Mon, 06 Dec 2010 03:07:03 +0100 |
sheepluva |
whoops
0.9.14.1
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Sun, 14 Nov 2010 23:28:45 +0100 |
Henek |
resets CurAmmoType in ResetWeapons
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Mon, 06 Dec 2010 03:01:44 +0100 |
sheepluva |
change theme of "Tree" map to halloween
0.9.14.1
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Sun, 14 Nov 2010 15:06:02 -0500 |
nemo |
merge 0.9.14.1 to trunk
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Sun, 28 Nov 2010 01:58:08 +0100 |
koda |
update build files for compliance with Mac AppStore
0.9.14.1
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Sun, 14 Nov 2010 20:37:55 +0100 |
koda |
improve mac bundle creation
0.9.14.1
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Sun, 14 Nov 2010 20:06:47 +0100 |
koda |
fix compilation server for me
0.9.14.1
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Sun, 14 Nov 2010 21:36:47 +0300 |
unc0rr |
Latest proto num is 35
0.9.14.1 0.9.14.1-release
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Sun, 14 Nov 2010 13:04:23 -0500 |
nemo |
revert delay on mines to 0.9.13 0-3 range
0.9.14.1
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Sun, 14 Nov 2010 14:53:44 -0500 |
nemo |
merge 0.9.14
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Sun, 14 Nov 2010 12:53:33 -0500 |
nemo |
fix placement
0.9.14.1
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Sun, 14 Nov 2010 13:14:05 +0100 |
Palewolf |
Apply hit animation ONLY to bullets
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Sun, 14 Nov 2010 20:35:39 +0300 |
unc0rr |
set vesion to 0.9.14.1
0.9.14.1
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Sun, 14 Nov 2010 12:57:01 +0100 |
Palewolf |
Small animation on bullet impact
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Sun, 14 Nov 2010 20:34:13 +0300 |
unc0rr |
35 -> 0.9.14.1 mapping
0.9.14.1
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Sun, 14 Nov 2010 02:38:05 -0500 |
nemo |
sorry bout that guys.
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