2016-03-01 |
unc0rr |
Don't dump ghost points if map isn't detected
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changeset |
files
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2016-02-29 |
antonc27 |
- Enable scheme sharing for Xcode project, this required for travis builds
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changeset |
files
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2016-02-29 |
unC0Rr |
Syntax fix
|
changeset |
files
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2016-02-29 |
unC0Rr |
Fix wp issue, hopefully
|
changeset |
files
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2016-02-27 |
unc0rr |
- Fix room config being sent unmodified
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changeset |
files
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2016-02-27 |
unc0rr |
Fix build
|
changeset |
files
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2016-02-27 |
unc0rr |
Don't compare time value with itself
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changeset |
files
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2016-02-27 |
unc0rr |
Recognize ghost points in checker
|
changeset |
files
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2016-02-27 |
unc0rr |
Finish implementation of ghost points served from server, not tested
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changeset |
files
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2016-02-26 |
BaptisteOrieux |
updated french lua translation
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changeset |
files
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2016-02-25 |
unc0rr |
More work on best time ghost feature
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changeset |
files
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2015-11-11 |
Vittorio Giovara |
cmake: Set OLD for policy 26
0.9.22
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changeset |
files
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2016-02-24 |
unc0rr |
Recognize ghost points in db interaction tool (no storing yet)
|
changeset |
files
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2016-02-23 |
antonc27 |
- Campaign for iOS: Finally can launch campaign's mission game from list!
|
changeset |
files
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2016-02-23 |
antonc27 |
- Small refactoring for seed command
|
changeset |
files
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2016-02-23 |
antonc27 |
- Campaign for iOS: Fill campaign page with parsed missions from campaign.ini
|
changeset |
files
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2016-02-23 |
unc0rr |
Dump best time ghost on console
|
changeset |
files
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2016-02-22 |
antonc27 |
- Campaign for iOS: Don't forget to add last parsed section in ini file
|
changeset |
files
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2016-02-22 |
antonc27 |
- Campaign for iOS: Reinventing wheel for campaign.ini parsing
|
changeset |
files
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2016-02-22 |
koda |
Use secure HTTP for Sparkle appcast URL
0.9.22
|
changeset |
files
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2016-02-22 |
koda |
Info.plist: Set less important URLs to https
|
changeset |
files
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2016-02-22 |
koda |
Use secure HTTP for Sparkle appcast URL
|
changeset |
files
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2016-02-22 |
unc0rr |
Treat #99 point type as a ghost trace
|
changeset |
files
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2016-02-22 |
antonc27 |
- Campaign for iOS: Stub for CampaignViewController
|
changeset |
files
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2016-02-22 |
nemo |
remove unused path functions
|
changeset |
files
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2016-02-21 |
antonc27 |
- Campaign for iOS: Simply retrieve list of campaigns
|
changeset |
files
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2016-02-21 |
antonc27 |
- Campaign for iOS: Stub for list of campaigns
|
changeset |
files
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2016-02-21 |
antonc27 |
- Campaign for iOS: Added 'Campaign' button on MainMenu screen
|
changeset |
files
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2016-02-21 |
unc0rr |
Oops, fix whose nick to compare to
|
changeset |
files
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2016-02-20 |
unc0rr |
Filter out hog speech messages with non-local team index (not tested)
|
changeset |
files
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2016-02-18 |
antonc27 |
- Send also some seed when loading missions on iOS (same behavior as on desktop)
|
changeset |
files
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2016-02-17 |
antonc27 |
- Small refactoring for seed generation on iOS side
|
changeset |
files
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2016-02-16 |
nemo |
sniper rifle too
|
changeset |
files
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2016-02-16 |
nemo |
reduce by 1, probably should avoid tunnel issue
|
changeset |
files
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2016-02-16 |
sheepluva |
apply to deagle and sniper only
|
changeset |
files
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2016-02-16 |
sheepluva |
disallow bullets to hit the hedgehog that fired them (unless bounced/wrapped/portal'd)
|
changeset |
files
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2016-02-15 |
antonc27 |
- Some warnings fixed with text alignment on iOS front-end
|
changeset |
files
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2016-02-14 |
Anton Malmygin |
Fix for cursor movement problems on touch devices
|
changeset |
files
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2016-02-14 |
unc0rr |
Fix index of script param
|
changeset |
files
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2016-02-13 |
unc0rr |
Tech racer maps detection
|
changeset |
files
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2016-02-12 |
unc0rr |
detectMap() rewrite with more sane approach, also check waypoints placement to avoid cheating
|
changeset |
files
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2016-02-09 |
unc0rr |
Merge default
qmlfrontend
|
changeset |
files
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2016-02-12 |
koda |
avwrapper: Do not ignore avformat_write_header return value
|
changeset |
files
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2016-02-12 |
unC0Rr |
Attempt to implement hash for special points to detect tech racer maps
|
changeset |
files
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2016-02-09 |
nemo |
Put graves behind other stuff.
|
changeset |
files
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2016-02-09 |
nemo |
crosshair on hog won't cause a direct hit anymore
|
changeset |
files
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2016-02-09 |
unC0Rr |
Fix possible crashes/hangs due to recent changes
|
changeset |
files
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2016-02-08 |
unc0rr |
Fix one more crasher in early freeEverything call
|
changeset |
files
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2016-02-07 |
antonc27 |
- ifdef to avoid compiler warning
|
changeset |
files
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2016-02-07 |
antonc27 |
- uTypes must be included for reference of gmtLandPreview which used for iOS build
|
changeset |
files
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2016-02-05 |
unC0Rr |
Racer maps #18 and #19
|
changeset |
files
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2016-02-04 |
unc0rr |
Fix a crasher
|
changeset |
files
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2016-02-01 |
unC0Rr |
Fix SDL_CreateThread in windows
|
changeset |
files
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2016-01-31 |
unc0rr |
Bye-bye TryDo
|
changeset |
files
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2016-01-23 |
sheepluva |
rename doStepCakeWork to doStepCakeWalk
|
changeset |
files
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2016-01-23 |
sheepluva |
party tweak
|
changeset |
files
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2016-01-23 |
nemo |
As an animation effect this should be in uGearsRender. Plus it'll still spark when paused then, which is kinda fun.
|
changeset |
files
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2016-01-23 |
sheepluva |
tweak sniper training
|
changeset |
files
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2016-01-23 |
nemo |
sparkles for dynamite at sheepy's request. he can tweak values if he wishes
|
changeset |
files
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2016-01-23 |
nemo |
update translation files
|
changeset |
files
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