--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/QTfrontend/netserver.cpp Wed Jan 10 23:24:55 2007 +0000
@@ -0,0 +1,244 @@
+/*
+ * Hedgewars, a worms-like game
+ * Copyright (c) 2006 Ulyanov Igor <iulyanov@gmail.com>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; version 2 of the License
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
+ */
+
+#include "netserver.h"
+
+#include <QTcpServer>
+#include <QTcpSocket>
+#include <QMessageBox>
+
+#include <algorithm>
+
+#include <QDebug>
+
+const quint16 HWNetServer::ds_port=46631;
+
+extern char delimeter;
+
+void HWNetServer::StartServer()
+{
+ IPCServer = new QTcpServer(this);
+ if (!IPCServer->listen(QHostAddress::LocalHost, ds_port)) {
+ QMessageBox::critical(0, tr("Error"),
+ tr("Unable to start the server: %1.")
+ .arg(IPCServer->errorString()));
+ }
+
+ connect(IPCServer, SIGNAL(newConnection()), this, SLOT(NewConnection()));
+}
+
+void HWNetServer::StopServer()
+{
+ IPCServer->close();
+}
+
+void HWNetServer::NewConnection()
+{
+ QTcpSocket* client = IPCServer->nextPendingConnection();
+ if(!client) return;
+ connclients.push_back(new HWConnectedClient(this, client));
+ connect(connclients.back(), SIGNAL(HWClientDisconnected(HWConnectedClient*)),
+ this, SLOT(ClientDisconnect(HWConnectedClient*)));
+}
+
+void HWNetServer::ClientDisconnect(HWConnectedClient* client)
+{
+ QList<HWConnectedClient*>::iterator it=std::find(connclients.begin(), connclients.end(), client);
+ connclients.erase(it);
+ teamChanged();
+}
+
+QString HWNetServer::getRunningHostName() const
+{
+ return IPCServer->serverAddress().toString();
+}
+
+quint16 HWNetServer::getRunningPort() const
+{
+ return ds_port;
+}
+
+bool HWNetServer::haveNick(const QString& nick) const
+{
+ for(QList<HWConnectedClient*>::const_iterator it=connclients.begin(); it!=connclients.end(); ++it) {
+ if((*it)->getClientNick()==nick) {
+ return true;
+ }
+ }
+ return false;
+}
+
+QStringList HWNetServer::getTeams() const
+{
+ QStringList lst;
+ for(QList<HWConnectedClient*>::const_iterator it=connclients.begin(); it!=connclients.end(); ++it) {
+ try {
+ lst.push_back((*it)->getTeamName());
+ } catch(HWConnectedClient::NoTeamNameException& e) {
+ }
+ }
+ return lst;
+}
+
+void HWNetServer::teamChanged()
+{
+ for(QList<HWConnectedClient*>::const_iterator it=connclients.begin(); it!=connclients.end(); ++it) {
+ (*it)->teamChangedNotify();
+ }
+}
+
+bool HWNetServer::shouldStart(HWConnectedClient* client)
+{
+ QList<HWConnectedClient*>::iterator it=std::find(connclients.begin(), connclients.end(), client);
+ if(it==connclients.end() || *it!=client) return false;
+ for(it=connclients.begin(); it!=connclients.end(); ++it) {
+ if(!(*it)->isReady()) return false;
+ }
+ return true;
+}
+
+QString HWNetServer::prepareConfig(QStringList lst)
+{
+ QString msg=lst.join((QString)delimeter)+delimeter;
+ for(QList<HWConnectedClient*>::iterator it=connclients.begin(); it!=connclients.end(); ++it) {
+ if(!(*it)->isReady()) continue;
+ msg+=(*it)->getHedgehogsDescription()+delimeter;
+ }
+ qDebug() << msg;
+ return msg;
+}
+
+HWConnectedClient::HWConnectedClient(HWNetServer* hwserver, QTcpSocket* client) :
+ readyToStart(false),
+ m_hwserver(hwserver),
+ m_client(client),
+ pclent_team(0)
+{
+ connect(client, SIGNAL(disconnected()), this, SLOT(ClientDisconnect()));
+ connect(client, SIGNAL(readyRead()), this, SLOT(ClientRead()));
+}
+
+HWConnectedClient::~HWConnectedClient()
+{
+ if(pclent_team) delete pclent_team;
+}
+
+void HWConnectedClient::ClientDisconnect()
+{
+ emit(HWClientDisconnected(this));
+}
+
+void HWConnectedClient::ClientRead()
+{
+ try {
+ while (m_client->canReadLine()) {
+ ParseLine(m_client->readLine().trimmed());
