--- a/hedgewars/uGearsHandlersMess.pas Tue Feb 16 04:25:00 2016 +0100
+++ b/hedgewars/uGearsHandlersMess.pas Tue Feb 16 11:29:36 2016 -0500
@@ -1344,8 +1344,8 @@
PlaySound(sndGun);
// add 3 initial steps to avoid problem with ammoshove related to calculation of radius + 1 radius as gear widths, and also just plain old weird angles
- Gear^.X := Gear^.X + Gear^.dX * 3;
- Gear^.Y := Gear^.Y + Gear^.dY * 3;
+ Gear^.X := Gear^.X + Gear^.dX * 2;
+ Gear^.Y := Gear^.Y + Gear^.dY * 2;
Gear^.doStep := @doStepBulletWork
end;