2012-11-01 |
koda |
Backed out changeset 5d00c28059e3 - enable the feedback button again
|
changeset |
files
|
2012-11-01 |
unc0rr |
Fix 0.9.18 desync:
0.9.18
|
changeset |
files
|
2012-11-01 |
koda |
merge again
|
changeset |
files
|
2012-11-01 |
koda |
updated Info.plist
0.9.18
|
changeset |
files
|
2012-11-01 |
koda |
merge with 0.9.18
|
changeset |
files
|
2012-11-01 |
ChipHome |
small it.txt update
0.9.18
|
changeset |
files
|
2011-11-21 |
sheepluva |
this should fix the highlighting failz with non-lowercase player names like the one CheezeMonkey ran into.
0.9.18
|
changeset |
files
|
2012-11-01 |
koda |
Added tag 0.9.18-release for changeset 2f203395baca
0.9.18
|
changeset |
files
|
2012-10-31 |
nemo |
!@#$
0.9.18
|
changeset |
files
|
2012-10-31 |
nemo |
add missing cmakelists.txt, move portal mission graphic to correct dir
0.9.18
|
changeset |
files
|
2012-10-31 |
nemo |
merge trunk w/ final 0.9.18
|
changeset |
files
|
2012-10-31 |
nemo |
merge w/ trunk
0.9.18
|
changeset |
files
|
2012-10-31 |
nemo |
update lua loc, adjust cleaver in ammo sets
0.9.18
|
changeset |
files
|
2012-10-31 |
sphrix |
portal challenge
0.9.18
|
changeset |
files
|
2012-10-31 |
nemo |
birthday style
0.9.18
|
changeset |
files
|
2012-10-31 |
inu |
- Fix for little mistakes (applied to every hedgewars_*.ts file).
0.9.18
|
changeset |
files
|
2012-10-31 |
unc0rr |
Update ai actions tracing subsystem
0.9.18
|
changeset |
files
|
2012-10-31 |
unc0rr |
Fix white background in players list on halloween, christmas and easter
0.9.18
|
changeset |
files
|
2012-10-31 |
unc0rr |
Merge from default
0.9.18
|
changeset |
files
|
2012-10-31 |
unc0rr |
Clear in-game flag when user joins room
|
changeset |
files
|
2012-10-30 |
koda |
libav name refactor
|
changeset |
files
|
2012-10-30 |
koda |
another stake at variable pre-initialisation - we lost preview logging in the course
|
changeset |
files
|
2012-10-30 |
Vatten |
apparently an older version was provided earlier and this one is newer and theoretically desync free. untested.
0.9.18
|
changeset |
files
|
2012-10-30 |
nemo |
fix hat names. more efficient killing off of limited hogs (takes too long to wait otherwise)
|
changeset |
files
|
2012-10-30 |
Vatten |
new script specialising in altering weapon behaviour
0.9.18
|
changeset |
files
|
2012-10-29 |
koda |
merge from stable
|
changeset |
files
|
2012-10-29 |
szczur |
polish language update (+ closes issue 322)
0.9.18
|
changeset |
files
|
2012-10-29 |
nemo |
consistent line endings
0.9.18
|
changeset |
files
|
2012-10-29 |
nemo |
consistent line endings
|
changeset |
files
|
2012-10-29 |
nemo |
fix reserved hats from scripting
0.9.18
|
changeset |
files
|
2012-10-29 |
nemo |
fix reserved hats from scripting
|
changeset |
files
|
2012-10-29 |
Star |
remove cleaver gradient
0.9.18
|
changeset |
files
|
2012-10-29 |
Star |
remove cleaver gradient
|
changeset |
files
|
2012-10-29 |
koda |
merge trunk in 0.9.18
0.9.18
|
changeset |
files
|
2012-10-29 |
koda |
dev version bump, for 'stable' commits please use 0.9.18 branch
|
changeset |
files
|
2012-10-29 |
nemo |
disable this block since it doesn't fit star's new graphic. doesn't show up often anyway, since unc0rr changed gst clearing
|
changeset |
files
|
2012-10-29 |
koda |
use VideoItem::prefix instead of VideoItem::name as suggested by Stepan777
|
changeset |
files
|
2012-10-29 |
Star |
tweaked hedgehog sprite (gstLoser and such) this version tries to clean up a bit of the pixelation from having not been edited in inkscape
|
changeset |
files
|
2012-10-29 |
unc0rr |
Change messages a bit
|
changeset |
files
|
2012-10-29 |
unc0rr |
Mutant script
|
changeset |
files
|
2012-10-29 |
nemo |
Fix training script positions altered by variable land dimension change. Issue #453
|
changeset |
files
|
2012-10-29 |
Xeli |
Fix 440, used 'grave' rather than '`' in default binds
|
changeset |
files
|
2012-10-29 |
nemo |
darken and contrast the gray images to distinguish more easily from pink
|
changeset |
files
|
2012-10-29 |
nemo |
Arbitrarily tweaked to not firepunch loose, and to increase chance of bazooka doing it to about 20%
|
changeset |
files
|
2012-10-29 |
unc0rr |
Improve TestSniperRifle a bit
|
changeset |
files
|
2012-10-29 |
nemo |
Allow cleavers to be knocked loose by explosions. Probabilities might need tweaking.
|
changeset |
files
|
2012-10-29 |
unc0rr |
boo, koda
|
changeset |
files
|
2012-10-29 |
koda |
this commit is a no-op
|
changeset |
files
|
2012-10-29 |
koda |
close engine shortcut, from the discussion in issue 317
|
changeset |
files
|
2012-10-28 |
koda |
disable fps widget when recording
|
changeset |
files
|
2012-10-28 |
koda |
add videorec button descriptions and delete screenshot when video is deleted (issue 427)
|
changeset |
files
|
2012-10-28 |
koda |
apparently we are forced to use a (dummy) callback for glut 3.0 compatibility
|
changeset |
files
|
2012-10-28 |
koda |
increase framerate and bitrate (issue 427)
|
changeset |
files
|
2012-10-28 |
nemo |
double cleaver rotation speed, also make spin direction dX dependent.
|
changeset |
files
|
2012-10-28 |
unc0rr |
Slight update of russian translation
|
changeset |
files
|
2012-10-28 |
unc0rr |
Choose first unused color for added team (addresses issue 431) + other small changes
|
changeset |
files
|
2012-10-28 |
Xeli |
add SDL as an dependency
hedgeroid
|
changeset |
files
|
2012-10-28 |
sheepluva |
let animation objects delete themselves after they are not being used anymore
|
changeset |
files
|
2012-10-28 |
Xeli |
revert tremor back to a version before koda broke it ;p
hedgeroid
|
changeset |
files
|
2012-10-28 |
nemo |
more like here
|
changeset |
files
|
2012-10-28 |
Xeli |
merge Medo's GSoC work
hedgeroid
|
changeset |
files
|
2012-10-28 |
nemo |
Workaround for visual bug. Issue #442
|
changeset |
files
|
2012-10-28 |
Xeli |
merge hedgeroid branch with tip
hedgeroid
|
changeset |
files
|
2012-10-28 |
koda |
add flag of the soviet union (issue 297)
|
changeset |
files
|
2012-10-28 |
koda |
fix for issue 432, show ready toggle for room admins, set them always ready, keep the blinking option
|
changeset |
files
|
2012-10-28 |
koda |
merge
|
changeset |
files
|
2012-10-28 |
koda |
forgot to remove these files when reverting tremor
|
changeset |
files
|
2012-10-28 |
koda |
cleanup in initEverything and freeEverything
|
changeset |
files
|
2012-10-28 |
koda |
revert r767d3c4153a1 this tremor implementation is buggy
|
changeset |
files
|
2012-10-28 |
koda |
* fix initialisation, preload values and then read args
|
changeset |
files
|
2012-10-28 |
koda |
disable audio dampening on mobile
|
changeset |
files
|
2012-10-27 |
szczur |
polish translation update (bug448)
|
changeset |
files
|
2012-10-28 |
nemo |
issue #428 - move power to after team labels
|
changeset |
files
|
2012-10-27 |
sheepluva |
german engine translation update
|
changeset |
files
|
2012-10-27 |
sheepluva |
german Qt-Frontend translation update
|
changeset |
files
|
2012-10-27 |
unc0rr |
- Better fix than the one from rc7f5c3bd7f8c. Now just scrolling back till net/nettype/main page. Not tested aswell.
|
changeset |
files
|
2012-10-27 |
Xeli |
apply unC0Rr's fix for 435 to landscape and non numbered ammomenu
|
changeset |
files
|
2012-10-27 |
unc0rr |
Fix issue 435, and also unreported bug when 2 or even 4 entries could have selection at the same time in weapons menu.
|
changeset |
files
|
2012-10-27 |
sheepluva |
these files had the executable flag/permission set
|
changeset |
files
|
2012-10-27 |
nemo |
Issue #443 - change in syntax for effects
|
changeset |
files
|
2012-10-27 |
koda |
minor macro cleanup
|
changeset |
files
|
2012-10-27 |
ChipHome |
updated italian translation (#447)
|
changeset |
files
|
2012-10-26 |
unc0rr |
Clear hedgehog's gear Power value when switching. Should fix issue 446 (not tested, but looks obvious).
|
changeset |
files
|
2012-10-26 |
unc0rr |
Oops, fix room players list emptyness
|
changeset |
files
|
2012-10-26 |
unc0rr |
This should cover all entries from issue 438
|
changeset |
files
|
2012-10-26 |
unc0rr |
Fix cake splashing bug (issue 429)
|
changeset |
files
|
2012-10-26 |
unc0rr |
No hacks! Fix issue 437
|
changeset |
files
|
2012-10-26 |
sheepluva |
fix for issue 441 ("Cannot overwrite default weapon set 'Default'!" message when no change to weapon set was made)
|
changeset |
files
|
2012-10-26 |
nemo |
Set minimums on a few values to avoid camera zooming out past them. partly Issue #430. Might be worth defining a new constant for this.
|
changeset |
files
|
2012-10-26 |
nemo |
eh. might as well toss this in for reference purposes
|
changeset |
files
|
2012-10-26 |
nemo |
Fix bad loc calls in campaign, rope training. Regenerate lua. Untested.
|
changeset |
files
|
2012-10-26 |
sheepluva |
fix for the root cause of issue 434 (previous pages being visible in the background)
|
changeset |
files
|
2012-10-26 |
nemo |
issue #445 spin math
|
changeset |
files
|
2012-10-26 |
sheepluva |
disable F5 key and data refresh
|
changeset |
files
|
2012-10-26 |
sheepluva |
rollback of r08642c7da4a3b5e05be51a8b45995e799bbc4bbf ("add DLC button to net game room")
|
changeset |
files
|
2012-10-26 |
nemo |
missed this one when fixing regular flakes. issue #444
|
changeset |
files
|
2012-10-26 |
koda |
0.9.18 release branch
0.9.18
|
changeset |
files
|
2012-10-25 |
nemo |
Restore -gv, limit points to template dimensions
|
changeset |
files
|
2012-10-25 |
nemo |
-gv was causing broken behaviour
|
changeset |
files
|
2012-10-25 |
nemo |
add gsoc students. also sphrix to translators
|
changeset |
files
|
2012-10-25 |
koda |
countless small optimisation for cmake, output messages are now coherent (mostly) and the options get fully respected (eg. skipping library search if not activated)
|
changeset |
files
|
2012-10-24 |
koda |
finally videorec on osx
|
changeset |
files
|
2012-10-24 |
koda |
I hate Windows and it hates me...
|
changeset |
files
|
2012-10-24 |
Randy |
add surname to credits
|
changeset |
files
|
2012-10-24 |
koda |
support video recording on windows with automation and headers
|
changeset |
files
|
2012-10-24 |
koda |
enable png support under win32
|
changeset |
files
|
2012-10-24 |
koda |
hgignore and skip one config file for win32
|
changeset |
files
|
2012-10-24 |
koda |
download SDL dlls if not present
|
changeset |
files
|
2012-10-24 |
koda |
update SDL headers for winutils
|
changeset |
files
|
2012-10-24 |
unc0rr |
Make explosion look depend less on fps
|
changeset |
files
|
2012-10-24 |
koda |
fuuuuuuuuuuuu don't use stack checking
|
changeset |
files
|
2012-10-24 |
nemo |
missing nil test
|
changeset |
files
|
2012-10-23 |
nemo |
Flag script parsecommands to avoid echoing to net
|
changeset |
files
|
2012-10-23 |
unc0rr |
Get rid of C-style operators
|
changeset |
files
|
2012-10-23 |
nemo |
better?
|
changeset |
files
|
2012-10-23 |
nemo |
Ok. Seems to me if you disconnect on any page, you should go to the main net page, since presumably you were in some part of net play. I think this should avoid ending up in a "lobby" after disconnecting
|
changeset |
files
|
2012-10-23 |
koda |
lupdate -no-obsolete project_files/hedgewars.pro
|
changeset |
files
|
2012-10-23 |
nemo |
tweak tab styling
|
changeset |
files
|
2012-10-23 |
koda |
tweaks to win build script, hedgewars.pro now supports win32 target
|
changeset |
files
|
2012-10-23 |
nemo |
tweak tab appearance to try to appease koda
|
changeset |
files
|
2012-10-23 |
koda |
forgot modality for this widget
|
changeset |
files
|
2012-10-23 |
koda |
disable feedback button for now
|
changeset |
files
|
2012-10-23 |
koda |
set window modality also for custom dialogs, small text changes
|
changeset |
files
|
2012-10-23 |
koda |
QMessageBox overhaul: unify buttons, style and appearance of info dialogs, fixing a few typos and return values along the way
|
changeset |
files
|
2012-10-23 |
koda |
add standard copyright header
|
changeset |
files
|
2012-10-23 |
koda |
don't try to delete a default scheme
|
changeset |
files
|
2012-10-23 |
nemo |
Completely arbitrary tweaking of tunnel values (avoids a nil) - still needs smooth curves (probably a target dx/dy to aim for, and slow alterations) and taking less CPU. Also disable unused function in Highlander
|
changeset |
files
|
2012-10-22 |
unc0rr |
- Fix desyncs triggered by AI
|
changeset |
files
|
2012-10-22 |
unc0rr |
Check cake and air attack again if walked far from initial position (not tested)
|
changeset |
files
|
2012-10-22 |
unc0rr |
Track targets better in multiattack mode
|
changeset |
files
|
2012-10-22 |
unc0rr |
Mark places where tried to jump, avoid too much of thinking
|
changeset |
files
|
2012-10-22 |
nemo |
*sigh* revert the multishoot thingy. worked fine in my tests w/ smine and cleaver, screwed up deagle. need to find out why, but sleepy. for later
|
changeset |
files
|
2012-10-22 |
nemo |
Someone should look this over to make sure it should stay in
|
changeset |
files
|
2012-10-22 |
nemo |
Disable jiggling of cleavers 'cause it just looks odd. Adding a constraint based on proximity to portal is an option too, this was just easier.