+ }
+ } catch(ShouldDisconnectException& e) {
+ m_client->close();
+ }
+}
+
+void HWConnectedClient::ParseLine(const QByteArray & line)
+{
+ QString msg = QString::fromUtf8 (line.data(), line.size());
+
+ qDebug() << "line " << msg << " received";
+
+ QStringList lst = msg.split(delimeter);
+ if(lst.size()<2) return;
+ if (lst[0] == "NICK") {
+ if(m_hwserver->haveNick(lst[1])) {
+ RawSendNet(QString("ERRONEUSNICKNAME"));
+ throw ShouldDisconnectException();
+ }
+
+ client_nick=lst[1];
+ qDebug() << "send connected";
+ RawSendNet(QString("CONNECTED"));
+ m_hwserver->teamChanged();
+ return;
+ }
+ if(client_nick=="") return;
+
+ if (lst[0]=="START:") {
+ readyToStart=true;
+ if(m_hwserver->shouldStart(this)) {
+ // start
+ RawSendNet(QString("CONFIGASKED"));
+ }
+ return;
+ }
+
+ if(lst[0]=="CONFIGANSWER") {
+ lst.pop_front();
+ RawSendNet(QString("CONFIGURED")+QString(delimeter)+m_hwserver->prepareConfig(lst)+delimeter+"!"+delimeter);
+ return;
+ }
+
+ if(lst.size()<10) return;
+ if(lst[0]=="ADDTEAM:") {
+ lst.pop_front();
+ if(pclent_team) delete pclent_team;
+ pclent_team=new HWTeam(lst);
+ m_hwserver->teamChanged();
+ return;
+ }
+}
+
+void HWConnectedClient::teamChangedNotify()
+{
+ QString teams;
+ QStringList lst=m_hwserver->getTeams();
+ for(int i=0; i<lst.size(); i++) {
+ teams+=delimeter+lst[i];
+ }
+ RawSendNet(QString("TEAMCHANGED")+teams);
+}
+
+void HWConnectedClient::RawSendNet(const QString & str)
+{
+ RawSendNet(str.toUtf8());
+}
+
+void HWConnectedClient::RawSendNet(const QByteArray & buf)
+{
+ m_client->write(buf);
+ m_client->write("\n", 1);
+}
+
+QString HWConnectedClient::getClientNick() const
+{
+ return client_nick;
+}
+
+QString HWConnectedClient::getTeamName() const
+{
+ if(!pclent_team) throw NoTeamNameException();
+ return pclent_team->TeamName;
+}
+
+bool HWConnectedClient::isReady() const
+{
+ return readyToStart;
+}
+
+QString HWConnectedClient::getHedgehogsDescription() const
+{
+ return pclent_team->TeamGameConfig(65535, 4, 100).join((QString)delimeter);
+}
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/QTfrontend/netserver.h Wed Jan 10 23:24:55 2007 +0000
@@ -0,0 +1,96 @@
+/*
+ * Hedgewars, a worms-like game
+ * Copyright (c) 2006 Igor Ulyanov <iulyanov@gmail.com>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; version 2 of the License
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
+ */
+
+#ifndef _NETSERVER_INCLUDED
+#define _NETSERVER_INCLUDED
+
+#include <QObject>
+#include <QList>
+
+#include "team.h"
+
+class HWNetServer;
+class QTcpSocket;
+class QTcpServer;
+
+class HWConnectedClient : public QObject
+{
+ Q_OBJECT
+
+ public:
+ HWConnectedClient(HWNetServer* hwserver, QTcpSocket* client);
+ ~HWConnectedClient();
+ QString getClientNick() const;
+
+ class NoTeamNameException{};
+ QString getTeamName() const;
+ void teamChangedNotify();
+ bool isReady() const;
+
+ QString getHedgehogsDescription() const;
+
+ private:
+ bool readyToStart;
+ class ShouldDisconnectException {};
+
+ QString client_nick;
+ void ParseLine(const QByteArray & line);
+
+ HWNetServer* m_hwserver;
+ QTcpSocket* m_client;
+ HWTeam* pclent_team;
+
+ void RawSendNet(const QString & buf);
+ void RawSendNet(const QByteArray & buf);
+
+ //QByteArray readbuffer;
+
+ signals:
+ void HWClientDisconnected(HWConnectedClient* client);
+
+ private slots:
+ void ClientRead();
+ void ClientDisconnect();
+};
+
+class HWNetServer : public QObject
+{
+ Q_OBJECT
+
+ public:
+ void StartServer();
+ void StopServer();
+ bool haveNick(const QString& nick) const;
+ QString getRunningHostName() const;
+ quint16 getRunningPort() const;
+ QStringList getTeams() const;
+ void teamChanged();
