2018-02-09 Wuzzy More Construction Mode refactoring
2018-02-09 Wuzzy Construction Mode: Remember previous selection of pIndex
2018-02-09 Wuzzy Construction Mode: Sort structure types roughly by importance and convenience
2018-02-09 Wuzzy Add a few key shortcuts in Costruction Mode
2018-02-09 Wuzzy HedgeEditor, Construction Mode: Refactor code by adding fake ammo type variables
2018-02-09 Wuzzy Add healing visual effect + heal msg in scripts
2018-02-09 Wuzzy Lua API: Add HealHog to heal hog with visual effects + message
2018-02-09 Wuzzy Show subtle heal effect for healing hogs in health reset mode
2018-02-09 Wuzzy Refactor health gain effects and message into util fuction HHHeal
2018-02-09 Wuzzy Killing The Specialists: Fix health boost division
2018-02-09 Wuzzy Killing The Specialists mission: Fix misleading hints, add messages and visual effects
2018-02-09 Wuzzy 2 minor spelling/grammar fixes
2018-02-09 Wuzzy Refactor scripts to use SpawnSupplyCrate (where it makes sense)
2018-02-09 Wuzzy Lua API: Add SpawnSupplyCrate
2018-02-09 Wuzzy Lua API: Add GetTeamName
2018-02-08 Wuzzy Lua API: Add GetWind function to get current wind
2018-02-08 Wuzzy Lua API: Add SetVampiric and SetLaserSight
2018-02-08 Wuzzy Add callback: onEndTurn
2018-02-08 Wuzzy Change hats exclusion rule in hats_js_anim.xhtml
2018-02-08 Wuzzy Fix broken preview of team hats in frontend
2018-02-08 Wuzzy Add missing beginWriteArray in scheme model code
2018-02-08 Wuzzy Fix failure to read game scheme (.hwg) files
2018-02-08 KoBeWi Fix how scheme files behave
2018-02-08 KoBeWi Keep game/weapon schemes in separate files
2018-02-08 mtg90pl Add Polish voicepack (Default_pl) by mtg90pl
2018-02-08 Wuzzy Fix timebox being usable in SD w/ damage=0
2018-02-07 Wuzzy Fix TotalRounds counting rounds a couple of turns too late
2018-02-07 Wuzzy Refactor Sudden Death starting into own function
2018-02-07 Wuzzy Add the flag of Scotland (uk_scotland)
2018-02-07 Wuzzy Fix green color channel on themes with sd-tint (#566)
2018-02-07 Wuzzy Add theme fallback music settings
2018-02-07 Wuzzy Remove unused variable in uGearsHandlersMess
2018-02-07 Wuzzy ClimbHome, Sniper Rifle training: Unselect weapon after victory
2018-02-07 Wuzzy Calling SetWeapon with amNothing now unselects weapon
2018-02-07 Wuzzy Change weapon icons of mudball and air mine
2018-02-07 Wuzzy Lua API: Add WriteLnToChat
2018-02-07 Wuzzy ASA, Hard Flying: Show personal best at mission start
2018-02-06 Wuzzy Precise Shooting mission: Fix Lua errors when enemy dies after hero
2018-02-06 Wuzzy Start changelog for 0.9.24
2018-02-06 Wuzzy ASA: Fruit03: Show collected ammo
2018-02-06 Wuzzy ACF3: Explode princess when skipping 12turn course failanim
2018-02-06 Wuzzy Show # of turns left in the 12-turn parcour segment of ACF3
2018-02-06 Wuzzy String cleanup: Double/triple exclamation marks
2018-02-06 Wuzzy Fix various story flaws in mission descriptions of ACF campaign
2018-02-06 Wuzzy Fix some minor formatting and grammar flaws in script strings
2018-02-06 Wuzzy Fix various typos in translatable strings
2018-02-06 Wuzzy Fix error 52: Move amMinigun.png to Graphics/Hedgewars
2018-01-31 alfadur Machinegun. also tweaked ignore
2018-01-24 unc0rr Finish porting. Seems to work, but no thorough testing has been performed qt5transition
2018-01-24 unc0rr Configure for Qt5 qt5transition
2018-01-16 unc0rr Add assert on LoadingText texture value 0.9.23
2018-01-16 unc0rr Proper rejoin desyncs fix now 0.9.23
2018-01-15 unc0rr The ultimate fix for rejoin desyncs 0.9.23
2018-01-14 unc0rr Fix for freebsd qmlfrontend
2018-01-15 nemo add a mask to the sand hog
2018-01-10 unc0rr Pass mouse movements to engine, warp cursor in frontend qmlfrontend