|
changeset |
files
|
2012-10-22 |
nemo |
Turn off freezing in multishoot, unless unc0rr can come up w/ a good reason why this was here :)
|
changeset |
files
|
2012-10-21 |
unc0rr |
0.9.17 -> 0.9.18 changelog
|
changeset |
files
|
2012-10-21 |
nemo |
crude workaround for problem inu reported with sound button
|
changeset |
files
|
2012-10-21 |
nemo |
ok. for some reason, this now works without problems. weird. (reenable smine/cleaver alt)
|
changeset |
files
|
2012-10-21 |
unc0rr |
Fix include
|
changeset |
files
|
2012-10-20 |
unc0rr |
Fix build
physfslayer
|
changeset |
files
|
2012-10-21 |
nemo |
Fix knockball
|
changeset |
files
|
2012-10-20 |
unc0rr |
Workaround over QIcon failing to load from physfs
physfslayer
|
changeset |
files
|
2012-10-21 |
unc0rr |
Keep room admin ready status always set
|
changeset |
files
|
2012-10-20 |
unc0rr |
Simplify DataManager as physfs partially implements its functions
physfslayer
|
changeset |
files
|
2012-10-21 |
unc0rr |
Remove deprecated signals
|
changeset |
files
|
2012-10-20 |
unc0rr |
Oops, forgot this
physfslayer
|
changeset |
files
|
2012-10-21 |
nemo |
fix trophyrace. also tweak it a little
|
changeset |
files
|
2012-10-20 |
unc0rr |
Many bugfixes and features to FileEngine
physfslayer
|
changeset |
files
|
2012-10-20 |
unc0rr |
Don't need this button anymore
|
changeset |
files
|
2012-10-19 |
unc0rr |
Try using PhysicsFS.
physfslayer
|
changeset |
files
|
2012-10-18 |
nemo |
damn nots
|
changeset |
files
|
2012-10-17 |
unc0rr |
Fix most of server warnings
|
changeset |
files
|
2012-10-17 |
unc0rr |
'In game' client flag, both server and frontend support
|
changeset |
files
|
2012-10-17 |
unc0rr |
- Show unready status in icon
|
changeset |
files
|
2012-10-17 |
nemo |
I like this condition for home run better
|
changeset |
files
|
2012-10-16 |
unc0rr |
Better error handling
|
changeset |
files
|
2012-10-16 |
nemo |
skip all dx/dy mod if Power is 0
|
changeset |
files
|
2012-10-16 |
unc0rr |
Tweak TestDesertEagle. Bots should prefer direct shots to shots through land now, but I didn't test that yet.
|
changeset |
files
|
2012-10-16 |
nemo |
cut down on excessive checkins in some situations
|
changeset |
files
|
2012-10-16 |
nemo |
Remove slot overcrowding, disable angle detection which isn't doing what I want.
|
changeset |
files
|
2012-10-15 |
unc0rr |
Don't accept ROUNDFINISHED message twice. Fixes game hangs when half of teams quit game.
|
changeset |
files
|
2012-10-15 |
nemo |
Try to prevent a situation where hogs embedded in other hogs/barrels/cleavers get stuck, by checking for gears overlapping on Y
|
changeset |
files
|
2012-10-15 |
nemo |
Also shove using shotgun, switch off hat when not active hog
|
changeset |
files
|
2012-10-14 |
nemo |
First pass at cleaver.
|
changeset |
files
|
2012-10-13 |
unc0rr |
Two cavern templates which aren't horribly long to generate, produce pretty varying maps, and allow 48 hedgehogs gameplay
|
changeset |
files
|
2012-10-13 |
unc0rr |
Fix crasher in TestCake
|
changeset |
files
|
2012-10-13 |
unc0rr |
Switch to vector library for arrays
|
changeset |
files
|
2012-10-13 |
sheepluva |
small tweak. (reverse mouse wheel directions for color change)
|
changeset |
files
|
2012-10-12 |
unc0rr |
Convert ColorWidget from QWidget to QFrame and make use of The Box Model(tm) in stylesheet
|
changeset |
files
|
2012-10-12 |
unc0rr |
UNBAN implementation
|
changeset |
files
|
2012-10-12 |
sheepluva |
add Randy to extended credits
|
changeset |
files
|
2012-10-11 |
sphrix |
french translation. primarily of the campaign.
|
changeset |
files
|
2012-10-11 |
unc0rr |
Better use random number here
|
changeset |
files
|
2012-10-11 |
unc0rr |
- Nicks starting from not-letter char go to bottom of the list
|
changeset |
files
|
2012-10-10 |
unc0rr |
Remove old signal-slot conenctions
|
changeset |
files
|
2012-10-10 |
unc0rr |
- Finish conversion to nicks model
|
changeset |
files
|
2012-10-10 |
unc0rr |
Get rid of deprecated chat widget stuff
|
changeset |
files
|
2012-10-10 |
unc0rr |
Restore old context menu behavior
|
changeset |
files
|
2012-10-10 |
nemo |
no. still doesn't work right
|
changeset |
files
|
2012-10-09 |
unc0rr |
Please pas2c
|
changeset |
files
|
2012-10-09 |
unc0rr |
- Enable chat context menu actions
|
changeset |
files
|
2012-10-09 |
unc0rr |
Don't ask for full rooms list on part/kick
|
changeset |
files
|
2012-10-09 |
unc0rr |
Reset nickname so it may be reused while old connection is still hanging
|
changeset |
files
|
2012-10-09 |
nemo |
no. still doesn't work right.
|
changeset |
files
|
2012-10-09 |
nemo |
Knife is still broken, but so koda can fix it...
|
changeset |
files
|
2012-10-08 |
unc0rr |
Load friends/ignored nicks from file
|
changeset |
files
|
2012-10-08 |
unc0rr |
Room players list
|
changeset |
files
|
2012-10-08 |
nemo |
A bit more on the knife. Also add missing files to CMakeLists
|
changeset |
files
|
2012-10-07 |
nemo |
Data for copying throwing knife to Land once it hits.
|
changeset |
files
|
2012-10-07 |
unc0rr |
Bring back sorting
|
changeset |
files
|
2012-10-07 |
unc0rr |
Bring icons back
|
changeset |
files
|
2012-10-07 |
nemo |
Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
|
changeset |
files
|
2012-10-06 |
unc0rr |
Further work on moving to players list model
|
changeset |
files
|
2012-10-06 |
unc0rr |
Simplify file loading procedure
|
changeset |
files
|
2012-10-05 |
unc0rr |
Start moving to players list model.
|
changeset |
files
|
2012-10-03 |
unc0rr |
No commit message
|
changeset |
files
|
2012-10-01 |
unc0rr |
- Fix warnings and hints
|
changeset |
files
|
2012-09-30 |
unc0rr |
Show more statuses in icons.
|
changeset |
files
|
2012-09-29 |
unc0rr |
Move hedgehog's step routine into separate function, use it in both hedgehog and ai code
|
changeset |
files
|
2012-09-28 |
koda |
use cmake OPTION for arguments and further cleanup on CMakeFiles
|
changeset |
files
|
2012-09-27 |
nemo |
revert since I didn't quite get this working smoothly enough. was close though. perhaps some other time. Shame because calling game tick less frequently can save a lot of CPU
|
changeset |
files
|
2012-09-27 |
unc0rr |
Fix some hints
|
changeset |
files
|
2012-09-27 |
unc0rr |
Shutup pas2c
|
changeset |
files
|
2012-09-27 |
unc0rr |
vector2Angle function which converts vector to angle from -2048 to 2048
|
changeset |
files
|
2012-09-27 |
unc0rr |
Always run simple game on medium maps
|
changeset |
files
|
2012-09-27 |
unc0rr |
Oops
|
changeset |
files
|
2012-09-26 |
unc0rr |
Fix framing
|
changeset |
files
|
2012-09-25 |
unc0rr |
- Keep track of room name so correct name is displayed when you become room admin
|
changeset |
files
|
2012-09-25 |
koda |
only accept RELASE and DEBUG build type configuration
|
changeset |
files
|
2012-09-25 |
koda |
another little tweak
|
changeset |
files
|
2012-09-25 |
koda |
sdl_extras updated/fixed (is this file still needed?)
|
changeset |
files
|
2012-09-24 |
koda |
forgot a few checks from rev f40c65ae3eab
|
changeset |
files
|
2012-09-24 |
koda |
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
|
changeset |
files
|
2012-09-24 |
koda |
slight tweak to lua linking (that will break everything, i'm sure)
|
changeset |
files
|
2012-09-22 |
unc0rr |
Make sheepluva happy
|
changeset |
files
|
2012-09-22 |
unc0rr |
Allow using system proxy settings
|
changeset |
files
|
2012-09-21 |
unc0rr |
- Small fix
|
changeset |
files
|
2012-09-21 |
unc0rr |
Support for proxies (not tested)
|
changeset |
files
|
2012-09-20 |
koda |
blindly trying to fix the android build
|
changeset |
files
|
2012-09-20 |
koda |
nicer debug log visuals on ios
|
changeset |
files
|
2012-09-20 |
koda |
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
|
changeset |
files
|
2012-09-20 |
koda |
update ios project file again to reflect SDL2 renaming
|
changeset |
files
|
2012-09-16 |
Medo |
Hedgeroid: Updated base locale
|
changeset |
files
|
2012-09-20 |
koda |
issue ENGINECLEAN only when fpc < 2.6
|
changeset |
files
|
2012-09-16 |
Medo |
Hedgeroid: Update to new NDK toolchain (requires NDK r8b)
|
changeset |
files
|
2012-09-20 |
koda |
updated ios project file
|
changeset |
files
|
2012-09-16 |
Medo |
frontlib+Hedgeroid: Added support for the new client flags (chief, admin, reg)
|
changeset |
files
|
2012-09-16 |
unc0rr |
Treat init expression in parens as just expression instead of array initializer when there's only one entry in expressions list
|
changeset |
files
|
2012-09-16 |
Medo |
frontlib: Add/change comments to correspond to recent changes in QtFrontend and server
|
changeset |
files
|
2012-09-16 |
unc0rr |
New hwSqrt which is up to 8.7% more efficient than old one on synthetic tests
|
changeset |
files
|
2012-09-16 |
Medo |
Merge
|
changeset |
files
|
2012-09-16 |
ChipHome |
Italian translation update
|
changeset |
files
|
2012-09-11 |
ChipHome |
Italian engine translation update
|
changeset |
files
|
2012-09-09 |
sheepluva |
recognize client-flags h and u, ROOM_CONTROL_ACCESS will be ignored from here on
|
changeset |
files
|
2012-09-09 |
sheepluva |
client-flags: make code easier to read/prettier; add parsing of flag 'a'; add warning in console on unknown flag; ignore ADMIN_ACCESS
|
changeset |
files
|
2012-09-09 |
unc0rr |
'h' status for room admins
|
changeset |
files
|
2012-09-09 |
unc0rr |
Reset to default colors button
|
changeset |
files
|
2012-09-09 |
unc0rr |
- Some improvements to tr() calls
|
changeset |
files
|
2012-09-09 |
unc0rr |
- Fix some warnings in frontend
|
changeset |
files
|
2012-09-09 |
unc0rr |
Polish settings page a bit
|
changeset |
files
|
2012-09-08 |
unc0rr |
More consistency in terminology
|
changeset |
files
|
2012-09-07 |
sheepluva |
merging in campaign updates - please test
|
changeset |
files
|
2012-09-05 |
belphegorr |
Fixed grammar/vocabulary and improved balance
|
changeset |
files
|
2012-09-06 |
sheepluva |
fix for issue 293 : "rope stuck after picking crate"
|
changeset |
files
|
2012-09-05 |
sheepluva |
fix a segfault related to tcp servers deleting themselves without removing themselves from the internal server list first.
|
changeset |
files
|
2012-09-04 |
nemo |
retain frontend effects setting exiting/leaving settings
|
changeset |
files
|
2012-09-04 |
unc0rr |
Fix some warnings
|
changeset |
files
|
2012-09-04 |
unc0rr |
Stop messages without possible desync on load from save
|
changeset |
files
|
2012-09-04 |
sheepluva |
I didn't want to do this since it seems less clean, but...
|
changeset |
files
|
2012-09-04 |
unc0rr |
Show who is the room admin on join (no tested, also I don't like how it is done via server warnings, but it seems there's no other solution compatible with .17)
|
changeset |
files
|
2012-09-04 |
sheepluva |
skip second CheckForWin if water wasn't raised after first one
|
changeset |
files
|
2012-09-04 |
sheepluva |
fix multi-shot related game ends leading to incomplete stats, fixes issue 372
|
changeset |
files
|
2012-09-04 |
unc0rr |
More Qt-ish code, fix couple warnings.
|
changeset |
files
|
2012-09-04 |
unc0rr |
Unset room restrictions on player/team joins when changing room admin
|
changeset |
files
|
2012-09-04 |
unc0rr |
More precision
|
changeset |
files
|
2012-09-03 |
nemo |
forgot to add back c96ff1a053d0
|
changeset |
files
|
2012-09-03 |
sheepluva |
fix for issue 376 (embedding barrels in ceiling)
|
changeset |
files
|
2012-09-03 |
nemo |
Fix line endings, add missing amMine entry
|
changeset |
files
|
2012-09-03 |
sheepluva |
teleport hack fixes:
|
changeset |
files
|
2012-09-03 |
nemo |
adjust velocity when entering/exiting the 4x routine
|
changeset |
files
|
2012-09-03 |
nemo |
Let's try *4 instead. Not nearly as much of a win, but might be usable.
|
changeset |
files
|
2012-09-03 |
nemo |
So, unc0rr won't let me revert to pre-e496587db93e, but reverting db731c523653 makes the rope less-sticky-enough to actually be usable in an ordinary game without my screaming at the monitor as I drown for the nth time...
|
changeset |
files
|
2012-09-02 |
sheepluva |
if this doesn't work I shall cry like a lady
|
changeset |
files
|
2012-09-02 |
sheepluva |
I assumed NO_VIDEOREC would be set if ${FFMPEG_FOUND} was false. doesn't seem to be the case.
