Fri, 21 Nov 2014 02:03:19 +0100 sheepluva fix some nasty rendering issues reported by Nexia - thanks a lot!
Thu, 20 Nov 2014 16:38:43 +0100 Wohlstand policegirl hat
Wed, 19 Nov 2014 14:43:57 -0500 nemo add feature size slider to disable list
Wed, 19 Nov 2014 02:48:11 +0100 sheepluva tweaking changelog
Sat, 22 Nov 2014 00:55:01 +0300 unc0rr Attempt on a custom combobox qmlfrontend
Wed, 19 Nov 2014 02:00:47 +0100 sheepluva make gear ability to speak somewhat less ironic
Wed, 19 Nov 2014 00:38:14 +0300 unc0rr getScriptsList implementation qmlfrontend
Wed, 19 Nov 2014 01:36:59 +0100 sheepluva update changelog a little
Tue, 18 Nov 2014 23:39:30 +0300 unc0rr merge default qmlfrontend
Tue, 18 Nov 2014 02:57:47 +0100 sheepluva chat: fix some glitches, add /togglechat command for changing chat visibility
Tue, 18 Nov 2014 01:51:40 +0100 sheepluva fixes to chat input history: remember all inputs, don not remember duplicates
Mon, 17 Nov 2014 23:23:10 +0100 sheepluva fix underwater-skipping bug and make air-strike missiles submersible when fired from within weSea
Tue, 18 Nov 2014 00:32:39 +0300 unc0rr This should work, can't test: room flags passed in room info message instead of just 'in-game' state, including 'in-game', 'restricted joins', 'registered only' and 'passworded' flags
Mon, 17 Nov 2014 15:25:24 +0100 sheepluva some whitespace fixes
Sun, 16 Nov 2014 22:23:28 +0100 sheepluva some gravity script fixes
Sun, 16 Nov 2014 17:56:27 +0100 sheepluva add bounce effect to bouncy world edges
Sun, 16 Nov 2014 17:23:58 +0100 sheepluva I'm such a dirty boi... cleaning up my own mess a little
Sun, 16 Nov 2014 17:07:13 +0100 sheepluva fix health crate collision
Sun, 16 Nov 2014 00:57:05 +0300 unc0rr This helps too
Sat, 15 Nov 2014 23:56:32 +0300 unc0rr hmpf
Sat, 15 Nov 2014 23:56:08 +0300 unc0rr Oops
Sat, 15 Nov 2014 22:19:38 +0300 unc0rr Fix difference in map generation between fpc and pas2c engine
Sat, 15 Nov 2014 09:43:21 -0500 nemo per template dab vals
Sat, 15 Nov 2014 09:38:51 -0500 nemo oups
Sat, 15 Nov 2014 09:26:08 -0500 nemo modestly randomise dab, bump points again.
Sat, 15 Nov 2014 13:52:07 +0300 unc0rr Model file for coverity checks
Sat, 15 Nov 2014 13:39:58 +0300 unc0rr [PAS2C] Don't generate result variable for trivial functions consisting of single exit() call
Sat, 15 Nov 2014 12:21:43 +0300 unc0rr Fix use of uninitialized variable
Sat, 15 Nov 2014 01:30:40 +0300 unc0rr - Comment out getrandom in addgear for hedgehog, causes preview-game desync
Fri, 14 Nov 2014 17:00:47 +0300 unC0Rr Fix warnings given by 32-bit fpc
Wed, 12 Nov 2014 22:47:43 +0900 mikade oops
Tue, 11 Nov 2014 17:25:47 -0500 nemo lfObjMask is only used when flood filling
Tue, 11 Nov 2014 17:00:34 -0500 nemo flip slider for perlin
Tue, 11 Nov 2014 23:57:46 +0300 unc0rr Fix some stuff from coverity
Tue, 11 Nov 2014 21:55:38 +0100 sheepluva check for new Qt req in cmake files
Tue, 11 Nov 2014 21:46:17 +0100 Safa automatic RTL based on locale
Tue, 11 Nov 2014 21:45:20 +0100 sheepluva raise/fix build reqs
Tue, 11 Nov 2014 21:22:23 +0100 sheepluva fix one of my translation related brainfarts
Mon, 10 Nov 2014 21:57:44 +0300 unc0rr You can't just exit function which is supposed to do copy
Mon, 10 Nov 2014 13:54:57 -0500 nemo strip styling for the slider, since it won't be put over the button
Mon, 10 Nov 2014 10:22:03 -0500 nemo Since unc0rr is quiet, try to avoid the assert
Mon, 10 Nov 2014 01:05:36 +0300 unc0rr - Not only that, nemo, not only that (.cpp)
Sun, 09 Nov 2014 17:01:05 -0500 nemo oh. one more param
Sun, 09 Nov 2014 16:38:26 -0500 nemo Copypasta to hopefully hook up net sync correctly.
Sun, 09 Nov 2014 15:52:09 -0500 nemo hookup perlin
Sun, 09 Nov 2014 23:44:13 +0300 unc0rr Fix use of uninitialized variables (fixes straight lines in maze gen aswell)
Sun, 09 Nov 2014 14:58:43 -0500 nemo Fiddling with slider, unbreak maze. Next to mess around w/ perlin params.
Sun, 09 Nov 2014 14:33:31 -0500 nemo merge...
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