Wed, 18 Dec 2013 16:10:22 +0400 unc0rr merge
Wed, 18 Dec 2013 03:06:37 +0200 Periklis Ntanasis desert01 fixed destructible terrain marks and cosmos marks for completed main missions
Wed, 25 Dec 2013 23:25:25 +0400 Dmitry Marakasov Move physfs includes before all others
Wed, 18 Dec 2013 01:05:15 +0400 unc0rr No idea what this is doing, seems to allow recorder instance to not block further engine starts while it is doing its job.
Wed, 25 Dec 2013 23:23:48 +0400 Dmitry Marakasov Fix off-by-one in physfs
Tue, 17 Dec 2013 00:02:52 +0400 unc0rr merge default here sdl2transition
Sun, 15 Dec 2013 14:05:42 -0500 nemo remove state from check, just to see if this was why we just desynced
Sat, 14 Dec 2013 14:29:14 -0500 nemo state too "why not"
Sat, 14 Dec 2013 14:24:03 -0500 nemo clear gstCollision from doStepFallingGear once I'm done with it. hog "physics" doesn't use it, and was screwing up labels
Sat, 14 Dec 2013 01:03:10 +0400 unc0rr merge
Fri, 13 Dec 2013 13:52:10 -0500 nemo lupdate-qt4
Sat, 14 Dec 2013 01:00:26 +0400 unc0rr This seems to be enough to fix the bug with sprGirder rendered in stripe
Fri, 13 Dec 2013 22:38:09 +0400 unc0rr Display team owner in teams widget (addresses issue 174)
Fri, 13 Dec 2013 22:14:02 +0400 unc0rr - /owner command to specify team owner
Fri, 13 Dec 2013 21:55:19 +0400 unc0rr merge
Fri, 13 Dec 2013 11:49:00 -0500 cairo add SetHogTeamName
Fri, 13 Dec 2013 00:16:02 +0400 unc0rr - /greeting command for room greeting message
Fri, 13 Dec 2013 00:00:49 +0400 unc0rr - Remove obsolete protocol message
Thu, 12 Dec 2013 22:57:51 +0400 unc0rr More sane default weapons: remove rc, freezer, portals and landspray
Thu, 12 Dec 2013 13:33:33 -0500 nemo reduce # of freezers to 1
Fri, 13 Dec 2013 13:50:14 +0200 Periklis Ntanasis changed some things about checkpoints and battle events in desert01,fixes turn interruption when battle one or two is triggered
Thu, 12 Dec 2013 02:52:37 +0200 Periklis Ntanasis fixed getting device crates with rc plane,end game when device crates destroyed,save/load hero position for checkpoint 5 in desert01
Wed, 11 Dec 2013 17:58:32 +0200 Periklis Ntanasis removed bouncy terrain, added visual mark on non-portal/indestructible areas, changed map so only way to win is by using the portal gun
Tue, 10 Dec 2013 13:43:13 -0500 nemo make the rubber band a "flat" surface so bounce is a bit more predictable. This is mostly just for testing. It looks a bit odd walking on it, and unpredictable bounce might even be just fine...
Tue, 10 Dec 2013 13:26:42 -0500 nemo oups. accidentally commented out both lines
Tue, 10 Dec 2013 22:09:57 +0400 unc0rr Better diagnostic message when failing to load theme.cfg
Tue, 10 Dec 2013 00:20:53 -0500 nemo can't use parsecommand since it does sendipc
Tue, 10 Dec 2013 00:05:27 -0500 nemo fix for fail to place using ammo
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