|
changeset |
files
|
2012-09-02 |
sheepluva |
engineclean returns
|
changeset |
files
|
2012-09-02 |
unc0rr |
Not sticky rope
|
changeset |
files
|
2012-09-02 |
nemo |
perf tweak
|
changeset |
files
|
2012-09-02 |
nemo |
LAND_HEIGHT/LAND_WIDTH need setting later now
|
changeset |
files
|
2012-09-02 |
nemo |
Correct snow fall/rotation (matching visual gear)
|
changeset |
files
|
2012-09-02 |
unc0rr |
Oops
|
changeset |
files
|
2012-09-01 |
unc0rr |
Rope fix without hacks.
|
changeset |
files
|
2012-09-01 |
nemo |
oops
|
changeset |
files
|
2012-09-01 |
nemo |
remove checks from c4272519b128, ed7fecd0f5fd just hides 'em instead.
|
changeset |
files
|
2012-09-01 |
unc0rr |
hide health bars of dead teams
|
changeset |
files
|
2012-09-01 |
nemo |
Differentiate videos from demos - navigating between them was too confusing. BTW, why is this on the front page, instead of next to the demos button?
|
changeset |
files
|
2012-09-01 |
sheepluva |
fix parsing of 'if': identifiers can also contain underscores
|
changeset |
files
|
2012-08-31 |
unc0rr |
fix parsing of 'if'
|
changeset |
files
|
2012-08-31 |
sheepluva |
clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
|
changeset |
files
|
2012-08-31 |
sheepluva |
* don't build moc for campaign.h
|
changeset |
files
|
2012-08-31 |
nemo |
oops
|
changeset |
files
|
2012-08-31 |
sheepluva |
use old approach for printing gl extentions for pas2c (less complex/no StrUtils dependencies)
|
changeset |
files
|
2012-08-31 |
sheepluva |
min -> qMin
|
changeset |
files
|
2012-08-31 |
sheepluva |
don't query/print GL_AUX_BUFFERS if video recording is disabled
|
changeset |
files
|
2012-08-31 |
sheepluva |
print all GL_EXTENSIONS properly to logfile (should a;sp fix build on systems with compiler/lib versions that can't implicity cast PGLubyte to PChar)
|
changeset |
files
|
2012-08-31 |
nemo |
Allow adjusting bitrate so that I can get a somewhat usable webm video. The audio is still tinny and unlistenable. Configuration option for that might be helpful, or just adjusting defaults in the wrapper.
|
changeset |
files
|
2012-08-25 |
sheepluva |
add 'a classic fairytale' campaign to cmake install
|
changeset |
files
|
2012-08-30 |
sheepluva |
dos2unix newline fixes on 7 (video recording-)merged files
|
changeset |
files
|
2012-08-30 |
unc0rr |
Move some options to the second page so first page doesn't look ugly on low resolution
|
changeset |
files
|
2012-08-30 |
nemo |
neglected stuff
|
changeset |
files
|
2012-08-30 |
nemo |
Checking merge against latest trunk
|
changeset |
files
|
2012-08-30 |
nemo |
preliminary creeper (not yet functional)
|
changeset |
files
|
2012-08-29 |
sheepluva |
new grave: dragonball (incl. svg) by Randy
|
changeset |
files
|
2012-08-29 |
nemo |
tiny (probably) optimisation
|
changeset |
files
|
2012-08-29 |
nemo |
A few more operators. Committing in case unc0rr wants to fiddle.
|
changeset |
files
|
2012-08-29 |
nemo |
isZero appears to be never used. Use it in a few obvious cases and add web variant.
|
changeset |
files
|
2012-08-29 |
unc0rr |
Fix library installation in win32
|
changeset |
files
|
2012-08-29 |
nemo |
disable snowball damage, by request of sheepluva
|
changeset |
files
|
2012-08-29 |
sheepluva |
remove a redundant assignment; whitespace fixes
|
changeset |
files
|
2012-08-29 |
unc0rr |
This should work better
|
changeset |
files
|
2012-08-28 |
sheepluva |
fix build for me
|
changeset |
files
|
2012-08-28 |
unc0rr |
Make ffmpeg optional for frontend
|
changeset |
files
|
2012-08-28 |
unc0rr |
Small fix
|
changeset |
files
|
2012-08-28 |
unc0rr |
Merge Stepik-777's video recording gsoc project
|
changeset |
files
|
2012-08-27 |
nemo |
Starting to rewrite uFloat routines to avoid QWordValue - in the interests of JS which may get uint64/int64 in the spec in the future but does not have it now.
|
changeset |
files
|
2012-08-27 |
Medo |
Merge
|
changeset |
files
|
2012-08-27 |
sheepluva |
shutting the windows/pas2c build bot up: pas2c seems to fail parsing 'not' after a logical 'and' or 'or' (if no parenthesis)
|
changeset |
files
|
2012-08-27 |
nemo |
Nerf X component a bit, allow knocks of nearby targets and upward kicks of overlapping
|
changeset |
files
|
2012-08-27 |
nemo |
so unc0rr might replace this all. but anyway. fix copypasta.
|
changeset |
files
|
2012-08-26 |
nemo |
shoppa hack, take... 4?
|
changeset |
files
|
2012-08-26 |
nemo |
another shot in the dark. still w/ no input from shoppa players
|
changeset |
files
|
2012-08-26 |
nemo |
shoppa hack guesses. continued. let's assume there's a small Y component.
|
changeset |
files
|
2012-08-26 |
nemo |
another shot in the dark. let's assume they expect to control their direction as well. this might be the *wrong* direction...
|
changeset |
files
|
2012-08-26 |
nemo |
hack for shoppa players, take 2. take into account sides, and a guess that a "slide" involves no upward movement
|
changeset |
files
|
2012-08-26 |
nemo |
Hack to try and appease the shoppa players
|
changeset |
files
|
2012-08-25 |
nemo |
reducing this value is sufficient to ensure crates drop just below top border or a girder
|
changeset |
files
|
2012-08-25 |
nemo |
Fix throwing things off rope, also make throwing things a bit more generic and gear density dependent (so you can throw mines further, and also throw dynamite a little).
|
changeset |
files
|
2012-08-25 |
nemo |
Allow escaping from tight spots
|
changeset |
files
|
2012-08-25 |
unc0rr |
Disable workaround, as it still makes server crash and hung clients are hidden from players anyway
|
changeset |
files
|
2012-08-25 |
nemo |
Ensure crates can spawn just below the border on a bordered map.
|
changeset |
files
|
2012-08-25 |
nemo |
let's see if mikade will still accept this at least
|
changeset |
files
|
2012-08-25 |
nemo |
make cheating a bit easier (mikade insisted). Also, try flipping dust for a bit more variety.
|
changeset |
files
|
2012-08-25 |
nemo |
oops
|
changeset |
files
|
2012-08-24 |
nemo |
Hey. How's this? It makes it harder to get stuck in the vertical rope position, prevents the wall trick, and also I think makes it easier to unglue a horizontal rope?
|
changeset |
files
|
2012-08-24 |
nemo |
fromdos + fix end of turn velocity
|
changeset |
files
|
2012-08-24 |
unc0rr |
An attempt to run main rope code only every 8th tick:
|
changeset |
files
|
2012-08-24 |
unc0rr |
Move rope code to separate unit
|
changeset |
files
|
2012-08-24 |
nemo |
Fix formatting, reduce border sensitivity
|
changeset |
files
|
2012-08-23 |
Medo |
Hedgeroid: Fixed map preview again (might be a JNA bug)
|
changeset |
files
|
2012-08-23 |
nemo |
also needs exclusion here
|
changeset |
files
|
2012-08-23 |
Medo |
Hedgeroid improvements:
|
changeset |
files
|
2012-08-23 |
unc0rr |
Don't leave frontend in engine waiting state when there's error occured on attempt to start engine
|
changeset |
files
|
2012-08-21 |
Medo |
Hedgeroid: Some code cleanup, adding a forgotten file
|
changeset |
files
|
2012-08-23 |
unc0rr |
Slightly faster and slightly better templates #41 and #43
|
changeset |
files
|
2012-08-20 |
Medo |
License change: With the agreement of Xeli, I changed the Hedgeroid license to
|
changeset |
files
|
2012-08-23 |
nemo |
drawn maps have a fixed 4096x2048 area right now
|
changeset |
files
|
2012-08-20 |
Medo |
Hedgeroid: Final sprint to the deadline
|
changeset |
files
|
2012-08-23 |
nemo |
move this section back to the connection code, and add an exclusion for air attack. probably should play a few portal games just in case
|
changeset |
files
|
2012-08-20 |
Medo |
frontlib: Improved documentation of netconn, unified naming of a callback
|
changeset |
files
|
2012-08-22 |
nemo |
*sigh*
|
changeset |
files
|
2012-08-20 |
Medo |
engine: Don't overwrite isTerminated if it's already true
|
changeset |
files
|
2012-08-22 |
nemo |
initModule really not needed for uRandom
|
changeset |
files
|
2012-08-19 |
Medo |
Fix engine crashes on game end
|
changeset |
files
|
2012-08-22 |
nemo |
Burn a random number in the override. Make sure cirbuf is reset.
|
changeset |
files
|
2012-08-18 |
Medo |
Merge
|
changeset |
files
|
2012-08-22 |
nemo |
extra nil check for lua hog switch
|
changeset |
files
|
2012-08-18 |
Medo |
Hedgeroid: Don't change the template when clicking the map.
|
changeset |
files
|
2012-08-22 |
unc0rr |
now really avoid
|
changeset |
files
|
2012-08-18 |
Medo |
Hedgeroid: Increased assetsversion (d'oh)
|
changeset |
files
|
2012-08-22 |
nemo |
avoid overflow on templates
|
changeset |
files
|
2012-08-18 |
Medo |
Hedgeroid:
|
changeset |
files
|
2012-08-21 |
nemo |
allow lua to specify template by number
|
changeset |
files
|
2012-08-18 |
Medo |
frontlib: Return more filled-in team objects
|
changeset |
files
|
2012-08-19 |
Stepan777 |
merge
|
changeset |
files
|
2012-08-21 |
unc0rr |
Cancel shotgun shot if hedgehog is moved moved (by explosion)
|
changeset |
files
|
2012-08-18 |
Medo |
engine: Fixed indentation regression
|
changeset |
files
|
2012-08-18 |
nemo |
koda changed the CMake flag w/o updating the wiki or INSTALL file :(
|
changeset |
files
|
2012-08-18 |
Medo |
Merge
|
changeset |
files
|
2012-08-18 |
Medo |
Hedgeroid: Don't update the map preview just for a theme change
|
changeset |
files
|
2012-08-18 |
nemo |
oops
|
changeset |
files
|
2012-08-18 |
Medo |
Hedgeroid: Fixed JNA mapping of size_t
|
changeset |
files
|
2012-08-18 |
Xeli |
fix the touchUI on android, ignore device dpi for now
|
changeset |
files
|
2012-08-18 |
Medo |
engine: Fixed sigsegv on android caused by modifying Template.FillPoints constants
|
changeset |
files
|
2012-08-18 |
nemo |
byte order
|
changeset |
files
|
2012-08-17 |
Medo |
Hedgeroid: Fixed memory handling issues
|
changeset |
files
|
2012-08-18 |
unc0rr |
Simplify code a bit
|
changeset |
files
|
2012-08-17 |
Medo |
Hedgeroid: Fixed the restructuring-induced breakage
|
changeset |
files
|
2012-08-18 |
unc0rr |
GoBack() here is not needed anymore
|
changeset |
files
|
2012-08-17 |
Medo |
Merge
|
changeset |
files
|
2012-08-18 |
nemo |
Avoid a bit of a memory spike on small maps
|
changeset |
files
|
2012-08-17 |
nemo |
This one gets called a lot when drawing rotated sprites
|
changeset |
files
|
2012-08-17 |
nemo |
Consistency
|
changeset |
files
|
2012-08-17 |
nemo |
This union hasn't been needed for 5 years, and makes using other headers harder.
|
changeset |
files
|
2012-08-16 |
unc0rr |
Forgot this state
|
changeset |
files
|
2012-08-12 |
Stepan777 |
minor changes in list of codecs
|
changeset |
files
|
2012-08-15 |
nemo |
Poor visual gear value in theme now bears little resemblance to the number of gears actually spawned. But, it certainly shouldn't be related to LAND_WIDTH.
|
changeset |
files
|
2012-08-11 |
Stepan777 |
Insert license in avwrapper.c
|
changeset |
files
|
2012-08-15 |
unc0rr |
Allow customization of colors in ui, store custom colors in config
|
changeset |
files
|
2012-08-11 |
Stepan777 |
cmake scripts
|
changeset |
files
|
2012-08-15 |
unc0rr |
Check if hedgehog is still active instead
|
changeset |
files
|
2012-08-10 |
Stepan777 |
better cmake script
|
changeset |
files
|
2012-08-13 |
unc0rr |
Room bans. They're more simple, than the global ones: if you ban someone, he is banned by ip in this room for the rest of the room lifetime. Not tested.
|
changeset |
files
|
2012-08-10 |
Stepan777 |
merge
|
changeset |
files
|
2012-08-13 |
unc0rr |
Allow JOINED message in lobby
|
changeset |
files
|
2012-08-09 |
Stepan777 |
fix FindFFMPEG
|
changeset |
files
|
2012-08-30 |
nemo |
I shouldn'tve tracked this really, I should have just rejected that part of the transplant
|
changeset |
files
|
2012-08-13 |
Jie Luo |
Simplified Chinese Translation update
|
changeset |
files
|
2012-08-08 |
Stepan777 |
improve html links + small bugfixes
|
changeset |
files
|
2012-08-30 |
nemo |
Final checkpoint w/ campaign.
|
changeset |
files
|
2012-08-09 |
unc0rr |
Check if 'for' cycle body is executed at least once
|
changeset |
files
|
2012-08-08 |
Stepan777 |
FindFFMPEG.cmake (used only for frontend for now).
|
changeset |
files
|
2012-08-25 |
belphegorr |
All missions: switched blood needers with meatbags in dialogues
|
changeset |
files
|
2012-08-09 |
unc0rr |
Don't accept room messages when not in room state. Not tested even if it builds.