2018-01-10 koda merge
2018-01-10 koda Apply horrible workaround to build relocatable executables 0.9.23
2018-01-10 koda Set cmake RPATH policy to OLD 0.9.23
2018-01-07 sheepluva fix crosshair rendering in GL2 mode
2018-01-07 sheepluva also put GL2 fixes into default
2018-01-07 unc0rr Fix referencing missing item qmlfrontend
2018-01-07 unc0rr - ResizeWindow function to pass engine new window size qmlfrontend
2018-01-06 sheepluva whoops, I ruined the path of the unC0Rr qmlfrontend
2018-01-06 sheepluva fix issues and my past sins with GL2 qmlfrontend
2018-01-05 unc0rr Fix missing default values qmlfrontend
2018-01-05 nemo apparently this is GLES2 only
2018-01-05 unc0rr Fix missing includes for GL2 build qmlfrontend
2018-01-05 unc0rr Comment out functions that don't need to be called for engine in frontend window qmlfrontend
2018-01-02 unc0rr Break engine completely and make it render in frontend window (no actual rendering yet, just white screen) qmlfrontend
2018-01-02 nemo pick up unc0rr's preview fix
2018-01-02 unC0Rr Fix obviously broken logic. Fixes broken preview fetching on Windows. 0.9.23
2017-12-30 antonc27 - Present stats page always on main thread ios-develop
2017-12-30 antonc27 - BIG CHANGE: Convert iOS project to use ARC ios-develop
2017-12-29 antonc27 - Fix ammos menu crash ios-develop
2017-12-29 antonc27 - Lazy checks for preventing crash when drawing 'nice hogs' on config screen (frontend) on iPad. Now we have animation glitch sometimes, but this is preferable to crash anyway ios-develop
2017-12-29 antonc27 - Xcode somehow inherit info about unused target for tvOS from SDL 2.0.7, so commit this noise too... ios-develop
2017-12-29 antonc27 - Disable bitcode for embedded projects (must be done manually for SDLs too) ios-develop
2017-12-29 antonc27 - Fix deprecated `system` in Lua for iOS 11 (not tested) ios-develop
2017-12-29 antonc27 - Fix ifdef (why this even worked before ??) ios-develop
2017-12-28 nemo merge into default too
2017-12-28 astro dependency fixes 0.9.23
2017-12-26 unc0rr Make playing a game possible qmlfrontend
2017-12-26 nemo these images should have been RGBA to stay consistent with all the others
2017-12-26 unc0rr Recreate uFLRunQueue in Qt, render previews qmlfrontend
2017-12-24 unc0rr Preview rendering seems to work now qmlfrontend
2017-12-24 unc0rr And more refactoring... qmlfrontend
2017-12-23 unc0rr More refactoring in attempt to move away from frontlib qmlfrontend
2017-12-22 unc0rr Start hacking new frontend qmlfrontend
2017-12-17 unc0rr Start removing flib functionality qmlfrontend
2017-12-16 unc0rr Merge default. This branch is up-to-date and code is working. qmlfrontend
2017-12-16 unc0rr Add new qmlfrontend project template
2017-12-16 unc0rr Improve this code a bit more
2017-12-06 unc0rr Quick dirty fix for building
2017-12-05 nemo bump proto
2017-12-05 nemo 0.9.23 branch 0.9.23
2017-12-05 nemo rock the duck a bit - also replace a few other values with realtick that seemed like they should probably animate in pause
2017-11-30 nemo er. should be true I think? also... maybe this should be somewhere else
2017-11-30 nemo This is a desyncing change. But... We might need a new release anyway. ☹
2017-11-29 alfadur Fix chat input key being sometimes registered twice
2017-11-25 nemo At the very least we should match the gameserver length which seems to be 40, not 60
2017-11-25 nemo Should probably have gl context stuff in its own unit separate from store, but, don't close the gl context before anything that might still want to do gl operations
2017-11-25 nemo init priority and scale
2017-11-23 nemo hate SDL blit...
