- Rus localization update for Basic Trainings in ru.lua ios-revival
authorantonc27 <antonc27@mail.ru>
Mon, 26 Oct 2015 00:54:58 +0100
branchios-revival
changeset 11248 94c0085ddac6
parent 11247 1e55e4c5dda0
child 11249 41799450378a
- Rus localization update for Basic Trainings in ru.lua - Some missed strings added to stub.lua
share/hedgewars/Data/Locale/ru.lua
share/hedgewars/Data/Locale/stub.lua
share/hedgewars/Data/Missions/Training/Basic_Training_-_Grenade.lua
--- a/share/hedgewars/Data/Locale/ru.lua	Sun Oct 25 03:14:49 2015 +0100
+++ b/share/hedgewars/Data/Locale/ru.lua	Mon Oct 26 00:54:58 2015 +0100
@@ -10,7 +10,8 @@
       ["+2 for becoming a Mutant"] = "+2 за то, что стал Мутантом", -- Mutant
 --      ["30 minutes later..."] = "", -- A_Classic_Fairytale:shadow
 --      ["About a month ago, a cyborg came and told us that you're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
-      ["Accuracy Bonus!"] = "Бонус за аккуратность!",
+      ["Accuracy Bonus!"] = "Бонус за точность!",
+      ["Accuracy bonus: +%d points"] = "Бонус за точность: +%d очков", -- Basic_Training_-_Sniper_Rifle
       ["Ace"] = "Ас", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
       ["Achievement Unlocked"] = "Достижение Разблокировано", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_That_Sinking_Feeling, Tumbler
 --      ["A Classic Fairytale"] = "", -- A_Classic_Fairytale:first_blood
@@ -193,7 +194,7 @@
 --      ["Defend your core from the enemy."] = "", -- Construction_Mode
 --      ["Defend yourself!|Hint: You can get tips on using weapons by moving your mouse over them in the weapon selection menu"] = "", -- A_Classic_Fairytale:shadow
 --      ["Dematerializes weapons and equipment carried by enemy hedgehogs."] = "", -- Construction_Mode
---      ["Demolition is fun!"] = "",
+      ["Demolition is fun!"] = "Разрушать весело!",
 --      ["Dense Cloud"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
 --      ["Dense Cloud must have already told them everything..."] = "", -- A_Classic_Fairytale:shadow
 --      ["Depleted Kamikaze!"] = "",
@@ -329,7 +330,7 @@
 --      ["Good idea, they'll never find us there!"] = "", -- A_Classic_Fairytale:united
 --      ["Good luck...or else!"] = "", -- A_Classic_Fairytale:journey
 --      ["Good luck out there!"] = "",
---      ["Good so far!"] = "",
+      ["Good so far!"] = "Пока хорошо!",
 --      ["Good to go!"] = "",
 --      ["Go on top of the flower"] = "", -- A_Classic_Fairytale:first_blood
 --      ["Go, quick!"] = "", -- A_Classic_Fairytale:backstab
@@ -347,7 +348,7 @@
 --      ["Greetings, "] = "", -- A_Classic_Fairytale:dragon
 --      ["Greetings, cloudy one!"] = "", -- A_Classic_Fairytale:shadow
 --      ["Grenade"] = "", -- Construction_Mode, Frenzy, A_Space_Adventure:death02
-      ["Grenade Training"] = "Тренировка с Грантой", -- Basic_Training_-_Grenade
+      ["Grenade Training"] = "Тренировка с Гранатой", -- Basic_Training_-_Grenade
       ["Grenadiers"] = "Гренадеры", -- Basic_Training_-_Grenade
 --      ["Guys, do you think there's more of them?"] = "", -- A_Classic_Fairytale:backstab
 --      ["HAHA!"] = "", -- A_Classic_Fairytale:enemy
@@ -524,7 +525,7 @@
 --      ["Just wait till I get my hands on that trauma! ARGH!"] = "", -- A_Classic_Fairytale:family
 --      ["Kamikaze"] = "", -- Construction_Mode
 --      ["Kamikaze Expert!"] = "",
---      ["Keep it up!"] = "",
+      ["Keep it up!"] = "Так держать!",
 --      ["Kerguelen"] = "", -- Continental_supplies
 --      ["Killing spree!"] = "",
 --      ["KILL IT!"] = "", -- A_Classic_Fairytale:first_blood
@@ -582,8 +583,10 @@
       ["|- Mines Time:"] = "|- Задержка Мин:", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
 --      ["Mine Strike"] = "", -- Construction_Mode
       ["MISSION FAILED"] = "МИССИЯ ПРОВАЛЕНА", -- User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
+      ["Mission lost!"] = "Миссия провалена!", -- Basic_Training_-_Grenade