|
changeset |
files
|
2012-08-08 |
Stepan777 |
merge
|
changeset |
files
|
2012-08-25 |
belphegorr |
Mission 3: Added initial FirePunch
|
changeset |
files
|
2012-08-09 |
nemo |
When exiting a room where one was host, server sends a REMOVE_TEAM for the local team. It appears that this loop would not break in that case. Add a log message and a break. (I've hit a frozen frontend twice now)
|
changeset |
files
|
2012-08-25 |
belphegorr |
Mission 2: fixed ammo menu bug
|
changeset |
files
|
2012-08-08 |
unc0rr |
Keep room till last player quits
|
changeset |
files
|
2012-08-25 |
belphegorr |
Mission 7: increased distance between Leaks and the princess, fixed EmitDenseClouds typo
|
changeset |
files
|
2012-08-08 |
nemo |
er. more like this.
|
changeset |
files
|
2012-08-25 |
belphegorr |
Mission 5: fixed a few bugs that came with the update (ammo menu bug and initial gear elimination bug)
|
changeset |
files
|
2012-08-08 |
nemo |
Allow scripting to delete gears
|
changeset |
files
|
2012-08-25 |
belphegorr |
Changed a line in Mission 2 dialogue...
|
changeset |
files
|
2012-08-07 |
nemo |
oops
|
changeset |
files
|
2012-08-25 |
belphegorr |
Fixed crashes in mission 3 after RestoreHog
|
changeset |
files
|
2012-08-07 |
unc0rr |
Keep inlining
|
changeset |
files
|
2012-08-22 |
belphegorr |
Modified missions to be compatible with the merge
|
changeset |
files
|
2012-08-06 |
unc0rr |
More mess in pas2c:
|
changeset |
files
|
2012-08-19 |
belphegorr |
Mission 3: Modified onPrecise (added out-commented debug code)
|
changeset |
files
|
2012-08-06 |
nemo |
revert 3188794b9d87. does not do what I'd like.
|
changeset |
files
|
2012-08-17 |
Medo |
Hedgeroid: Frantic scrabbling toward the deadline
|
changeset |
files
|
2012-08-05 |
Stepan777 |
improve video uploading
|
changeset |
files
|
2012-08-19 |
belphegorr |
Mission 3: reduced enemy turn time, fixed other HideHog problems
|
changeset |
files
|
2012-08-06 |
nemo |
oops
|
changeset |
files
|
2012-08-17 |
Medo |
frontlib: Moved mapname sending to the end of flib_netconn_send_map
|
changeset |
files
|
2012-08-05 |
Stepan777 |
merge
|
changeset |
files
|
2012-08-19 |
belphegorr |
Solved issues with HideHog in mission 2 and 3
|
changeset |
files
|
2012-08-05 |
nemo |
no cake for youuuuu
|
changeset |
files
|
2012-08-17 |
Medo |
engine: Added JNI-compatible function to start map generation
|
changeset |
files
|
2012-08-19 |
belphegorr |
Modified AddAmmo()-s in consideration of gfPerHogAmmo in mission 2
|
changeset |
files
|
2012-08-05 |
unc0rr |
Introduce 'a' and 'u' client flags to mark admins and authenticated users
|
changeset |
files
|
2012-08-15 |
Medo |
frontlib:
|
changeset |
files
|
2012-08-19 |
belphegorr |
Removed debug code.
|
changeset |
files
|
2012-08-05 |
nemo |
Add bot level to CPU flag
|
changeset |
files
|
2012-08-12 |
Medo |
frontlib/Hedgeroid: Modified frontlib build in Hedgeroid so it works without having to copy the source dir.
|
changeset |
files
|
2012-08-19 |
belphegorr |
Mission 7: Added a visual gear to mark height, changed ShowMission to be more precise.
|
changeset |
files
|
2012-08-05 |
nemo |
Perf opt for the c conversion. Use downto instead to avoid repeated function calls in the loop
|
changeset |
files
|
2012-08-12 |
Medo |
Hedgeroid: fix wrong filenames due to windows not treating files case sensitive
|
changeset |
files
|
2012-08-19 |
belphegorr |
Fixed a typo, frontend is now working properly
|
changeset |
files
|
2012-08-05 |
nemo |
Also flag cases. Side effect might be some odd collision in rare cases w/ portals. Also, might cause unexpected collisions w/ cases in TestColl - although we could add a proximity check to the flag there, or simply switch to TestCollExcludingMe again. uCollisions seems mismatched w/ AI TestColl anyway. Possibly r+1+r vs r+r for gear diametre.
|
changeset |
files
|
2012-08-12 |
Medo |
Removed useless cast in cmdlineClient
|
changeset |
files
|
2012-08-30 |
nemo |
Silly add to facilitate transplant
|
changeset |
files
|
2012-08-05 |
nemo |
oops
|
changeset |
files
|
2012-08-12 |
Medo |
Hedgeroid:
|
changeset |
files
|
2012-08-19 |
belphegorr |
Mission 7: changed enemy health, ammos, fixed crashes, princess no longer hidden
|
changeset |
files
|
2012-08-05 |
nemo |
unbreak AI. remove inits from uLand
|
changeset |
files
|
2012-08-12 |
Medo |
frontlib improvements:
|
changeset |
files
|
2012-08-19 |
belphegorr |
Forgot to add mission 10
|
changeset |
files
|
2012-08-05 |
nemo |
An experimental template to abuse this ability. A quick doubling of the "Islands" crazy template
|
changeset |
files
|
2012-08-12 |
Medo |
frontlib: Added functions to query important constants from the library
|
changeset |
files
|
2012-08-18 |
belphegorr |
Added a story ending mission/cut-scene
|
changeset |
files
|
2012-08-05 |
nemo |
First pass at variable land size. For playing a small map (forced on rqLowRes), this should save 42MiB of RAM.
|
changeset |
files
|
2012-08-06 |
Medo |
Hedgeroid: Start using the frontlib for more operations
|
changeset |
files
|
2012-08-18 |
belphegorr |
Added a FollowGear to the leaderDead animation in mission 9
|
changeset |
files
|
2012-08-04 |
nemo |
Fix kamikaze crasher. Handle overlapping hogs case.
|
changeset |
files
|
2012-08-06 |
Medo |
frontlib: Brought commandline client (almost) up to date with the frontlib changes
|
changeset |
files
|
2012-08-18 |
belphegorr |
Fixed a few bugs in mission 7
|
changeset |
files
|
2012-08-03 |
unc0rr |
TestKamikaze, needs polishing
|
changeset |
files
|
2012-08-06 |
Medo |
frontlib: prevent writing a "binds" section of the team file when there are no binds
|
changeset |
files
|
2012-08-18 |
belphegorr |
Fixed a typo in mission 6
|
changeset |
files
|
2012-08-01 |
nemo |
Toggle autoCameraOn in Findhh instead of checking FollowGear which could be set in a variety of places. Issue #404
|
changeset |
files
|
2012-08-06 |
Medo |
frontlib: fixed ini writing failing because of an inverted condition
|
changeset |
files
|
2012-08-18 |
belphegorr |
Fixed bug in mission 5 with invisible obstacles
|
changeset |
files
|
2012-07-31 |
unc0rr |
Okay, this is workaround over ping timeouts problem on the server. Could make server crash if recieve thread wakes up after second ping timeout event.
|
changeset |
files
|
2012-08-06 |
Medo |
frontlib: Removed reference counting from schemelist
|
changeset |
files
|
2012-08-18 |
belphegorr |
Crashfix, healthfix in mission 5
|
changeset |
files
|
2012-07-28 |
nemo |
oops
|
changeset |
files
|
2012-08-02 |
Medo |
Hedgeroid: Started to implement RoomActivity
|
changeset |
files
|
2012-08-18 |
belphegorr |
Forgot to add mission 9 -.-'
|
changeset |
files
|
2012-07-27 |
nemo |
Allow AfterAttack to proceed even if the Hedgehog is dead. They could be resurrected after all.
|
changeset |
files
|
2012-08-02 |
Medo |
frontlib: Fixed flib_netconn_send_leaveRoom returning -1 even though there was no error.
|
changeset |
files
|
2012-08-16 |
belphegorr |
Added Mission 9: The Enemy Of My Enemy
|
changeset |
files
|
2012-07-27 |
unc0rr |
merge
|
changeset |
files
|
2012-08-01 |
Medo |
Hedgeroid: Fix argument passing to ChatFragment, small layout fixes
|
changeset |
files
|
2012-08-16 |
belphegorr |
Modified final cutscene and fixed a skipping bug
|
changeset |
files
|
2012-07-27 |
unc0rr |
oops
|
changeset |
files
|
2012-08-01 |
Medo |
Hedgeroid: Added libjnidispatch.so and jna.jar
|
changeset |
files
|
2012-08-10 |
belphegorr |
Fixed variable loading errors and added saving of "M8Scene" in mission 8
|
changeset |
files
|
2012-07-27 |
unc0rr |
Fix edge case problems with sniper rifle
|
changeset |
files
|
2012-08-01 |
Medo |
Hedgeroid: Room screen WIP
|
changeset |
files
|
2012-08-10 |
belphegorr |
Solved "floating repositionings" in every mission
|
changeset |
files
|
2012-07-26 |
Stepan777 |
uploading to youtube, it works, but user interface is still incomplete
|
changeset |
files
|
2012-07-26 |
unc0rr |
No more AI jumping lulz
|
changeset |
files
|
2012-07-27 |
nemo |
this one too
|
changeset |
files
|
2012-07-26 |
Medo |
Hedgeroid: various improvements:
|
changeset |
files
|
2012-08-09 |
belphegorr |
Added Mission 8: Long Live The Queen
|
changeset |
files
|
2012-07-26 |
Stepan777 |
merge
|
changeset |
files
|
2012-07-26 |
unc0rr |
Better prediction of cluster, melon, and whip
|
changeset |
files
|
2012-07-27 |
nemo |
rewrite to make the string shorter
|
changeset |
files
|
2012-07-26 |
Medo |
Merge
|
changeset |
files
|
2012-08-09 |
belphegorr |
Modified Animate.lua: Modified event removal function to check if removed event is before current one, added optional parameter to RemoveEventFunc for optional checking of parameter list identicity.
|
changeset |
files
|
2012-07-25 |
unc0rr |
merge
|
changeset |
files
|
2012-08-02 |
belphegorr |
Removed gfOneClanMode from Mission 7
|
changeset |
files
|
2012-07-25 |
unc0rr |
Commit commented out code which I used to debug AI walking
|
changeset |
files
|
2012-07-31 |
belphegorr |
Added Mission 7: Family Reunion
|
changeset |
files
|
2012-07-25 |
unc0rr |
- Implement AI land marks which only used to tracks visited areas on the map for now. Significantly reduces wasting of cpu time by AI checking same place several times (10x or even more in rare cases)
|
changeset |
files
|
2012-07-25 |
unc0rr |
Bonus for dealing more damage than needed to kill. Should help with cake leaving 1hp issue. Not tested.
|
changeset |
files
|
2012-07-31 |
belphegorr |
Mission 6: Modified a dialogue timing
|
changeset |
files
|
2012-07-25 |
unc0rr |
Some tiny improvements to AI walking algorythm
|
changeset |
files
|
2012-07-25 |
xymeng |
Changes to pas2c - unreviewed apart from cursory glance and compile test.
|
changeset |
files
|
2012-07-31 |
belphegorr |
Mission 6: Fixed a typo, an animation bug, added 2 rope crates to the weapon stack
|
changeset |
files
|
2012-07-25 |
unc0rr |
Adjust firepunch and bat consts yet again
|
changeset |
files
|
2012-07-25 |
nemo |
Changes for the benefit of pas2c. Use downto in for loops to avoid repeated calls of Random/GetRandom. Wrap nots.
|
changeset |
files
|
2012-07-31 |
belphegorr |
Mission 1: Fixed a typo
|
changeset |
files
|
2012-07-24 |
unc0rr |
Prefer to bat enemy away dealing the same amount of damage
|
changeset |
files
|
2012-07-24 |
nemo |
workaround - not great though since they probably should have proper initial values like they used to have in uConsts. leaving a note to koda
|
changeset |
files
|
2012-07-24 |
belphegorr |
Changed name of princess in mission 6 (forgot it last time).
|
changeset |
files
|
2012-07-24 |
unc0rr |
No need to redefine signal
|
changeset |
files
|
2012-07-24 |
nemo |
Fix bee crasher, tweak splash values
|
changeset |
files
|
2012-07-24 |
belphegorr |
Removed some campaign variables from Mission 6.
|
changeset |
files
|
2012-07-21 |
nemo |
better?
|
changeset |
files
|
2012-07-24 |
belphegorr |
Switched Fell From Heaven to Fell From Grace on missions 5, 6.
|
changeset |
files
|
2012-07-21 |
unc0rr |
AI uses cake! Known issues: AI could damage itself for no reason, could let cake go looping in a hole with exit closed by AI hog.
|
changeset |
files
|
2012-07-24 |
belphegorr |
Fixed localization of Mission 6 and fixed a typo.
|
changeset |
files
|
2012-07-21 |
nemo |
unc0rr, let me know what you think? Values were chosen semi-arbitrarily. But I was playing through a lot of large demos.
|
changeset |
files
|
2012-07-23 |
belphegorr |
Finished mission 6: Dragon's lair
|
changeset |
files
|
2012-07-21 |
nemo |
Ok. *these* should be safe with just this one extra check...
|
changeset |
files
|
2012-08-30 |
nemo |
checkpoint merge
|
changeset |
files
|
2012-07-20 |
nemo |
:( I have no idea why this did not work
|
changeset |
files
|
2012-07-20 |
nemo |
Avoid desync playing back demos
|
changeset |
files
|
2012-07-20 |
nemo |
don't need the camera following invisible stuff (maybe this should be in the general camera routine?)
|
changeset |
files
|
2012-07-20 |
nemo |
I thirst for randomness.
|
changeset |
files
|
2012-07-20 |
nemo |
Try avoiding spamming the log by retaining the gears. untested.
|
changeset |
files
|
2012-07-20 |
unc0rr |
Replace stupid 'mod' with 'and'
|
changeset |
files
|
2012-07-20 |
koda |
ooops (and indentation)
|
changeset |
files
|
2012-07-20 |
koda |
press 8 to mute audio while ingame
|
changeset |
files
|
2012-07-20 |
unc0rr |
mod operator is so stupid in pascal
|
changeset |
files
|
2012-07-20 |
nemo |
oh yeah, these too
|
changeset |
files
|
2012-07-19 |
nemo |
Fix TARDIS, make switcher work w/ the new more stringent check.