2017-11-22 nemo infinite attack resets flags so probably should skip this
2017-11-19 unc0rr Update checker a bit
2017-11-17 Wuzzy Added tag 0.9.23-release for changeset 8610462e3d33
2017-11-17 nemo alt damage should default to false
2017-11-15 nemo remove the annoying ????
2017-11-13 Wuzzy Remove 2 unused number tags in Construction Mode GUI 0.9.23-release
2017-11-13 unc0rr - More files to ignore
2017-11-13 unc0rr Bump protocol version and add new version info to game server
2017-11-12 Wuzzy Update translations mentioned in changelog
2017-11-12 KoBeWi Finalize translation of pl.lua
2017-11-12 Wuzzy Backed out changeset 575c0de98505
2017-11-12 Wuzzy Fix grammar fail in cosmos.lua (string freeze compliant)
2017-11-12 KoBeWi Update pl.lua (>99% complete)
2017-11-09 alfadur animation tweak
2017-11-08 Wuzzy Fix incorrect check for cake gear type in ClimbHome
2017-11-08 nemo remove some more test redundancy and restore a missing and important nil check
2017-11-08 nemo just merging if statements
2017-11-06 unc0rr - Update .pro file
2017-11-03 Wuzzy Remove unused uCommands from uGearsHandlersMess
2017-11-03 Wuzzy Fix lastGameType not being updated if game type was demo or save (fixes a crash)
2017-11-03 Wuzzy Fix desyncs when forcing rope re-selection after missing a shot or hitting bounce world edge
2017-11-03 Wuzzy Fix desync when dropping weapon from parachute or jetpack
2017-11-03 Wuzzy Backed out changeset 28210d2a9a36 (fixes bug 553)
2017-11-02 nemo initialise previousGameState to something valid and not gsSuspend
2017-11-01 Wuzzy Add Lua problems to the troubleshooting section of INSTALL.md
2017-11-01 koda travis: Install qt4 with a brew tap
2017-11-01 unc0rr Don't send taunt message for automatically happening taunt animation
2017-10-31 Wuzzy Remove newlines at end of Gravity mission panel
2017-10-31 Wuzzy Fix frontend not sending script param if empty
2017-10-31 Wuzzy Fix Battialion script showing “Round 0” at start
2017-10-31 Wuzzy Fix host not re-sending ammo scheme after editing an existing ammo scheme
2017-10-31 KoBeWi Update Polish tips and mission map descriptions
2017-10-31 Wuzzy Update changelog regarding wrap world edge bugs
2017-10-31 KoBeWi Add Polish translation for campaigns and new missions
2017-10-30 KoBeWi Update pl.txt translation file
2017-10-30 Wuzzy Backed out changeset c162995831d8
2017-10-30 Wuzzy Backed out changeset 058a5d373e4a
2017-10-30 Wuzzy Backed out changeset d08afea02908
2017-10-30 KoBeWi Minor pl.txt update
2017-10-30 KoBeWi Update and complete Polish frontend translation
2017-10-30 Wuzzy Fix Hedgewars going into suspension mode (game freezes) when windows got minimized
2017-10-30 KoBeWi Update Polish translation (frontend, 3 strings missing)
2017-10-29 Wuzzy Fix broken cancel button on the login window (bug 373)
2017-10-29 Wuzzy ACF6: Make sure player only gets portal gun at the portal sequence, and not a pile full of weapons and ropes
2017-10-29 Wuzzy ACF3: Mention mines time in a sequence where it has been forgotten
2017-10-29 Wuzzy ACF2: Fix Lua error spam when Leaks A Lot died in same turn as weaklings, also do other minor tweaks
2017-10-28 Wuzzy Fix some German translations in ClimbHome and ACF
2017-10-28 Wuzzy Add comments for all A Classic Fairytale missions to summarize the story in a flow chart-like fashion
