AIrndSign(random(Level));
ap.Power:= trunc(sqrt(r) * cMaxPower) + AIrndSign(random(Level) * 15);
- ap.Time:= TestTime;
+ ap.Time:= TestTime div 1000 * 1000;
ap.ExplR:= 90;
ap.ExplX:= EX;
ap.ExplY:= EY;
valueResult:= Score
end;
end
-until (TestTime = 4000);
+until (TestTime = 4100);
TestClusterBomb:= valueResult
end;
@@ -418,12 +418,12 @@
t: LongInt;
begin
valueResult:= BadTurn;
-TestTime:= 0;
+TestTime:= 500;
ap.ExplR:= 0;
meX:= hwFloat2Float(Me^.X);
meY:= hwFloat2Float(Me^.Y);
repeat
- inc(TestTime, 1000);
+ inc(TestTime, 900);
Vx:= (Targ.X - meX) / (TestTime + tDelta);
Vy:= cGravityf * ((TestTime + tDelta) div 2) - ((Targ.Y-50) - meY) / (TestTime + tDelta);
r:= sqr(Vx)+sqr(Vy);
@@ -452,14 +452,14 @@
begin
ap.Angle:= DxDy2AttackAnglef(Vx, Vy) + AIrndSign(random(Level));
ap.Power:= trunc(sqrt(r) * cMaxPower) + AIrndSign(random(Level) * 15);
- ap.Time:= TestTime;
+ ap.Time:= TestTime div 1000 * 1000;
ap.ExplR:= 300;
ap.ExplX:= EX;
ap.ExplY:= EY;
valueResult:= Score
end;
end
-until (TestTime = 4000);
+until (TestTime = 4100);
TestWatermelon:= valueResult
end;
@@ -822,7 +822,7 @@
, 30, 30, 25
, -1, -0.8, trackFall or afSetSkip);
v1:= v1 +
- RateShove(Me, x, y
+ RateShove(Me, x - 2, y
, 30, 30, 25
, -1, -0.8, trackFall);
// now try opposite direction
@@ -830,7 +830,7 @@
, 30, 30, 25
, 1, -0.8, trackFall or afSetSkip);
v2:= v2 +
- RateShove(Me, x, y
+ RateShove(Me, x + 2, y
, 30, 30, 25
, 1, -0.8, trackFall);