|
changeset |
files
|
2012-07-19 |
nemo |
Update team health
|
changeset |
files
|
2012-07-18 |
unc0rr |
Start TestCake
|
changeset |
files
|
2012-07-18 |
koda |
allow FPFLAGS and GHFLAGS only in cmakes able to support them
|
changeset |
files
|
2012-07-17 |
nemo |
what the heck, let's add a few more
|
changeset |
files
|
2012-07-16 |
unc0rr |
- Check for harmful gear deletions
|
changeset |
files
|
2012-07-16 |
unc0rr |
Use gmDestroy message instead
|
changeset |
files
|
2012-07-15 |
nemo |
Fix bug in resurrector deleting graves (exists in stable too), remove some unnecessary assignments due to the fillchar 0
|
changeset |
files
|
2012-07-13 |
Stepan777 |
Correctly distinguish between game and real ticks while recording video,
|
changeset |
files
|
2012-07-15 |
nemo |
Apparently order of multiple getrandom in params is undefined. Also remove broken and pointless getrandom call.
|
changeset |
files
|
2012-07-13 |
Stepan777 |
merge
|
changeset |
files
|
2012-07-15 |
nemo |
Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
|
changeset |
files
|
2012-07-13 |
unc0rr |
Catch all exceptions in clientSendLoop. If there could something besides IOException be thrown there, that would explain ping timeouts server issue.
|
changeset |
files
|
2014-01-09 |
unc0rr |
Filter sprSDFlake too, so engine could pass initialization
gl2
|
changeset |
files
|
2012-07-10 |
Stepan777 |
Fix bug with isInLag picture displayed at end of some videos.
|
changeset |
files
|
2012-07-12 |
unc0rr |
Don't consider moving hedgehogs in place rating in after attack mode
|
changeset |
files
|
2014-01-09 |
Wolfgang Steffens |
Import temp.diff which is a try to fix glitches with textures edges
gl2
|
changeset |
files
|
2012-07-10 |
Stepan777 |
merge
|
changeset |
files
|
2012-07-12 |
unc0rr |
When removing a record, set selection on the next item in the list
|
changeset |
files
|
2014-01-09 |
unc0rr |
Wolfgang Steffens's gl2 and atlas branch
gl2
|
changeset |
files
|
2014-06-18 |
sheepluva |
closing wosteffs ancient debug commit head. default branch has been a dual-headed monster for long enough IMO
|
changeset |
files
|
2012-07-09 |
Stepan777 |
fix bug with desynced camera positions
|
changeset |
files
|
2012-07-12 |
nemo |
Reduce number of walk bonuses further, doubt even 128 are needed. Fix count reset.
|
changeset |
files
|
2012-07-10 |
Wolfgang Steffens |
Debug commit
|
changeset |
files
|
2012-07-09 |
Stepan777 |
rework saving of camera positions so there is no need to know framerate during prerecording.
|
changeset |
files
|
2012-07-12 |
nemo |
Tell AI to avoid edges, especially ones over water (this does not include checking whether a knock could drown yet). Also make flakes pick a new random dx/dy on respawn to further reduce patterns. Also disable a couple of weapons for the particularly dumb AI levels, and disable switching for the dumbest.
|
changeset |
files
|
2012-07-10 |
Wolfgang Steffens |
Merge
|
changeset |
files
|
2012-07-09 |
Stepan777 |
merge
|
changeset |
files
|
2012-07-10 |
nemo |
Spread the droplets around more so it looks less square (looked especially bad with piano). Slow down large splashes a bit for dramatic purposes, also taking low-g into account. Small splashes you can't really tell anyway.
|
changeset |
files
|
2012-07-08 |
Stepan777 |
First try to use framebuffer, instead of auxilary buffer.
|
changeset |
files
|
2012-07-08 |
unc0rr |
Introduce uGearsHandlers.pas, for now only part of cake handlers is moved there
|
changeset |
files
|
2012-07-08 |
Stepan777 |
Move SDL_GetTicks() to another place, maybe this will fix sound desync.
|
changeset |
files
|
2012-07-08 |
nemo |
A bit more convoluted, but more attractive visually
|
changeset |
files
|
2012-07-08 |
Stepan777 |
merge
|
changeset |
files
|
2012-07-08 |
nemo |
Insert at front of same Z, not end. Saves a little time on insertion and lua lookup of recent adds.
|
changeset |
files
|
2012-07-07 |
Stepan777 |
fix alpha channel in image rescaling
|
changeset |
files
|
2012-07-08 |
nemo |
Draw bombs behind plane
|
changeset |
files
|
2012-07-07 |
Stepan777 |
Fix thumbnails. On some OpenGL implementations they weren't working.
|
changeset |
files
|
2012-07-08 |
unc0rr |
Fix rare condition when hog's gear stucks in an infinite loop which adds 1 to its Y coordinate not checking for drowning
|
changeset |
files
|
2012-07-07 |
Stepan777 |
fix frontend for ffmpeg 0.7.13
|
changeset |
files
|
2012-07-08 |
nemo |
Intended to help on bottom border maps or "red" maps - don't assume erasure if there is indestructible land below the hog
|
changeset |
files
|
2012-07-07 |
Stepan777 |
Fix compilation of hwengine on ffmpeg 0.7.13.
|
changeset |
files
|
2012-07-26 |
Medo |
Hedgeroid: Major overhaul of the network connection code. Now it is threaded and
|
changeset |
files
|
2012-07-08 |
nemo |
Score AI resurrection as a kill. These values will not be the same as the in-game scoring, since in-game scoring doesn't count friendlies.
|
changeset |
files
|
2012-07-07 |
Stepan777 |
fix for older ffmpeg (0.7.13)
|
changeset |
files
|
2012-07-24 |
Medo |
Hedgeroid: Misguided attempts at getting the connection lifecycle right.
|
changeset |
files
|
2012-07-07 |
kjpou1 |
remaining files for the Danish translation
|
changeset |
files
|
2012-07-06 |
Stepan777 |
When there are videos that are being encoded and user tries to quit display dialog with warning.
|
changeset |
files
|
2012-07-22 |
Medo |
Hedgeroid: Reworked player and room lists, added menus, added playername query
|
changeset |
files
|
2012-07-07 |
unc0rr |
- Check ready status only after deleting player's teams (should fix the bug when you're unable to start game)
|
changeset |
files
|
2012-07-06 |
Stepan777 |
When compiling with sdl2 use it instead of glut for creating hidden window (as suggested by koda).
|
changeset |
files
|
2012-07-21 |
Medo |
Hedgeroid: More work on the lobby activity
|
changeset |
files
|
2012-07-07 |
nemo |
Limit firepunch/whip drowning checks to max AI, bat to top 2 levels.
|
changeset |
files
|
2012-07-06 |
Stepan777 |
merge
|
changeset |
files
|
2012-07-19 |
Medo |
Hedgeroid: Lobby activity improvements
|
changeset |
files
|
2012-07-07 |
nemo |
unbreak grayscale
|
changeset |
files
|
2012-07-19 |
Medo |
Hedgeroid: Modified detection of assets on SD card (should be more reliable)
|
changeset |
files
|
2012-07-05 |
unc0rr |
It is global var
|
changeset |
files
|
2012-07-19 |
Medo |
Hedgeroid: Got the roomlist working... more or less.
|
changeset |
files
|
2012-07-05 |
unc0rr |
Fix crash when hedgehog dies while switching from it
|
changeset |
files
|
2012-07-19 |
Medo |
Re-Added the commandline client, but it's not compilable agains the latest frontlib
|
changeset |
files
|
2012-07-04 |
nemo |
free up power for use by script
|
changeset |
files
|
2012-07-19 |
Medo |
frontlib:
|
changeset |
files
|
2012-07-04 |
nemo |
Allow script to set number of ammo in a crate. untested.
|
changeset |
files
|
2012-07-18 |
Medo |
frontlib: Fix onRoomUpdateCb receiving a null pointer
|
changeset |
files
|
2012-07-03 |
unc0rr |
- Don't call Length() on variable size arrays
|
changeset |
files
|
2012-07-17 |
Medo |
Hedgeroid: Fixed multitouch breakage
|
changeset |
files
|
2012-06-29 |
unc0rr |
Properly convert taking address of function with var parameters
|
changeset |
files
|
2012-07-17 |
Medo |
Hedgeroid: Chat and player list work now, but everything is very much WIP
|
changeset |
files
|
2012-06-29 |
unc0rr |
Well, since we have database on the same computer as game server, could remove caching, but I just set expiration time to 10 minutes
|
changeset |
files
|
2012-07-16 |
Medo |
Hedgeroid: Layout experiments for the lobby page
|
changeset |
files
|
2012-06-29 |
unc0rr |
Don't produce unnecessary and erroneous defines
|
changeset |
files
|
2012-07-10 |
Medo |
Hedgeroid: Added experimental lobby chat
|
changeset |
files
|
2012-06-29 |
xymeng |
Fix the function definition issue so the function pointer format now looks correct.
|
changeset |
files
|
2012-07-10 |
Medo |
Hedgeroid: Simplified some code
|
changeset |
files
|
2012-06-28 |
unc0rr |
Tiny optimization + formatting fix
|
changeset |
files
|
2012-07-10 |
Medo |
frontlib: Added missing disconnect case
|
changeset |
files
|
2012-06-28 |
unc0rr |
Convert function with var parameters declarations into #define + function which accepts pointers
|
changeset |
files
|
2012-07-10 |
Medo |
frontlib: Added the NDK build file for Android
|
changeset |
files
|
2012-06-28 |
unc0rr |
- Try sending remove message in 'finally' as a last resort
|
changeset |
files
|
2012-07-10 |
Medo |
frontlib: Renamed cfg to scheme, Un-refcounted some types, small API adjustments
|
changeset |
files
|
2012-06-27 |
nemo |
ocd
|
changeset |
files
|
2012-07-05 |
Medo |
Improved asset moving time by an order of magnitude (3s vs. 25s on my device)
|
changeset |
files
|
2012-06-27 |
unc0rr |
Prepare to handle passing by reference
|
changeset |
files
|
2012-07-04 |
Medo |
frontlib: Improved and unified parameter checking, moved the cmdlineClient out
|
changeset |
files
|
2012-06-27 |
unc0rr |
Remove trailing spaces
|
changeset |
files
|
2012-06-27 |
Medo |
frontlib: Fixes and improvements. Added a GPLv2+ license header to all frontlib
|
changeset |
files
|
2012-06-27 |
nemo |
Use toUtf8 instead TODO - find out 'sactly what the website is using for hashes.
|
changeset |
files
|
2012-06-27 |
Medo |
Merge
|
changeset |
files
|
2012-06-27 |
sphrix |
Missions localisation
|
changeset |
files
|
2012-06-27 |
nemo |
More efficient
|
changeset |
files
|
2012-06-27 |
nemo |
oops
|
changeset |
files
|
2012-06-27 |
nemo |
Another try at the trace with more aggressive optimisation. Also tweaked the radial gradiant a bit to match the original more
|
changeset |
files
|
2012-06-27 |
nemo |
This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
|
changeset |
files
|
2012-06-26 |
Stepan777 |
Here they come - thumbnails.
|
changeset |
files
|
2012-06-27 |
nemo |
Extend TARDIS away time a bit (minimum, range) to make it a bit more useful. Remove a couple of unused variables.
|
changeset |
files
|
2012-07-10 |
Wolfgang Steffens |
Added auto cropping to atlasing
|
changeset |
files
|
2012-06-26 |
Stepan777 |
merge
|
changeset |
files
|
2012-06-26 |
koda |
updated ios project file
|
changeset |
files
|
2012-06-25 |
Wolfgang Steffens |
GL1.x fixes
|
changeset |
files
|
2012-06-26 |
nemo |
Quick inkscape trace + a radial gradiant glow on the hedgewars logo. Perhaps it'll encourage Tiy to provide the vector original.
|
changeset |
files
|
2012-06-25 |
Wolfgang Steffens |
Merge
|
changeset |
files
|
2012-06-26 |
unc0rr |
Don't set erasing flag when it is unnecessary so hwmap could compress better
|
changeset |
files
|
2012-06-25 |
Wolfgang Steffens |
using atlas for rendering now
|
changeset |
files
|
2012-06-26 |
nemo |
er. this one too
|
changeset |
files
|
2012-06-25 |
Wolfgang Steffens |
made surface retaining mandatory
|
changeset |
files
|
2012-06-25 |
Stepan777 |
merge
|
changeset |
files
|
2012-06-26 |
nemo |
Add green mask for anti-portal areas on custom maps. Flagged as Bouncy since it is intended for that general use. Needs testing.
|
changeset |
files
|
2012-06-25 |
Wolfgang Steffens |
added missing uBinPacker.pas and uAtlas.pas
|
changeset |
files
|
2012-06-25 |
Wolfgang Steffens |
retaining SDL surfaces in order to allow recreating atlases from scratch without
|
changeset |
files
|
2012-06-25 |
nemo |
Update contributor e-mail address
|
changeset |
files
|
2012-06-25 |
Stepan777 |
Restore almost old TCPBase behaviour
|
changeset |
files
|
2012-06-25 |
Wolfgang Steffens |
Merge
|
changeset |
files
|
2012-06-25 |
nemo |
oops
|
changeset |
files
|
2012-06-24 |
Stepan777 |
remaining IFDEFs
|
changeset |
files
|
2012-06-25 |
unc0rr |
oops
|
changeset |
files
|
2012-06-24 |
Stepan777 |
merge
|
changeset |
files
|
2012-06-25 |
nemo |
oops
|
changeset |
files
|
2012-06-24 |
Stepan777 |
correctly fix odd dimensions (it was incorrectly fixed in previous commit)
|
changeset |
files
|
2012-06-24 |
nemo |
These 2 need masks now
|
changeset |
files
|
2012-06-24 |
Stepan777 |
pagevideos is now much better that before:
|
changeset |
files
|
2012-06-24 |
unc0rr |
Fix completely broken RateHammer
|
changeset |
files
|
2012-06-24 |
Stepan777 |
merge
|
changeset |
files
|
2012-06-24 |
nemo |
Sanity limits.
|
changeset |
files
|
2012-06-24 |
nemo |
Another take at prettier crate appearance
|
changeset |
files
|
2012-06-27 |
Medo |
frontlib: Getting there :) Added commandline client for testing
|
changeset |
files
|
2012-06-24 |
nemo |
Try to use TestCollExcludingMe a bit less - the flag bit is a bit (heh) more accurate.