 --      ["MISSION SUCCESS"] = "",
       ["MISSION SUCCESSFUL"] = "МИССИЯ УСПЕШНА", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
+      ["Mission won!"] = "Миссия успешна!", -- Basic_Training_-_Grenade
 --      ["Molotov Cocktail"] = "", -- Construction_Mode
 --      ["Molotov"] = "", -- Continental_supplies
       ["MONSTER KILL"] = "УБИЙСТВО МОНСТРА", -- Mutant
@@ -725,6 +728,8 @@
 --      ["Righteous Beard"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
 --      ["Rope"] = "", -- Construction_Mode
       ["ROPE-KNOCKING"] = "ROPE-KNOCKING", -- User_Mission_-_Rope_Knock_Challenge
+      ["Rope Master!"] = "Мастер Верёвки!", -- Basic_Training_-_Rope
+      ["Rope Team"] = "Верёвочники", -- Basic_Training_-_Rope
 --      ["Rope to safety"] = "", -- ClimbHome
       ["Rope Training"] = "Тренировка с Верёвкой", -- Basic_Training_-_Rope
 --      ["Rot Molester"] = "", -- A_Classic_Fairytale:shadow
@@ -800,7 +805,7 @@
 --      ["Sniper Rifle"] = "", -- Continental_supplies
 --      ["Sniper!"] = "", -- Space_Invasion
       ["Sniper Training"] = "Тренировка снайпера",
---      ["Sniperz"] = "",
+      ["Sniperz"] = "Снайперы",
 --      ["So humiliating..."] = "", -- A_Classic_Fairytale:first_blood
 --      ["Some weapons have a second option. Find them with"] = "", -- Continental_supplies
 --      ["South America"] = "", -- Continental_supplies
@@ -932,7 +937,7 @@
 --      ["This is typical!"] = "", -- A_Classic_Fairytale:dragon
 --      ["This must be some kind of sorcery!"] = "", -- A_Classic_Fairytale:shadow
 --      ["This must be the caves!"] = "", -- A_Classic_Fairytale:backstab
---      ["This one's tricky."] = "",
+      ["This one's tricky."] = "Это непростая цель.",
 --      ["This rain is really something..."] = "",
 --      ["This will be fun!"] = "", -- A_Classic_Fairytale:enemy
 --      ["Those aliens are destroying the island!"] = "", -- A_Classic_Fairytale:family
@@ -940,6 +945,7 @@
 --      ["Time Extended!"] = "",
 --      ["Time Extension"] = "",
       ["TIME: "] = "ВРЕМЯ: ",
+      ["Time's up!"] = "Время вышло!", -- Basic_Training_-_Sniper_Rifle
       ["Tip: The rope physics are different than in the real world, |use it to your advantage!"] = "Подсказка: Поведение верёвки отличается от того, что в реальном мире, |используй это как преимущество!", -- Basic_Training_-_Rope
 --      ["Toggle Shield"] = "",
 --      ["To help you, of course!"] = "", -- A_Classic_Fairytale:journey
@@ -1019,7 +1025,7 @@
 --      ["We have to protect the village!"] = "", -- A_Classic_Fairytale:united
 --      ["We have to unite and defeat those cylergs!"] = "", -- A_Classic_Fairytale:enemy
 --      ["Welcome, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey
---      ["Well done."] = "",
+      ["Well done."] = "Отлично.",
 --      ["We'll give you a problem then!"] = "", -- A_Classic_Fairytale:enemy
 --      ["We'll spare your life for now!"] = "", -- A_Classic_Fairytale:backstab
 --      ["Well, that was a waste of time."] = "", -- A_Classic_Fairytale:dragon
@@ -1077,7 +1083,7 @@
 --      ["- Will give you a parachute every second turn."] = "", -- Continental_supplies
 
 
---      ["Will this ever end?"] = "",
+      ["Will this ever end?"] = "Когда уже конец?",
       ["WINNER IS "] = "ПОБЕДИЛ ", -- Mutant
 --      ["WINNING TIME: "] = "",
 --      ["Wise Oak"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
@@ -1105,6 +1111,7 @@
 --      ["You'd almost swear the water was rising!"] = "",
 --      ["You'd better watch your steps..."] = "", -- A_Classic_Fairytale:journey
       ["You did not make it in time, try again!"] = "Время вышло, попробуй еще раз!", -- Basic_Training_-_Rope
+      ["You had %.2fs remaining on the clock (+%d points)."] = "У вас оставалось %.2f секунд на таймере (+%d очков).", -- Basic_Training_-_Sniper_Rifle