+ bool shouldStart(HWConnectedClient* client);
+ QString prepareConfig(QStringList lst);
+
+ private:
+ static const quint16 ds_port;
+ QTcpServer* IPCServer;
+ QList<HWConnectedClient*> connclients;
+
+ private slots:
+ void NewConnection();
+ void ClientDisconnect(HWConnectedClient* client);
+};
+
+#endif // _NETSERVER_INCLUDED
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/QTfrontend/newnetclient.cpp Wed Jan 10 23:24:55 2007 +0000
@@ -0,0 +1,193 @@
+/*
+ * Hedgewars, a worms-like game
+ * Copyright (c) 2006 Ulyanov Igor <iulyanov@gmail.com>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; version 2 of the License
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
+ */
+
+#include <QUuid>
+#include <QMessageBox>
+#include <QDebug>
+
+#include "newnetclient.h"
+#include "proto.h"
+#include "gameuiconfig.h"
+#include "game.h"
+
+char delimeter='\t';
+
+HWNewNet::HWNewNet(GameUIConfig * config) :
+ config(config)
+{
+ connect(&NetSocket, SIGNAL(readyRead()), this, SLOT(ClientRead()));
+ connect(&NetSocket, SIGNAL(connected()), this, SLOT(OnConnect()));
+ connect(&NetSocket, SIGNAL(disconnected()), this, SLOT(OnDisconnect()));
+ connect(&NetSocket, SIGNAL(error(QAbstractSocket::SocketError)), this,
+ SLOT(displayError(QAbstractSocket::SocketError)));
+}
+
+void HWNewNet::Connect(const QString & hostName, quint16 port, const QString & nick)
+{
+ qDebug() << hostName << ":" << port;
+ NetSocket.connectToHost(hostName, port);
+ mynick = nick;
+}
+
+void HWNewNet::Disconnect()
+{
+ NetSocket.disconnect();
+}
+
+void HWNewNet::JoinGame(const QString & game)
+{
+ RawSendNet(QString("JOIN %1").arg(game));
+}
+
+void HWNewNet::AddTeam(const HWTeam & team)
+{
+ RawSendNet(QString("ADDTEAM:") + delimeter +
+ team.TeamName + delimeter + team.HHName[0] + delimeter + team.HHName[1] + delimeter +
+ team.HHName[2] + delimeter + team.HHName[3] + delimeter + team.HHName[4] + delimeter +
+ team.HHName[5] + delimeter + team.HHName[6] + delimeter + team.HHName[7]);
+}
+
+void HWNewNet::StartGame()
+{
+ seed = QUuid::createUuid().toString();
+ RawSendNet(QString("START:") + delimeter + seed);
+}
+
+void HWNewNet::SendNet(const QByteArray & buf)
+{
+ QString msg = QString(buf.toBase64());
+
+ //NetBuffer += buf;
+ //RawSendNet(QString("PRIVMSG %1 :"MAGIC_CHAR MAGIC_CHAR"%2").arg(channel, msg));
+}
+
+void HWNewNet::RawSendNet(const QString & str)
+{
+ RawSendNet(str.toUtf8());
+}
+
+void HWNewNet::RawSendNet(const QByteArray & buf)
+{
+ if (buf.size() > 510) return;
+ NetSocket.write(buf);
+ NetSocket.write("\n", 1);
+}
+
+void HWNewNet::ClientRead()
+{
+ while (NetSocket.canReadLine()) {
+ ParseLine(NetSocket.readLine().trimmed());
+ }
+}
+
+void HWNewNet::OnConnect()
+{
+ RawSendNet(QString("USER") + delimeter + "hwgame 1 2 Hedgewars game");
+ RawSendNet(QString("NICK%1%2").arg(delimeter).arg(mynick));
+}
+
+void HWNewNet::OnDisconnect()
+{
+ emit ChangeInTeams(QStringList());
+ emit Disconnected();
+}
+
+void HWNewNet::displayError(QAbstractSocket::SocketError socketError)
+{
+ switch (socketError) {
+ case QAbstractSocket::RemoteHostClosedError:
+ break;
+ case QAbstractSocket::HostNotFoundError:
+ QMessageBox::information(0, tr("Error"),
+ tr("The host was not found. Please check the host name and port settings."));
+ break;
+ case QAbstractSocket::ConnectionRefusedError:
+ QMessageBox::information(0, tr("Error"),
+ tr("Connection refused"));
+ break;
+ default:
+ QMessageBox::information(0, tr("Error"),
+ NetSocket.errorString());
+ }
+}
+
+void HWNewNet::ParseLine(const QByteArray & line)
+{
+ QString msg = QString::fromUtf8 (line.data(), line.size());
+
+ qDebug() << "line " << msg << " received";
+