|
changeset |
files
|
2012-06-25 |
Medo |
frontlib: Using macros for simplification of callbacks
|
changeset |
files
|
2012-06-24 |
nemo |
Second part of the change. Make collision check use the new mask bit.
|
changeset |
files
|
2012-06-24 |
Medo |
frontlib: Intermittent commit. Things are still in flux but we're getting there :)
|
changeset |
files
|
2012-06-24 |
nemo |
Step 1. Add current hedgehog as top bit of bottom byte.
|
changeset |
files
|
2012-06-21 |
Medo |
More progress on the netplay part of the frontlib
|
changeset |
files
|
2012-06-23 |
unc0rr |
- Fix cake bug introduced in r2ccfc93c6b5e
|
changeset |
files
|
2012-06-19 |
Medo |
Merge
|
changeset |
files
|
2012-06-22 |
unc0rr |
Swap order of actions
|
changeset |
files
|
2012-06-18 |
unc0rr |
Output log to stdout instead of stderr
|
changeset |
files
|
2012-06-18 |
unc0rr |
Oops, forgot this
|
changeset |
files
|
2012-07-23 |
belphegorr |
Added a new function: AddNewEvent, which only adds an event to the list if it doesn't already exist. Kept the old one as it might me useful to be able to add an event more than once.
|
changeset |
files
|
2012-06-18 |
unc0rr |
set(LUA_LIBRARY lua.dll) for win32 builds
|
changeset |
files
|
2012-07-20 |
belphegorr |
Placed hiding hogs at the end of StartMission in Mission 3
|
changeset |
files
|
2012-06-17 |
unc0rr |
BindsModel
|
changeset |
files
|
2012-07-20 |
belphegorr |
Added localization
|
changeset |
files
|
2012-06-17 |
unc0rr |
- Move colorsModel to appropriate place
|
changeset |
files
|
2012-07-20 |
belphegorr |
Modified DrawGear so that it doesn't draw the gear when it has message gmRemoveFromList (it was causing havoc when I used HideHog as it could not access the position of the hog)
|
changeset |
files
|
2012-06-17 |
koda |
CROSSAPPLE ftw
|
changeset |
files
|
2012-07-16 |
belphegorr |
Fixed a visual gear in Mission 5
|
changeset |
files
|
2012-06-17 |
unc0rr |
This should fix default hogs names in network game
|
changeset |
files
|
2012-07-16 |
belphegorr |
Added fifth mission and fixed minor control bug with mission 4
|
changeset |
files
|
2012-06-16 |
unc0rr |
Catch all types of exceptions in recv thread. Should probably help with ghosts problem, though I have no idea which else kind of exception could arise there.
|
changeset |
files
|
2012-07-10 |
belphegorr |
Fixed a bug where certain ammo types were added to the wrong hogs.
|
changeset |
files
|
2012-06-14 |
unc0rr |
AI loves to jump
|
changeset |
files
|
2012-07-10 |
belphegorr |
Reduced mission 4 difficulty (enemy health and level) and fixed a bug where hogs would comment on the death of Dense Cloud eve though he isn't added
|
changeset |
files
|
2012-06-13 |
koda |
ios: disable some warnings
|
changeset |
files
|
2012-07-08 |
belphegorr |
Changed a ShowMission in Mission 4
|
changeset |
files
|
2012-06-13 |
koda |
it was inevitable
|
changeset |
files
|
2012-07-08 |
belphegorr |
Modified frontend so that updating campaogn progress no longer changes current index of the mission combo box
|
changeset |
files
|
2012-06-13 |
koda |
ios: explain why setting a style disables schemes and/or weapons sometimes
|
changeset |
files
|
2012-07-06 |
belphegorr |
Modified Animate.lua function AnimMove to take highercase direction (e.g. "Left")
|
changeset |
files
|
2012-06-13 |
koda |
ios: for mission configuration, use the bundled cfg file instead of providing plist files
|
changeset |
files
|
2012-07-06 |
belphegorr |
Modified Mission 4: reduced second wave health, reduced some ammos, added some ammos, added reaction to hog death, added reaction to second wave of hogs
|
changeset |
files
|
2012-06-13 |
koda |
add default cfg files for uniformity in missions
|
changeset |
files
|
2012-07-06 |
belphegorr |
Increased turn time to 40
|
changeset |
files
|
2012-06-12 |
Stepan777 |
fix very stupid bug :)
|
changeset |
files
|
2012-06-13 |
koda |
DPI for everyone
|
changeset |
files
|
2012-07-05 |
belphegorr |
Reduced number of crates on the challenge in mission 1, fixed an error with mission 3 (at the end)
|
changeset |
files
|
2012-06-11 |
Stepan777 |
1. Implement new page in frontend with options for video recording.
|
changeset |
files
|
2012-06-19 |
Medo |
frontlib: Started work on the server connection code
|
changeset |
files
|
2012-06-13 |
nemo |
LUA_FOUND should surely be set only if the system lua was found.
|
changeset |
files
|
2012-07-05 |
belphegorr |
Reduced ammo count on Mission 2
|
changeset |
files
|
2012-06-11 |
Stepan777 |
merge
|
changeset |
files
|
2012-06-15 |
Medo |
Changed frontlib to use the existing ini file formats of the QtFrontend
|
changeset |
files
|
2012-06-13 |
nemo |
Couple of missed sections from last time. Shield is still a bit odd
|
changeset |
files
|
2012-07-05 |
belphegorr |
Modified some crate positions, added sound to teleports, fixed loc errors...
|
changeset |
files
|
2012-06-12 |
Medo |
frontlib: Rewrote the ini helper code, finished ini reading/writing support for all relevant file types
|
changeset |
files
|
2012-06-10 |
koda |
reorganize options.inc a little
|
changeset |
files
|
2012-07-05 |
belphegorr |
Added localization and changed primary team color.
|
changeset |
files
|
2012-06-12 |
Medo |
Cleanup, refactoring and generally more development in the frontlib
|
changeset |
files
|
2012-06-10 |
koda |
uniform NOPNG and NOSERVER cmake symbols
|
changeset |
files
|
2012-07-04 |
belphegorr |
Added Mission 4: United We Stand
|
changeset |
files
|
2012-06-10 |
Medo |
Merge
|
changeset |
files
|
2012-06-10 |
koda |
sed 's/\t/ /g' CMakeLists.txt
|
changeset |
files
|
2012-07-03 |
belphegorr |
Set the choice constants to the correct values (1-3 instead of 0-2).
|
changeset |
files
|
2012-06-10 |
nemo |
Ensure that Clan ammo always takes precedence over Per Hog Ammo in the flags. It'd be best for the user sake if these buttons acted more like radio buttons.
|
changeset |
files
|
2012-07-01 |
belphegorr |
Removed some debugging lines I forgot to remove.
|
changeset |
files
|
2012-06-09 |
nemo |
disable this debug too
|
changeset |
files
|
2012-07-01 |
belphegorr |
Added mission 3: The Journey Back
|
changeset |
files
|
2012-06-09 |
nemo |
Remove debug pixel draws, skip tracing on own shoved hogs. Should speed things up allowing more evaluations of stuff.
|
changeset |
files
|
2012-06-29 |
belphegorr |
Fixed some bugs with Mission 2 and Animate.lua.
|
changeset |
files
|
2012-06-09 |
unc0rr |
TestBaseballBat
|
changeset |
files
|
2012-06-25 |
belphegorr |
Fixed a bug in Mission 2, where hidden hogs appeared before getting deleted on losing the game.
|
changeset |
files
|
2012-06-09 |
unc0rr |
- Adjust some consts so whip and firepunch work perfectly
|
changeset |
files
|
2012-06-25 |
belphegorr |
Changed color of the "Natives" team to make it more visible and reduced difficulty of the "easy" challenge in the first mission.
|
changeset |
files
|
2012-06-09 |
nemo |
Ignore all objects for fall tracing with shove to avoid considering checkins as obstacles. many objects will get knocked by the kick anyway, so end result should be pretty good. Oh, and ditch the sniper rifle doubling.
|
changeset |
files
|
2012-06-25 |
belphegorr |
Fixed a bug where, after finishing a campaign mission, the user needed to reselect the team in the frontend in order to see the next mission.
|
changeset |
files
|
2012-06-09 |
nemo |
Double sniper rifle damage (AI seems unaware of second shot, when playing). Spread out flakes along X when looping and add a little Y variation. This avoids noticeable patterns. Especially on the rarer close layer or dense flakes like rain (for Y)
|
changeset |
files
|
2012-06-25 |
belphegorr |
Added the helper script I forgot to add last time
|
changeset |
files
|
2012-06-09 |
unc0rr |
- Fix damage calculation in TestSniperRifle, aim a bit lower to compensate initial angle shift in sniper rifle. As a result, AI seems to never fail sniper rifle shots.
|
changeset |
files
|
2012-06-25 |
belphegorr |
Copied the first two campaign missions and the helper script into share/hedgewars/Data/
|
changeset |
files
|
2012-06-09 |
Xeli |
restore fpc 2.4.2 compatibility
|
changeset |
files
|
2012-06-25 |
belphegorr |
The first campaign commit with a lot of changes...
|
changeset |
files
|
2012-06-08 |
unc0rr |
New bright and shiny TestFirepunch which actually works
|
changeset |
files
|
2012-06-08 |
Xeli |
fix shift key by disabling the key modifiers for now
|
changeset |
files
|
2012-06-07 |
Stepan777 |
1. Add IFDEFs for video recording
|
changeset |
files
|
2012-06-08 |
unc0rr |
- TestSniperRifle ftw (still needs some consts adjustments, because AI seems to love sniper rifle too much)
|
changeset |
files
|
2012-06-07 |
Stepan777 |
merge
|
changeset |
files
|
2012-06-08 |
unc0rr |
Check for gstHHDriven instead of damage check, so ballgun stops when turn ends in multiattack mode
|
changeset |
files
|
2012-06-07 |
Stepan777 |
merge
|
changeset |
files
|
2012-06-07 |
Xeli |
ignore keymodifers other than ctrl/alt/shift
|
changeset |
files
|
2012-06-06 |
Xeli |
removed some writelns
|
changeset |
files
|
2012-06-06 |
Xeli |
first attempt at implementing support for keys with modifiers
|
changeset |
files
|
2012-06-06 |
nemo |
Make it AI survival almost definitely impossible by adding a 3rd pass to FindGear. 1st pass normal, 2nd pass allow close to objects, 3rd pass, allow overlapping objects.
|
changeset |
files
|
2012-06-06 |
unc0rr |
Not needed here
|
changeset |
files
|
2012-06-05 |
Wolfgang Steffens |
Removed leftover FFP code: We should now be GL2 GLSL1.30+ forward compatible.
|
changeset |
files
|
2012-06-05 |
unc0rr |
- Allow camera movement while current hedgehog is falling
|
changeset |
files
|
2012-06-05 |
Wolfgang Steffens |
Merge
|
changeset |
files
|
2012-06-05 |
Xeli |
Android: first attempt at using the density call from java
|
changeset |
files
|
2012-06-05 |
Xeli |
only reset those keys which actually change their bindings
|
changeset |
files
|
2012-06-04 |
nemo |
tidy flags
|
changeset |
files
|
2012-06-10 |
Medo |
Small improvements to the frontend lib for better debugging
|
changeset |
files
|
2012-06-04 |
nemo |
Welp. We have a bit of a problem here. Reverting the move of nextturn. But this causes a desync in scripting unless we can find a better fix.
|
changeset |
files
|
2012-06-04 |
Stepan777 |
here it is
|
changeset |
files
|
2012-06-09 |
Medo |
Implemented game launching API for the frontlib.
|
changeset |
files
|
2012-06-04 |
unc0rr |
Don't make unnecessary calls to TestWhip, TestFirePunch, TestBaseballBat and TestHammer functions as they have no need to take Targ parameter into account and thus may only be called once per position
|
changeset |
files
|
2012-06-08 |
Medo |
Implemented public API for letting the engine render maps
|
changeset |
files
|
2012-06-04 |
nemo |
Make watching AI v AI on ai survival a bit more entertaining
|
changeset |
files
|
2012-06-07 |
Medo |
Added ini reading/writing for game schemes to the frontend lib
|
changeset |
files
|
2012-06-04 |
nemo |
Workaround for bug #144. This workaround had occurred to me a while ago, but wasn't sure if placing them unfairly was better than not placing them at all. Argument for not placing at all is people should probably abort the game when they notice it. Argument for placing unfairly is people can still abort, and if we really wanted them to abort, we should probably just have halted launch if all hogs failed to spawn. This way at least play can continue.
|
changeset |
files
|
2012-06-04 |
Medo |
Frontlib: Work on the callback mechanisms for IPC
|
changeset |
files
|
2012-06-04 |
nemo |
After experimenting with a long running average at maxed out FPS and a variety of map sizes, 128 seems to actually be a good size to use if only drawing bits of world with stuff in it. 64 actually did even better in some situations, but significantly worse in others (lots of land, zoomed out).
|
changeset |
files
|
2012-06-02 |
Medo |
frontlib refactoring
|
changeset |
files
|
2012-06-03 |
nemo |
Only create textures for non-empty LandPixel chunks. This should save a fair amount of memory, especially on smaller maps, and eliminate a number of draws
|
changeset |
files
|
2012-06-02 |
Medo |
Merge
|
changeset |
files
|
2012-06-03 |
nemo |
warp sound when AI survival hog respawns. attempt at a bit of a crate spawn animation (moar sparkles and a quick fadein)
|
changeset |
files
|
2012-06-02 |
Xeli |
Android: added a callback to java to determine dpi/dip how much we should scale the ui
|
changeset |
files
|
2012-06-02 |
Medo |
Merge
|
changeset |
files
|
2012-06-02 |
nemo |
add onGameTick20 to basic training, extend laser sight out way more (it was visible at top when completely zoomed out), move call of new turn to after AfterSwitchHedgehog to avoid lua issues in onNewTurn - if this causes problems, lua can do delayed actions in onGameTick
|
changeset |
files
|
2012-06-01 |
unc0rr |
Some brainfucking code which greatly reduces number of TestCollision* calls in hedgehog walk routine. Especially helpful to AI optimization. Also fixes some edge cases.
|
changeset |
files
|
2012-05-31 |
mikade |
merge
|
changeset |
files
|
2012-06-02 |
Medo |
Demo recording for the frontend library
|
changeset |
files
|
2012-05-31 |
nemo |
Name the flags for fall tracking and indicating whether the explosion erases terrain.