2017-10-28 Wuzzy Use SDL_SetRelativeMouseMode to detect mouse movements, fixes xinput issues
2017-10-28 Wuzzy HedgeEditor: Define fallback flag/voice/fort/grave when saving level data
2017-10-28 Wuzzy HedgeEditor: Don't change mode in background when pressing left/right w/o amAirAttack selected
2017-10-28 Wuzzy Fix ammo menu, placement and camera movement keys not working in ammo menu
2017-10-28 Wuzzy Fix CheckWorldWrap not correctly checking for bounce edge. Also fix teleport @ bounce edge
2017-10-27 unc0rr Update cabal file
2017-10-27 Wuzzy Fix bad LuaGoals comparison for pas2c builds
2017-10-27 Wuzzy Update small preview image of Basketball and BasketballField maps
2017-10-27 Wuzzy ACF7: Fix two weird thinking bubbles which should be speech bubbles
2017-10-27 Wuzzy ACF7: Fix no animation starting for some possible scenes
2017-10-27 Wuzzy Oops. Changelog was wrong, the error message spam was for ACF8, not ACF7
2017-10-27 Wuzzy ACF7: Fix possible Lua error spam in intro sequence
2017-10-27 Wuzzy Fix some German typos and change a translation word (Ziele → Zielscheiben)
2017-10-26 Wuzzy Disable hog control after winning target practice challenge
2017-10-26 Wuzzy ACF5: Fix final animation being stuck when the cyborg's way to the right is blocked
2017-10-26 Wuzzy Animate library: Add new parameter maxMoveTime to AnimMove
2017-10-26 unc0rr Slightly update russian localization
2017-10-26 Wuzzy ACF7: Set correct hog position after skipping start anim
2017-10-26 Wuzzy ACF2: Mention that both hogs must survive
2017-10-26 Wuzzy ACF, mission 2: Fix various mission breakages when heroes died together with enemies
2017-10-26 Wuzzy Change SD music for Halloween and Hoggywood themes (old tracks)
2017-10-26 Wuzzy Fix German typo in de.lua
2017-10-26 Wuzzy Expose the gotten achievements of Bamboo Thicked and Dangerous Ducklings in the stats screen
2017-10-26 Wuzzy Add sparkle's name to Rope Knock Challenge
2017-10-26 Wuzzy Update credits for Fruit.ogg
2017-10-26 Wuzzy Complete music credits for Jungle.ogg by alfadur
2017-10-26 nemo oops
2017-10-26 alfadur jungle music
2017-10-25 nemo checksum immediately after loading because surface2tex does surface manipulation. also add some FIXMEs
2017-10-25 Wuzzy Make gtDuck use DirAngle instead of Angle for rotation
2017-10-25 Wuzzy Fix sometimes ammo schemes not being saved after changing before an ammo scheme got deleted in session
2017-10-25 nemo one more pattern
2017-10-25 unc0rr Use maybeNick from Utils, fixes empty nickname inserted in ROOMS protocol command parameters. Not tested, but builds, and it's Haskell...
2017-10-24 nemo you know what... I think everything would have been fine if we'd simply required all this hog stuff to be in the same block...
2017-10-24 nemo w is in pixels, so presumably this needs to be *4
2017-10-24 nemo use pitch for surfaces, land_width x2 since 16 bit
2017-10-24 unc0rr Modernize Cargo.toml a bit
2017-10-24 unc0rr Remove silly toUtf8 which caused bug with default team name
2017-10-24 Wuzzy Add a few random team names and fix typos
2017-10-24 nemo 2nd try... just shortcircuit most of onGameTick20 when we are between turns.
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