--- a/project_files/HedgewarsMobile/Classes/CreationChamber.m Sun Sep 20 02:56:33 2015 +0200
+++ b/project_files/HedgewarsMobile/Classes/CreationChamber.m Sun Sep 20 03:02:21 2015 +0200
@@ -65,7 +65,7 @@
// WEAPONS - always overwrite as merge is not needed (missing weaps are 0ed automatically)
NSArray *weaponNames = [[NSArray alloc] initWithObjects:@"Default",@"Crazy",@"Pro Mode",@"Shoppa",@"Clean Slate",
- @"Minefield",@"Thinking with Portals",@"One of Everything",@"Highlander",@"Construction Mode",nil];
+ @"Minefield",@"Thinking with Portals",@"One of Everything",@"Highlander",@"Construction Mode",@"Shoppa Pro",nil];
index = 0;
for (NSString *name in weaponNames)
[self createWeaponNamed:name ofType:index++];
@@ -259,6 +259,12 @@
delay = [[NSString alloc] initWithBytes:AMMOLINE_CONSTRUCTION_DELAY length:ammolineSize encoding:NSUTF8StringEncoding];
crate = [[NSString alloc] initWithBytes:AMMOLINE_CONSTRUCTION_CRATE length:ammolineSize encoding:NSUTF8StringEncoding];
break;
+ case 10: //shoppa pro
+ qt = [[NSString alloc] initWithBytes:AMMOLINE_SHOPPAPRO_QT length:ammolineSize encoding:NSUTF8StringEncoding];
+ prob = [[NSString alloc] initWithBytes:AMMOLINE_SHOPPAPRO_PROB length:ammolineSize encoding:NSUTF8StringEncoding];
+ delay = [[NSString alloc] initWithBytes:AMMOLINE_SHOPPAPRO_DELAY length:ammolineSize encoding:NSUTF8StringEncoding];
+ crate = [[NSString alloc] initWithBytes:AMMOLINE_SHOPPAPRO_CRATE length:ammolineSize encoding:NSUTF8StringEncoding];
+ break;
}
NSDictionary *theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: qt,@"ammostore_initialqt",