 --      ["You have 7 turns until the next wave arrives.|Make sure the arriving cannibals are greeted appropriately!|If the hog dies, the cause is lost.|Hint: you might want to use some mines..."] = "", -- A_Classic_Fairytale:backstab
 --      ["You have "] = "", -- A_Classic_Fairytale:dragon
 --      ["You have been giving us out to the enemy, haven't you!"] = "", -- A_Classic_Fairytale:backstab
@@ -1112,17 +1119,20 @@
       ["You have been respawned, be more carefull next time!"] = "Ты возродился, будь осторожней в следующий раз!", -- Basic_Training_-_Rope
 --      ["You have chosen the perfect moment to leave."] = "", -- A_Classic_Fairytale:united
       ["You have destroyed %d of %d targets."] = "Вы уничтожили %d из %d целей.", -- Basic_Training_-_Bazooka
+      ["You have destroyed %d of %d targets (+%d points)."] = "Вы уничтожили %d из %d целей (+%d очков).", -- Basic_Training_-_Sniper_Rifle
 --      ["You have failed to complete your task, young one!"] = "", -- A_Classic_Fairytale:journey
 --      ["You have failed to save the tribe!"] = "", -- A_Classic_Fairytale:backstab
 --      ["You have finally figured it out!"] = "", -- A_Classic_Fairytale:enemy
       ["You have finished the bazooka training!"] = "Вы прошли тренировку с базукой!", -- Basic_Training_-_Bazooka
 --      ["You have kidnapped our whole tribe!"] = "", -- A_Classic_Fairytale:enemy
 --      ["You have killed an innocent hedgehog!"] = "", -- A_Classic_Fairytale:backstab
-      ["You have launched %d bazookas."] = "Использовав %d базук.", -- Basic_Training_-_Bazooka
+      ["You have launched %d bazookas."] = "Вы использовали %d базук.", -- Basic_Training_-_Bazooka
+      ["You have made %d shots."] = "Вы сделали %d выстрелов.", -- Basic_Training_-_Sniper_Rifle
 --      ["You have proven yourself worthy to see our most ancient secret!"] = "", -- A_Classic_Fairytale:first_blood
 --      ["You have proven yourselves worthy!"] = "", -- A_Classic_Fairytale:enemy
 --      ["You have SCORED!!"] = "",
       ["You have to destroy 12 targets in 180 seconds"] = "Тебе надо уничтожить 12 целей за 180 секунд", -- Basic_Training_-_Cluster_Bomb
+      ["You have successfully finished the sniper rifle training!"] = "Вы успешно завершили тренировку со снайперской винтовкой!", -- Basic_Training_-_Sniper_Rifle
 --      ["You have won the game by proving true cooperative skills!"] = "", -- A_Classic_Fairytale:enemy
 --      ["You just appeared out of thin air!"] = "", -- A_Classic_Fairytale:backstab
 --      ["You just committed suicide..."] = "", -- A_Classic_Fairytale:shadow
--- a/share/hedgewars/Data/Locale/stub.lua	Sun Oct 25 03:14:49 2015 +0100
+++ b/share/hedgewars/Data/Locale/stub.lua	Mon Oct 26 00:54:58 2015 +0100
@@ -11,6 +11,7 @@
 --      ["30 minutes later..."] = "", -- A_Classic_Fairytale:shadow
 --      ["About a month ago, a cyborg came and told us that you're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
 --      ["Accuracy Bonus!"] = "",
+--      ["Accuracy bonus: +%d points"] = "", -- Basic_Training_-_Sniper_Rifle
 --      ["Ace"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
 --      ["Achievement Unlocked"] = "", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_That_Sinking_Feeling, Tumbler
 --      ["A Classic Fairytale"] = "", -- A_Classic_Fairytale:first_blood
@@ -582,8 +583,10 @@
 --      ["|- Mines Time:"] = "", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
 --      ["Mine Strike"] = "", -- Construction_Mode
 --      ["MISSION FAILED"] = "", -- User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
+--      ["Mission lost!"] = "", -- Basic_Training_-_Grenade
 --      ["MISSION SUCCESS"] = "",
 --      ["MISSION SUCCESSFUL"] = "", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
+--      ["Mission won!"] = "", -- Basic_Training_-_Grenade
 --      ["Molotov Cocktail"] = "", -- Construction_Mode
 --      ["Molotov"] = "", -- Continental_supplies
 --      ["MONSTER KILL"] = "", -- Mutant
@@ -725,6 +728,8 @@
 --      ["Righteous Beard"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