+ QStringList lst = msg.split(delimeter);
+ if (lst[0] == "ERRONEUSNICKNAME") {
+ QMessageBox::information(0, 0, "Your net nickname is in use or cannot be used");
+ return;
+ }
+
+ if (lst[0] == "CONNECTED") {
+ emit Connected();
+ emit EnteredGame();
+ return;
+ }
+
+ if (lst[0] == "TEAMCHANGED") {
+ lst.pop_front();
+ emit ChangeInTeams(lst);
+ return;
+ }
+
+ if (lst[0] == "CONFIGASKED") {
+ ConfigAsked();
+ return;
+ }
+
+ if (lst[0] == "CONFIGURED") {
+ lst.pop_front();
+ RunGame();
+ qDebug() << lst[0];
+ QByteArray ar=QByteArray::fromBase64(lst[0].toAscii());
+ emit FromNet(ar);
+
+ lst.pop_front();
+ QByteArray cache;
+ emit FromNet(HWProto::addStringListToBuffer(cache, lst));
+ return;
+ }
+
+ QByteArray em = QByteArray::fromBase64(msg.toAscii());
+ emit FromNet(em);
+}
+
+
+void HWNewNet::ConfigAsked()
+{
+ QByteArray cache;
+ HWProto::addStringToBuffer(cache, "eseed " + seed);
+ HWProto::addStringToBuffer(cache, "e$gmflags 0");
+ HWProto::addStringToBuffer(cache, QString("etheme %1").arg(config->GetRandomTheme()));
+ QString _msg = QString("CONFIGANSWER") + delimeter + QString(cache.toBase64());
+ RawSendNet(_msg);
+}
+
+void HWNewNet::RunGame()
+{
+ HWGame * game = new HWGame(config, 0);
+ connect(game, SIGNAL(SendNet(const QByteArray &)), this, SLOT(SendNet(const QByteArray &)));
+ connect(this, SIGNAL(FromNet(const QByteArray &)), game, SLOT(FromNet(const QByteArray &)));
+ connect(this, SIGNAL(LocalCFG(const QString &)), game, SLOT(LocalCFG(const QString &)));
+ game->StartNet();
+}
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/QTfrontend/newnetclient.h Wed Jan 10 23:24:55 2007 +0000
@@ -0,0 +1,98 @@
+/*
+ * Hedgewars, a worms-like game
+ * Copyright (c) 2006 Ulyanov Igor <iulyanov@gmail.com>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; version 2 of the License
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
+ */
+
+#ifndef _NEW_NETCLIENT_INCLUDED
+#define _NEW_NETCLIENT_INCLUDED
+
+#include <QObject>
+#include <QString>
+#include <QTcpSocket>
+
+#include "team.h"
+
+class GameUIConfig;
+
+extern char delimeter;
+
+class HWNewNet : public QObject
+{
+ Q_OBJECT
+
+ public:
+ HWNewNet(GameUIConfig * config);
+ void Connect(const QString & hostName, quint16 port, const QString & nick);
+ void Disconnect();
+ void JoinGame(const QString & game);
+ void AddTeam(const HWTeam & team);
+ void StartGame();
+
+ private:
+ GameUIConfig* config;
+
+ QString mynick;
+ QTcpSocket NetSocket;
+ QString seed;
+
+ void ConfigAsked();
+ void RunGame();
+
+ template <typename T>
+ void SendCfgStrNet(T a) {
+ QByteArray strmsg;
+ strmsg.append(a);
+ quint8 sz = strmsg.size();
+ QByteArray enginemsg = QByteArray((char *)&sz, 1) + strmsg;
+ QString _msg = delimeter + QString(enginemsg.toBase64());
+ RawSendNet(_msg);
+ }
+
+ template <typename T>
+ void SendCfgStrLoc(T a) {
+ QByteArray strmsg;
+ strmsg.append(QString(a).toUtf8());
+ quint8 sz = strmsg.size();
+ QByteArray enginemsg = QByteArray((char *)&sz, 1) + strmsg;
+ emit FromNet(enginemsg);
+ }
+
+ void RawSendNet(const QString & buf);
+ void RawSendNet(const QByteArray & buf);
+ void ParseLine(const QByteArray & line);
+
+ signals:
+ void Connected();
+ void Disconnected();
+ void AddGame(const QString & chan);
+ void EnteredGame();
+ void FromNet(const QByteArray & buf);
+ void LocalCFG(const QString & team);
+ void ChangeInTeams(const QStringList & teams);
+
+ public slots:
+ void SendNet(const QByteArray & buf);
+
+ private slots:
+ void ClientRead();
+ void OnConnect();
+ void OnDisconnect();
+ //void Perform();
+ void displayError(QAbstractSocket::SocketError socketError);
+ //void FlushNetBuf();
+};
+
+#endif // _NEW_NETCLIENT_INCLUDED