Mon, 23 Feb 2009 19:01:36 +0000 |
unc0rr |
Implement two more missing protocol commands
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Mon, 23 Feb 2009 18:58:22 +0000 |
unc0rr |
Faster fire falling
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Mon, 23 Feb 2009 18:56:48 +0000 |
unc0rr |
Accept new NOT_READY command format
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files
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Mon, 23 Feb 2009 18:41:16 +0000 |
unc0rr |
Fix bug with not working toggles 'rectrict joins' and 'restrict team adding'
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Mon, 23 Feb 2009 18:35:32 +0000 |
unc0rr |
Fix ready players number after a round
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Mon, 23 Feb 2009 15:58:08 +0000 |
unc0rr |
d'oh, the patch was fail
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files
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Mon, 23 Feb 2009 15:57:32 +0000 |
unc0rr |
Nemo's patch allowing different water sprites size
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files
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Sat, 21 Feb 2009 20:01:01 +0000 |
unc0rr |
More verbose dump
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Sat, 21 Feb 2009 19:59:03 +0000 |
unc0rr |
Fix ready players accounting
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Sat, 21 Feb 2009 14:50:39 +0000 |
unc0rr |
- Add new sounds
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Sat, 21 Feb 2009 14:43:40 +0000 |
unc0rr |
Hedgehog drops a grave on "/newgrave" command. Patch by nemo
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Sat, 21 Feb 2009 14:40:35 +0000 |
unc0rr |
lupdate-qt4
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files
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Sat, 21 Feb 2009 11:49:56 +0000 |
unc0rr |
Patch by koda to better support Mac OS X
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Fri, 20 Feb 2009 19:54:02 +0000 |
unc0rr |
Fix team removing on PART command
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files
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Fri, 20 Feb 2009 19:49:34 +0000 |
unc0rr |
Oops, forgot a bunch of CONFIG_PARAM
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Fri, 20 Feb 2009 19:48:44 +0000 |
unc0rr |
Prevent 'double team exiting' in egine
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Fri, 20 Feb 2009 19:47:31 +0000 |
unc0rr |
Save some more bytes in protocol
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Fri, 20 Feb 2009 19:46:22 +0000 |
unc0rr |
- Remove client teams on exit
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Fri, 20 Feb 2009 19:40:55 +0000 |
unc0rr |
Removeteam action
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files
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Fri, 20 Feb 2009 14:12:16 +0000 |
unc0rr |
'Reduce quality' patch by nemo
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files
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Fri, 20 Feb 2009 11:58:58 +0000 |
unc0rr |
Implement 'roundfinished' cmd on net server
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Thu, 19 Feb 2009 14:52:32 +0000 |
unc0rr |
Frontend look fixes
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files
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Thu, 19 Feb 2009 14:51:57 +0000 |
unc0rr |
Some optimization of land texture updating
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files
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Wed, 18 Feb 2009 16:49:27 +0000 |
unc0rr |
Fix a bug with updating
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Wed, 18 Feb 2009 16:46:27 +0000 |
unc0rr |
Split land texture into small ones:
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Wed, 18 Feb 2009 16:35:03 +0000 |
unc0rr |
More reorganization
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Wed, 18 Feb 2009 16:28:21 +0000 |
unc0rr |
Reorganize land texteure function in prepare to texture split
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Wed, 18 Feb 2009 15:04:40 +0000 |
unc0rr |
New game server:
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Wed, 18 Feb 2009 15:03:31 +0000 |
unc0rr |
Update translations
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Tue, 17 Feb 2009 12:58:25 +0000 |
unc0rr |
Move template filter to map widget (by nemo)
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Tue, 17 Feb 2009 12:58:08 +0000 |
unc0rr |
Clouds fixes by nemo
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files
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Sun, 15 Feb 2009 20:29:52 +0000 |
unc0rr |
"connecting" page
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files
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Sun, 15 Feb 2009 17:48:05 +0000 |
unc0rr |
Fix array overflow
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Sun, 15 Feb 2009 17:24:19 +0000 |
unc0rr |
Add Hogville map to build system
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files
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Sun, 15 Feb 2009 14:38:02 +0000 |
unc0rr |
Templates filter by nemo
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files
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Sat, 14 Feb 2009 21:04:51 +0000 |
unc0rr |
Finnish translation
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Sat, 14 Feb 2009 16:54:28 +0000 |
unc0rr |
- Set bamboo plinko hedgehogs limit to 48
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Sat, 14 Feb 2009 16:51:10 +0000 |
unc0rr |
New bonus box sprite
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Sat, 14 Feb 2009 16:44:50 +0000 |
unc0rr |
Fix initial room config
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Sat, 14 Feb 2009 16:30:22 +0000 |
unc0rr |
engine part of nemo's patch
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files
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Sat, 14 Feb 2009 16:25:58 +0000 |
unc0rr |
Fix passing hedgehogs number from engine to frontend
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Sat, 14 Feb 2009 16:24:20 +0000 |
unc0rr |
frontend's part of nemo patch
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Sat, 14 Feb 2009 16:23:51 +0000 |
unc0rr |
Hogville map
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Sat, 14 Feb 2009 16:11:53 +0000 |
unc0rr |
Update nature, City and Island themes
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Sat, 14 Feb 2009 16:09:23 +0000 |
unc0rr |
New hats
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Sat, 14 Feb 2009 16:04:40 +0000 |
unc0rr |
Awesome map (yes, again)
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Sun, 01 Feb 2009 16:00:54 +0000 |
unc0rr |
Fix rope regression (unable to change angle)
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Sun, 01 Feb 2009 15:58:44 +0000 |
unc0rr |
Apply nemo's patch polished by me:
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Sat, 31 Jan 2009 15:44:07 +0000 |
unc0rr |
Custom spinbox for bonus boxes factor
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Sat, 31 Jan 2009 15:39:53 +0000 |
unc0rr |
Options for bonus box probability tuning and number of turn until sudden death
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Sat, 31 Jan 2009 11:58:09 +0000 |
unc0rr |
- Right way to handle rope ammo
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Fri, 30 Jan 2009 19:26:32 +0000 |
unc0rr |
Remove ugly hack. It's so ugly...
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Fri, 30 Jan 2009 14:59:59 +0000 |
unc0rr |
Cache land texture update until frame render. This greately improves performance when there are many explosions, or you're using drilling weapon
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Fri, 30 Jan 2009 14:57:02 +0000 |
unc0rr |
Fix border drawing when drilling
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Fri, 30 Jan 2009 14:56:27 +0000 |
unc0rr |
Implement initial sound volume option
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Thu, 29 Jan 2009 17:27:43 +0000 |
unc0rr |
- nemo's patch for custom cave map dimensions
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Thu, 29 Jan 2009 14:49:47 +0000 |
unc0rr |
A bit better template
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Tue, 27 Jan 2009 15:44:40 +0000 |
unc0rr |
Replace current templates with one cavern one
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files
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Tue, 27 Jan 2009 15:34:37 +0000 |
unc0rr |
nemo's template patch (invertion)
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files
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Mon, 26 Jan 2009 21:46:53 +0000 |
unc0rr |
Allow loading maps and forts
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