 --      ["Rope"] = "", -- Construction_Mode
 --      ["ROPE-KNOCKING"] = "", -- User_Mission_-_Rope_Knock_Challenge
+--      ["Rope Master!"] = "", -- Basic_Training_-_Rope
+--      ["Rope Team"] = "", -- Basic_Training_-_Rope
 --      ["Rope to safety"] = "", -- ClimbHome
 --      ["Rope Training"] = "", -- Basic_Training_-_Rope
 --      ["Rot Molester"] = "", -- A_Classic_Fairytale:shadow
@@ -940,6 +945,7 @@
 --      ["Timed Kamikaze!"] = "",
 --      ["Time Extended!"] = "",
 --      ["Time Extension"] = "",
+--      ["Time's up!"] = "", -- Basic_Training_-_Sniper_Rifle
 --      ["Tip: The rope physics are different than in the real world, |use it to your advantage!"] = "", -- Basic_Training_-_Rope
 --      ["Toggle Shield"] = "",
 --      ["To help you, of course!"] = "", -- A_Classic_Fairytale:journey
@@ -1105,6 +1111,7 @@
 --      ["You'd almost swear the water was rising!"] = "",
 --      ["You'd better watch your steps..."] = "", -- A_Classic_Fairytale:journey
 --      ["You did not make it in time, try again!"] = "", -- Basic_Training_-_Rope
+--      ["You had %.2fs remaining on the clock (+%d points)."] = "", -- Basic_Training_-_Sniper_Rifle
 --      ["You have 7 turns until the next wave arrives.|Make sure the arriving cannibals are greeted appropriately!|If the hog dies, the cause is lost.|Hint: you might want to use some mines..."] = "", -- A_Classic_Fairytale:backstab
 --      ["You have "] = "", -- A_Classic_Fairytale:dragon
 --      ["You have been giving us out to the enemy, haven't you!"] = "", -- A_Classic_Fairytale:backstab
@@ -1112,6 +1119,7 @@
 --      ["You have been respawned, be more carefull next time!"] = "", -- Basic_Training_-_Rope
 --      ["You have chosen the perfect moment to leave."] = "", -- A_Classic_Fairytale:united
 --      ["You have destroyed %d of %d targets."] = "", -- Basic_Training_-_Bazooka
+--      ["You have destroyed %d of %d targets (+%d points)."] = "", -- Basic_Training_-_Sniper_Rifle
 --      ["You have failed to complete your task, young one!"] = "", -- A_Classic_Fairytale:journey
 --      ["You have failed to save the tribe!"] = "", -- A_Classic_Fairytale:backstab
 --      ["You have finally figured it out!"] = "", -- A_Classic_Fairytale:enemy
@@ -1119,9 +1127,11 @@
 --      ["You have kidnapped our whole tribe!"] = "", -- A_Classic_Fairytale:enemy
 --      ["You have killed an innocent hedgehog!"] = "", -- A_Classic_Fairytale:backstab
 --      ["You have launched %d bazookas."] = "", -- Basic_Training_-_Bazooka
+--      ["You have made %d shots."] = "", -- Basic_Training_-_Sniper_Rifle
 --      ["You have proven yourself worthy to see our most ancient secret!"] = "", -- A_Classic_Fairytale:first_blood
 --      ["You have proven yourselves worthy!"] = "", -- A_Classic_Fairytale:enemy
 --      ["You have SCORED!!"] = "",
+--      ["You have successfully finished the sniper rifle training!"] = "", -- Basic_Training_-_Sniper_Rifle
 --      ["You have to destroy 12 targets in 180 seconds"] = "", -- Basic_Training_-_Cluster_Bomb
 --      ["You have won the game by proving true cooperative skills!"] = "", -- A_Classic_Fairytale:enemy
 --      ["You just appeared out of thin air!"] = "", -- A_Classic_Fairytale:backstab
--- a/share/hedgewars/Data/Missions/Training/Basic_Training_-_Grenade.lua	Sun Oct 25 03:14:49 2015 +0100
+++ b/share/hedgewars/Data/Missions/Training/Basic_Training_-_Grenade.lua	Mon Oct 26 00:54:58 2015 +0100
@@ -134,9 +134,9 @@
 		if end_timer == 0 then
 			-- Override the 'Draw' message with the appropriate message.
 			if game_lost then
-				AddCaption("Mission lost!", 0xffba00ff,capgrpGameState)
+				AddCaption(loc("Mission lost!"), 0xffba00ff,capgrpGameState)
 			else
-				AddCaption("Mission won!", 0xffba00ff,capgrpGameState)
+				AddCaption(loc("Mission won!"), 0xffba00ff,capgrpGameState)
 			end
 			-- Remove the team to end the game. Only do this once.
 			if team_death == false then