--- a/ChangeLog.txt Tue Jul 31 00:12:19 2018 +0200
+++ b/ChangeLog.txt Tue Jul 31 01:00:27 2018 +0200
@@ -72,6 +72,7 @@
+ New call: GetAmmo(ammoType): Returns ammo configuration (corresponds to SetAmmo)
+ New call: GetVampiric(): Returns true if vampirism is currently active
+ New call: GetLaserSight(): Returns true if laser sight (as utility) is currenctly active (ignoring sniper rifle)
+ + New call: IsHogHidden(gear): Returns true if hog is hidden
+ New parameter: SetAmmoTexts: 5th param. showExtra: Set to false to hide texts like “Not yet available”
+ New parameter: ShowMission: 6th param. forceDisplay: Set to true to prevent this particular mission panel to be hidden manually by player
+ New Lua library: Achievements
--- a/hedgewars/uScript.pas Tue Jul 31 00:12:19 2018 +0200
+++ b/hedgewars/uScript.pas Tue Jul 31 01:00:27 2018 +0200
@@ -2942,6 +2942,36 @@
lc_restorehog := 0;
end;
+function lc_ishoghidden(L: Plua_State): LongInt; Cdecl;
+var i, h: LongInt;
+ uid: LongWord;
+ gear: PGear;
+begin
+ if CheckLuaParamCount(L, 1, 'IsHogHidden', 'gearUid') then
+ begin
+ uid:= LongWord(Trunc(lua_tonumber(L, 1)));
+ gear:= GearByUID(uid);
+ if (gear <> nil) and (gear^.hedgehog <> nil) then
+ begin
+ lua_pushboolean(L, false);
+ lc_ishoghidden:= 1;
+ exit;
+ end
+ else
+ if TeamsCount > 0 then
+ for i:= 0 to Pred(TeamsCount) do
+ for h:= 0 to cMaxHHIndex do
+ if (TeamsArray[i]^.Hedgehogs[h].GearHidden <> nil) and (TeamsArray[i]^.Hedgehogs[h].GearHidden^.uid = uid) then
+ begin
+ lua_pushboolean(L, true);
+ lc_ishoghidden:= 1;
+ exit;
+ end
+ end;
+ lua_pushnil(L);
+ lc_ishoghidden:= 1;
+end;
+
// boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
function lc_testrectforobstacle(L : Plua_State) : LongInt; Cdecl;
var rtn: Boolean;
@@ -3955,6 +3985,7 @@
// register functions
lua_register(luaState, _P'HideHog', @lc_hidehog);
lua_register(luaState, _P'RestoreHog', @lc_restorehog);
+lua_register(luaState, _P'IsHogHidden', @lc_ishoghidden);
lua_register(luaState, _P'SaveCampaignVar', @lc_savecampaignvar);
lua_register(luaState, _P'GetCampaignVar', @lc_getcampaignvar);
lua_register(luaState, _P'band', @lc_band);