author | unc0rr |
Fri, 13 Sep 2013 21:55:53 +0400 | |
changeset 9460 | 7d7e4ca70f6b |
parent 9458 | 9311c3011782 |
child 9462 | 4cbc9a8fd559 |
--- a/hedgewars/uLandGraphics.pas Wed Sep 11 17:58:57 2013 -0400 +++ b/hedgewars/uLandGraphics.pas Fri Sep 13 21:55:53 2013 +0400 @@ -125,6 +125,7 @@ icePixels: PLongwordArray; w: LongWord; begin + if cOnlyStats then exit; // So. 3 parameters here. Ice colour, Ice opacity, and a bias on the greyscaled pixel towards lightness iceSurface:= SpritesData[sprIceTexture].Surface; icePixels := iceSurface^.pixels;