|
changeset |
files
|
2012-05-31 |
Medo |
Moved frontlib into project_files
|
changeset |
files
|
2012-05-31 |
unc0rr |
merge
|
changeset |
files
|
2012-05-31 |
Medo |
Further work on the frontend library, restructuring, ...
|
changeset |
files
|
2012-05-31 |
unc0rr |
merge
|
changeset |
files
|
2012-05-31 |
mikade |
Add a GetTag method so that SetTag doesn't feel lonely.
|
changeset |
files
|
2012-05-30 |
Medo |
Started work on the frontend networking library
|
changeset |
files
|
2012-05-31 |
unc0rr |
Improve TestWhip
|
changeset |
files
|
2012-05-30 |
sheepluva |
minor tweaks for options page; should improve readability at small window size... a bit...
|
changeset |
files
|
2012-05-29 |
Medo |
Removed dead/deprecated code and comments
|
changeset |
files
|
2012-05-31 |
unc0rr |
pas2c stuff
|
changeset |
files
|
2012-05-30 |
unc0rr |
This should make drawn maps rendering even more faster
|
changeset |
files
|
2012-05-29 |
Medo |
Merge
|
changeset |
files
|
2012-05-30 |
unc0rr |
merge
|
changeset |
files
|
2012-05-30 |
unc0rr |
Render drawn maps 10-500 times faster
|
changeset |
files
|
2012-05-29 |
unc0rr |
Oops, forgot to set 'erasing' flag on decoding
|
changeset |
files
|
2012-05-28 |
unc0rr |
Fix a bug with wrong state of teams list when color isn't changed manually
|
changeset |
files
|
2012-05-28 |
nemo |
Remove a couple more timers, should mean alpha matches old pulse time now
|
changeset |
files
|
2012-05-28 |
nemo |
also change specialists
|
changeset |
files
|
2012-05-28 |
nemo |
Set air attack to active by default, make time look a bit nicer, avoid plane buzz activating.
|
changeset |
files
|
2012-05-28 |
Xeli |
change the array which represents the keyboard state to be a boolean array rather than byte array
|
changeset |
files
|
2012-05-28 |
Xeli |
Don't allow for multiple key up(or down) events, it will ignore the excess events
|
changeset |
files
|
2012-05-28 |
nemo |
Also change Highlander and Racer
|
changeset |
files
|
2012-05-28 |
Wolfgang Steffens |
moved generic matrix code to uMatrix.pas
|
changeset |
files
|
2012-05-28 |
unc0rr |
merge
|
changeset |
files
|
2012-05-28 |
Wolfgang Steffens |
merge
|
changeset |
files
|
2012-05-28 |
nemo |
Add onGameTick20 to try and encourage lua to be a bit more efficient. Rewrite Space Invasion to use it. Top speed of aliens is 25% higher now, although that could be changed, I kinda liked it. Change parameter order of div().
|
changeset |
files
|
2012-05-28 |
unc0rr |
Some improvements to pas2c
|
changeset |
files
|
2012-05-27 |
unc0rr |
Fix a remote crasher
|
changeset |
files
|
2012-05-25 |
unc0rr |
- Fix some AI stupidness factors
|
changeset |
files
|
2012-05-27 |
unc0rr |
Make frontend compile with clang
|
changeset |
files
|
2012-05-27 |
unc0rr |
- Allow switching colors with mouse wheel
|
changeset |
files
|
2012-05-25 |
Wolfgang Steffens |
initial GLSL1.2 test version
|
changeset |
files
|
2012-05-26 |
nemo |
Minor freezer changes, allow snow to accumulate on indestructible terrain too.
|
changeset |
files
|
2012-05-25 |
Wolfgang Steffens |
Removed lazy update: workaround for R7103
|
changeset |
files
|
2012-05-26 |
unc0rr |
Bring leftTeams back (with a fix) as it is apparently needed for spectators.
|
changeset |
files
|
2012-05-25 |
Wolfgang Steffens |
merge
|
changeset |
files
|
2012-05-24 |
unc0rr |
- Restore pre-r9257cf8e7af2 behavior
|
changeset |
files
|
2012-05-23 |
Medo |
Merge
|
changeset |
files
|
2012-05-23 |
nemo |
Fix reported in bug #327, comment #3 - untested but seems reasonable/safe.
|
changeset |
files
|
2012-05-23 |
nemo |
http://www.demoties.com/wp-content/uploads/2011/03/mar-01-6.jpg
|
changeset |
files
|
2012-05-23 |
unc0rr |
Mark team for deletion when letting others know it has left during game. Should help with quitters problem.
|
changeset |
files
|
2012-05-23 |
unc0rr |
Don't remove already removed team
|
changeset |
files
|
2012-05-23 |
Xeli |
wops add this too
|
changeset |
files
|
2012-05-23 |
Xeli |
reimplemented ResetKbd and calling it when exiting gsChat status, this restores behavior from.17: You can now walk -> press t/chat -> type some stuff while still walking -> exit gsChat and stop walking at that moment
|
changeset |
files
|
2012-05-23 |
Xeli |
android: fix the default make target
|
changeset |
files
|
2012-05-23 |
Xeli |
Android: add freezer commit message
|
changeset |
files
|
2012-05-23 |
koda |
add NOPNG to cmake to explicitly disable PNG dependency
|
changeset |
files
|
2012-05-22 |
koda |
add GHC and GHFLAGS from cmake too
|
changeset |
files
|
2012-05-22 |
koda |
rename a few internal cmake variables (for consistency and readability)
|
changeset |
files
|
2012-05-22 |
Wolfgang Steffens |
Replaced matrix related FFP code with explicit matrix calculations.
|
changeset |
files
|
2012-05-22 |
Medo |
Merge
|
changeset |
files
|
2012-05-22 |
koda |
there a libSDLMain.a in the bundled SDL framework
|
changeset |
files
|
2012-05-22 |
Wolfgang Steffens |
Merge
|
changeset |
files
|
2012-05-21 |
Xeli |
android: possible fix for bitmap recycle errors
|
changeset |
files
|
2012-05-21 |
Xeli |
fixed wheelup/down
|
changeset |
files
|
2012-05-21 |
koda |
add a nilcheck
|
changeset |
files
|
2012-05-21 |
nemo |
checksum
|
changeset |
files
|
2012-05-21 |
unc0rr |
Feel free to add real checksum function
|
changeset |
files
|
2012-05-21 |
koda |
better lazy loading for cScaleFactor
|
changeset |
files
|
2012-05-20 |
nemo |
Ok. I think *this* should flip it correctly...
|
changeset |
files
|
2012-05-20 |
Xeli |
android: added an unsigned target to the makefile, to help automate signing
|
changeset |
files
|
2012-05-20 |
Xeli |
remove the need to qt and co when using cmake with -DANDROID=1
|
changeset |
files
|
2012-05-20 |
nemo |
Minor tweaks to freezer, mostly to simplify current state to laptop
|
changeset |
files
|
2012-05-20 |
nemo |
clean up pngs
|
changeset |
files
|
2012-05-20 |
mikade |
merge
|
changeset |
files
|
2012-05-19 |
mikade |
+ Trivial update.
|
changeset |
files
|
2012-05-19 |
mikade |
A few scripts to try out. 2x challenge, 1x GSoC training, 1x user mission.
|
changeset |
files
|
2012-05-20 |
nemo |
Bit more freezer.
|
changeset |
files
|
2012-05-18 |
nemo |
Add an emergency return to the timebox in the case of death of rest of team. Also add a small visual effect to AI survival
|
changeset |
files
|
2012-05-18 |
nemo |
Might help if this was actually its own unique weapon
|
changeset |
files
|
2012-05-17 |
nemo |
Provide training/campaign with a random seed to ignore/use.
|
changeset |
files
|
2012-05-17 |
Xeli |
remove ProcessKdb references all together, removed movecursor() because it doesnt seem to do anything
|
changeset |
files
|
2012-05-17 |
Xeli |
first attempt at fixing controller/gamepad, it works with the android controller but it doesnt have hats/buttons, needs testing
|
changeset |
files
|
2012-05-17 |
Xeli |
dont allow choosing weapons when the AI is playing
|
changeset |
files
|
2012-05-17 |
Xeli |
android typo/sabotage
|
changeset |
files
|
2012-05-17 |
Xeli |
fix sdl13 build
|
changeset |
files
|
2012-05-14 |
Wolfgang Steffens |
readded optimization for SetScale
|
changeset |
files
|
2012-05-17 |
Xeli |
unbreak android build
|
changeset |
files
|
2012-05-14 |
Wolfgang Steffens |
Replaced FFP code that sets up orthogonal projection with explicit matrix
|
changeset |
files
|
2012-05-15 |
Xeli |
android: add missing graphics, only placeholders tho..
|
changeset |
files
|
2012-05-14 |
Wolfgang Steffens |
Refactored TTexture to allow encoding sprite(s) at an arbitrary location within
|
changeset |
files
|
2012-05-14 |
unc0rr |
Learn hask^Wpascal, dudes!
|
changeset |
files
|
2012-05-13 |
nemo |
AI can't use cWindSpeedf since it now does a smooth transition
|
changeset |
files
|
2012-05-13 |
nemo |
oops
|
changeset |
files
|
2012-05-13 |
nemo |
Dammit Xeli
|
changeset |
files
|
2012-05-13 |
unc0rr |
'\xd7af' -> 0xd7af
|
changeset |
files
|
2012-05-13 |
unc0rr |
Make uUtils.c compile
|
changeset |
files
|
2012-05-12 |
unc0rr |
help pas2c
|
changeset |
files
|
2012-05-12 |
unc0rr |
More magic
|
changeset |
files
|
2012-05-12 |
nemo |
unc0rr's magic macro
|
changeset |
files
|
2012-05-12 |
unc0rr |
oops, wrong type
|
changeset |
files
|
2012-05-12 |
unc0rr |
pas2c stuff again
|
changeset |
files
|
2012-05-12 |
unc0rr |
Get rid of cripple SendIPCc
|
changeset |
files
|
2012-05-12 |
unc0rr |
A solution to char vs string problem: mark single-letter strings with _S macro
|
changeset |
files
|
2012-05-12 |
unc0rr |
Make pas2c even more happier with uGears.c, allow assigning arrays in some cases
|
changeset |
files
|
2012-05-11 |
unc0rr |
Add missing identifiers
|
changeset |
files
|
2012-05-11 |
nemo |
Fix casing and type for gl
|
changeset |
files
|
2012-05-11 |
unc0rr |
sysutils -> SysUtils
|
changeset |
files
|
2012-05-11 |
unc0rr |
Recognize length on arrays as a separate function
|
changeset |
files
|
2012-05-11 |
unc0rr |
More tolerance to pas2c
|
changeset |
files
|
2012-05-11 |
unc0rr |
Properly track type in ref2CF, this fixes issues with functions returning strings used in expression (like "a" + line())
|
changeset |
files
|
2012-05-11 |
unc0rr |
Define NOCONSOLE for pas2c
|
changeset |
files
|
2012-05-11 |
unc0rr |
uCommandHandlers now compiles
|
changeset |
files
|
2012-05-11 |
unc0rr |
Support operator 'in', replace it with equality checks against each element of set
|
changeset |
files
|
2012-05-11 |
unc0rr |
Recognize (hwFloat op int) expressions
|
changeset |
files
|
2012-05-11 |
unc0rr |
Convert "unit.function()" properly
|
changeset |
files
|
2012-05-11 |
unc0rr |
Function to compare string to char ftw
|
changeset |
files
|
2012-05-11 |
unc0rr |
Make pas2c happier with uSound
|
changeset |
files
|
2012-05-11 |
unc0rr |
Be more wise about constant initialization expressions being not arrays
|
changeset |
files
|
2012-05-11 |
nemo |
Avoid returning an array for the sake of pas2c
|
changeset |
files
|
2012-05-10 |
koda |
fix building with lua (i think)
|
changeset |
files
|
2012-05-10 |
koda |
minor changes for warnings and a variables scope
|
changeset |
files
|
2012-05-10 |
koda |
the ios port runs again, although with a few things to sort out
|
changeset |
files
|
2012-05-10 |
koda |
ios: this commit just removes the overlay class files (with all submenus and resources) while working on a proper restoration
|
changeset |
files
|
2012-05-10 |
unc0rr |
Fix identifiers case in uLandTemplates (too lazy to make proper implementation in pas2c)
|
changeset |
files
|
2012-05-10 |
unc0rr |
Declare Param* functions
|
changeset |
files
|
2012-05-10 |
unc0rr |
Fix for Int type and sysutils in hwengine.pas
|
changeset |
files
|
2012-05-10 |
unc0rr |
Some work to make more units compile after conversion to c
|
changeset |
files
|
2012-05-10 |
unc0rr |
Support overloaded operators on (hwFloat op hwFloat) calls
|
changeset |
files
|
2012-05-10 |
unc0rr |
More definitions and mess with pascal code
|
changeset |
files
|
2012-05-10 |
unc0rr |
Render function variables in struct with no mangling. 13 C units are compilable now.
|
changeset |
files
|
2012-05-10 |
unc0rr |
Handle function type differently
|
changeset |
files
|
2012-05-10 |
unc0rr |
Some more definitions and slight fixes
|
changeset |
files
|
2012-05-10 |
unc0rr |
uAmmos.c now compiles (3 warnings though)
|
changeset |
files
|
2012-05-10 |
unc0rr |
Implement built-in functions Low() and High()
|
changeset |
files
|
2012-05-09 |
nemo |
Reflects change in previous revision to uTypes
|
changeset |
files
|
2012-05-09 |
unc0rr |
(PointerTo (SimpleType _)) could be a pointer to a non-struct type
|
changeset |
files
|
2012-05-07 |
unc0rr |
Prepend unit name to function identifiers
|
changeset |
files
|
2012-05-07 |
unc0rr |
Mangle overloaded functions (only different number of parameters is supported)
|
changeset |
files
|
2012-05-07 |
koda |
when Lua is not found, fallback to compiling the one that comes bundled in our sources
|
changeset |
files
|
2012-05-07 |
koda |
invert LUA symbol meaning and avoid hints when compiling without it
|
changeset |
files
|
2012-05-07 |
koda |
add support for FPC and FPFLAGS cmake arguments (helps crosscompiling)
|
changeset |
files
|
2012-05-05 |
koda |
old typed const moved to their proper unit
|
changeset |
files
|
2012-05-05 |
koda |
the scope cleanup continues...
