reduce by 1, probably should avoid tunnel issue
authornemo
Tue, 16 Feb 2016 11:29:36 -0500
changeset 11557 9188505653d5
parent 11556 aefc770feb65
child 11558 5415e9d7436f
reduce by 1, probably should avoid tunnel issue
hedgewars/uGearsHandlersMess.pas
--- a/hedgewars/uGearsHandlersMess.pas	Tue Feb 16 04:25:00 2016 +0100
+++ b/hedgewars/uGearsHandlersMess.pas	Tue Feb 16 11:29:36 2016 -0500
@@ -1344,8 +1344,8 @@
 
     PlaySound(sndGun);
     // add 3 initial steps to avoid problem with ammoshove related to calculation of radius + 1 radius as gear widths, and also just plain old weird angles
-    Gear^.X := Gear^.X + Gear^.dX * 3;
-    Gear^.Y := Gear^.Y + Gear^.dY * 3;
+    Gear^.X := Gear^.X + Gear^.dX * 2;
+    Gear^.Y := Gear^.Y + Gear^.dY * 2;
     Gear^.doStep := @doStepBulletWork
 end;