|
changeset |
files
|
2012-05-05 |
koda |
split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
|
changeset |
files
|
2012-05-05 |
koda |
revisit isTerminated in hwengine
|
changeset |
files
|
2012-05-05 |
koda |
fix more breakage
|
changeset |
files
|
2012-05-05 |
Xeli |
removed the default argument in uWorld
|
changeset |
files
|
2012-05-05 |
Xeli |
fix breakage
|
changeset |
files
|
2012-05-05 |
koda |
adjust the scope of a few uSound variables and functions
|
changeset |
files
|
2012-05-03 |
Medo |
Merge
|
changeset |
files
|
2012-05-04 |
unc0rr |
Convert namespace from list into map in preparation for implementation of overloaded functions support. Greatly improve speed of rendering as a side effect (parse + render time reduced from 5:20 to 0:20)
|
changeset |
files
|
2012-05-03 |
sheepluva |
some tweaks/fixes/etc to the map preview and reload stuff
|
changeset |
files
|
2012-05-03 |
sheepluva |
visually indicate when map preview generation is in progress.
|
changeset |
files
|
2012-05-03 |
koda |
HAPPY 7000th COMMIT HEDGEWARS
|
changeset |
files
|
2012-05-03 |
sheepluva |
add DLC button to net game room
|
changeset |
files
|
2012-05-03 |
sheepluva |
+ display lack of map in a nice way, don't generate bogus preview in the background
|
changeset |
files
|
2012-05-03 |
unc0rr |
Get rid of overloaded functions in uRenderUtils
|
changeset |
files
|
2012-05-03 |
nemo |
merge
|
changeset |
files
|
2012-05-03 |
sheepluva |
small tweaks/fixes to room list header saving and restore...
|
changeset |
files
|
2012-05-03 |
nemo |
Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
|
changeset |
files
|
2012-05-03 |
Medo |
Updated android support library to the latest version (r8)
|
changeset |
files
|
2012-05-03 |
sheepluva |
fix a previewmap-related QObject::disconnect segfault
|
changeset |
files
|
2012-05-02 |
nemo |
Initial stub for freezer
|
changeset |
files
|
2012-05-02 |
Medo |
Merge
|
changeset |
files
|
2012-05-02 |
sheepluva |
fix: issue with playing team list vertically collapsing
|
changeset |
files
|
2012-05-02 |
nemo |
Workaround for stuck pages.
|
changeset |
files
|
2012-05-02 |
sheepluva |
tweak how the header customization is stored in the settings file
|
changeset |
files
|
2012-05-02 |
unc0rr |
Render float consts into defines
|
changeset |
files
|
2012-05-02 |
unc0rr |
GetRandom -> GetRandomf
|
changeset |
files
|
2012-05-02 |
sheepluva |
allow F5 magic to refresh demos/saves list too
|
changeset |
files
|
2012-05-02 |
koda |
rename a few Draw* routines
|
changeset |
files
|
2012-05-02 |
koda |
wut?
|
changeset |
files
|
2012-05-02 |
koda |
remove old ukeys hooks from pascalexport (definitely breaking the ios port, will have to work on that, but for now sheepluva and xeli will be happy *hopefully*)
|
changeset |
files
|
2012-05-02 |
sheepluva |
rooms list
|
changeset |
files
|
2012-05-02 |
sheepluva |
roomslist: reimplement filters
|
changeset |
files
|
2012-05-02 |
nemo |
remove IFDEF 0 for sake of poor parser
|
changeset |
files
|
2012-05-02 |
sheepluva |
room list: replace magic table column indexes with enum. makes future changes to the room list format way easier.
|
changeset |
files
|
2012-05-02 |
koda |
marked a couple of functions as inline
|
changeset |
files
|
2012-05-02 |
sheepluva |
make search filter field have a useable size on low frontend resolution
|
changeset |
files
|
2012-05-02 |
koda |
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
|
changeset |
files
|
2012-05-02 |
sheepluva |
make column sorting three-state: asc -> dsc -> off/default (= by room state)
|
changeset |
files
|
2012-05-02 |
sheepluva |
sort by room state by default
|
changeset |
files
|
2012-05-02 |
sheepluva |
allow custom sorting of roomslist (by clicking on header sections)
|
changeset |
files
|
2012-05-02 |
koda |
add support for default pascal mode by removing default arguments value (maybe this also helps the parser)
|
changeset |
files
|
2012-05-01 |
nemo |
Removing maps can cause desyncs. This is why we still have Cheese, Sticks, Sheep etc.
|
changeset |
files
|
2012-05-01 |
sheepluva |
remove map: Sticks
|
changeset |
files
|
2012-05-01 |
sheepluva |
roomslistmodel: prettier names for map +rnd+ etc.; point out unavailable maps
|
changeset |
files
|
2012-05-01 |
koda |
breaking news, we don't support typed consts anymore
|
changeset |
files
|
2012-05-01 |
unc0rr |
Hopefully this change doesn't break anything
|
changeset |
files
|
2012-05-01 |
unc0rr |
Better type deriving
|
changeset |
files
|
2012-05-01 |
unc0rr |
Declare const ints as enums
|
changeset |
files
|
2012-05-01 |
unc0rr |
Make Str2PChar more pas2c-friendly
|
changeset |
files
|
2012-05-01 |
sheepluva |
adjust column widths
|
changeset |
files
|
2012-05-01 |
koda |
oops^2
|
changeset |
files
|
2012-05-01 |
koda |
oops
|
changeset |
files
|
2012-05-01 |
koda |
minor changes for more compatibilities with other compilers
|
changeset |
files
|
2012-05-01 |
sheepluva |
RoomsListModel:
|
changeset |
files
|
2012-05-01 |
koda |
remove SDL_SCANCODE_*
|
changeset |
files
|
2012-05-01 |
koda |
add NULL definition and align types to their correct bitwidth
|
changeset |
files
|
2012-05-01 |
sheepluva |
display haxx0red teams colors correctly.
|
changeset |
files
|
2012-04-30 |
sheepluva |
made the hog count thingy prettier when on low space... have fun squishing hogs!
|
changeset |
files
|
2012-04-30 |
sheepluva |
Qt: fix issue with hog count being not visible on low resolutions/long team names and hard to read on very high resolutions
|
changeset |
files
|
2012-04-30 |
unc0rr |
Support recurrent function calls. The code is kinda hackish and ugly, but I really spent a few hours thinking on a good solution.
|
changeset |
files
|
2012-04-30 |
sheepluva |
add missing copyright headers to roomslistmodel
|
changeset |
files
|
2012-04-30 |
unc0rr |
Rework string init macro
|
changeset |
files
|
2012-04-30 |
unc0rr |
Raise exception when .inc file isn't found
|
changeset |
files
|
2012-04-29 |
Xeli |
wops
|
changeset |
files
|
2012-04-29 |
Xeli |
implement switch for the touch interface
|
changeset |
files
|
2012-04-29 |
Xeli |
hide utilitywidget when changing turns, this also fixes some inconsistency when using targetting weapons
|
changeset |
files
|
2012-04-29 |
sheepluva |
map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
|
changeset |
files
|
2012-04-29 |
sheepluva |
make it auto-update (whoops,forgot)
|
changeset |
files
|
2012-04-29 |
sheepluva |
hello GameStyleModel
|
changeset |
files
|
2012-04-29 |
Xeli |
target using the utility button, this fixes bee
|
changeset |
files
|
2012-04-29 |
Xeli |
enabled grenade timer, needs a button image
|
changeset |
files
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2012-04-28 |
Xeli |
wops, removed some writeln
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changeset |
files
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2012-04-28 |
Xeli |
changed uKeys to uInputHandler to better reflect its function
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changeset |
files
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2012-04-29 |
sheepluva |
* make HatModel update automatically (also renamed class and files)
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changeset |
files
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2012-04-28 |
sheepluva |
license header year range adjustments
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changeset |
files
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2012-04-28 |
Xeli |
- changed targetting, to launch an airstrike move the cursor/pointer to a location and then press the firebutton
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changeset |
files
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2012-04-28 |
Xeli |
-Fixed FingerHasMoved function, still might need a little tweaking
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changeset |
files
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2012-04-27 |
Xeli |
remove last boolean keys references and using only ParseCommand in uTouch now
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changeset |
files
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2012-04-28 |
sheepluva |
various comment tweaks/fixes
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changeset |
files
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2012-04-28 |
sheepluva |
MapModel: add getters for random maps based on type, so that the mapContainer does not have to magically know how maps and separators are ordered within the model
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changeset |
files
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2012-04-28 |
sheepluva |
fix for issue 186 ("Screen gets messed up when selecting Hand Drawn Map")
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changeset |
files
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2012-04-28 |
nemo |
unbreak snowball
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changeset |
files
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2012-04-28 |
nemo |
Ok, 20,000 was a bit much. Arbitrary multiplier that seems to shove things off enough.
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changeset |
files
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2012-04-27 |
sheepluva |
MapModel: comments/docs, small tweaks
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changeset |
files
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2012-04-27 |
Xeli |
reimplement the quit engine+frontend keys
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changeset |
files
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2012-04-27 |
Xeli |
add ammoprop to enable to up and down buttons on for the touch interface
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changeset |
files
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2012-04-27 |
sheepluva |
decouple current theme from map theme (fixes theme confusion bugs of last commit)
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changeset |
files
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2012-04-27 |
sheepluva |
MapModel converted to QStandardItemList; separators fixed; changed used data format (human-readable struct instead of magic list) for map info in HwMapContainer (+ various small cleanups in that class)
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changeset |
files
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2012-04-27 |
sheepluva |
MapModel, various cleanups. TODO/FIXME: QComboBox separator not working with custom models
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changeset |
files
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2012-04-26 |
sheepluva |
messing with the theme model a bit (gets now auto-updated after DLC download too)
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changeset |
files
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2012-04-27 |
nemo |
theme tweaks
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changeset |
files
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2012-04-27 |
unc0rr |
Show number of points in drawn map
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changeset |
files
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2012-04-26 |
unc0rr |
Cursor for DrawMapScene. Feel free to ajust its look.
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changeset |
files
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2012-04-26 |
sheepluva |
mapContainer: use DataManager, reload maps after data update (e.g. by DLC)
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changeset |
files
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2012-04-26 |
sheepluva |
make DLC trigger data reload
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changeset |
files
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2012-04-26 |
sheepluva |
make DataManager a QObject with reload() slot that emits signal updated()
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changeset |
files
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2012-04-26 |
sheepluva |
renaming HWDataManager -> DataManager
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changeset |
files
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2012-04-25 |
sheepluva |
reimplement auto-kick for ignored players (it was temporarily removed during refactoring)
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changeset |
files
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2012-04-25 |
sheepluva |
nemo said I was boring for removing the "hello" randomizer on room join.
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changeset |
files
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2012-04-24 |
nemo |
Oh, and I guess this is needed as well, although if many other places in the code do this, pas2c will need
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changeset |
files
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2012-04-24 |
nemo |
Make adler32 friendlier for pas2c - this should work the same (needs testing ofc)
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changeset |
files
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2012-04-24 |
unc0rr |
Fix GetAmmoEntry in PascalExports
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changeset |
files
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2012-04-24 |
unc0rr |
Get rid of overloaded functions in uAmmo
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changeset |
files
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2012-04-24 |
unc0rr |
uCommands compiles
|
changeset |
files
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2012-04-24 |
unc0rr |
Fix types
|
changeset |
files
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2012-04-24 |
unc0rr |
Don't add duplicates into string consts
|
changeset |
files
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2012-04-24 |
koda |
this should enable png screenshots on osx as well
|
changeset |
files
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2012-04-23 |
Xeli |
in uTouch dont use bools to represent keystrokes, but issue ParseCommands
|
changeset |
files
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2012-04-23 |
Xeli |
fix the ammomenu F# buttons
|
changeset |
files
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2012-04-23 |
Xeli |
- change uKeys to be event based rather than polling
|
changeset |
files
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2012-04-23 |
vittorio giovara |
case sensitivity + correct variable check
|
changeset |
files
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2012-04-23 |
koda |
when libpng is not found, gratiously fallback to bmp screenshots; untested
|
changeset |
files
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2012-04-23 |
koda |
ios minor warning and optimisation for team color
|
changeset |
files
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2012-04-22 |
nemo |
Make clouds/flakes change direction smoothly
|
changeset |
files
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2012-04-22 |
unc0rr |
Allow LIST command while in room to not annoy old frontends (0.9.17 or less) with warnings
|
changeset |
files
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2012-04-22 |
koda |
added savepassword checkbox to options page, which now reloads values at every acces
|
changeset |
files
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2012-04-22 |
Stepan777 |
add a checkbox for the password field prompt (issue 316)
|
changeset |
files
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2012-04-22 |
Xeli |
fixed uKeys (aka almost revert it back)
|
changeset |
files
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2012-04-22 |
koda |
ios: turn on more warning messages and start correcting them
|
changeset |
files
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2012-04-22 |
Stepan777 |
memory leak in hwform.cpp (issue 386)
|
changeset |
files
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2012-04-22 |
koda |
fix compiling hw for ios (was looking for the wrong math.h and used an old variable name)
|
changeset |
files
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2012-04-21 |
nemo |
*sigh*
|
changeset |
files
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2012-04-21 |
nemo |
Seems to me placing hogs does not need 5s since it is a fixed interval now. Maybe if placing hogs was ever 0 seconds or something.
|
changeset |
files
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2012-04-21 |
unc0rr |
Oops
|
changeset |
files
|
2012-04-21 |
unc0rr |
Make pas2c even smarter. Now uIO.c compiles fine, and only 1 warning when compiled with -Wall (clang).
|
changeset |
files
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2012-04-21 |
Xeli |
- Don't crash on back press, but shutdown hedgewars
|
changeset |
files
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2012-04-21 |
Xeli |
- Added support for keyboards on android
|
changeset |
files
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2012-04-21 |
Xeli |
- Return of the F<numbers> in the ammomenu
|
changeset |
files
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2012-04-21 |
unc0rr |
- Remove support for variables in command handlers
|
changeset |
files
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2012-04-20 |
unc0rr |
Fix parsing of exit() call without parameters
|
changeset |
files
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2012-04-20 |
unc0rr |
Move all strings into constants to make them of string255 type
|
changeset |
files
|
2012-04-20 |
unc0rr |
Many small improvements to pas2c
|
changeset |
files
|
2012-04-19 |
unc0rr |
Some more progress with pas2c
|
changeset |
files
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