Wed, 29 Apr 2015 23:52:18 +0300 |
unc0rr |
Rendering some code
qmlfrontend
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files
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Fri, 10 Apr 2015 11:14:53 -0400 |
nemo |
bouncy/noportal check after spawn
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files
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Tue, 28 Apr 2015 23:26:12 +0300 |
unc0rr |
Some more work on network client implementation
qmlfrontend
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files
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Fri, 10 Apr 2015 10:36:17 -0400 |
nemo |
tweak erase
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changeset |
files
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Tue, 28 Apr 2015 11:49:48 +0300 |
unc0rr |
Will use own tree type
qmlfrontend
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files
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Wed, 08 Apr 2015 23:59:35 -0400 |
nemo |
also erase
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files
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Sat, 25 Apr 2015 23:46:09 +0300 |
unc0rr |
Some hedgewars coding a week keeps doctor away
qmlfrontend
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files
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Wed, 08 Apr 2015 15:10:44 -0400 |
nemo |
fix copypasta typo, failure to bump offset of lf params
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files
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Wed, 22 Apr 2015 23:33:16 +0300 |
unc0rr |
Some futher work on flib net client part
qmlfrontend
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files
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Wed, 08 Apr 2015 15:04:48 -0400 |
nemo |
Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
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files
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Thu, 16 Apr 2015 23:31:13 +0300 |
unc0rr |
Start network support: only setting up a connection for now
qmlfrontend
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files
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Sun, 05 Apr 2015 16:41:39 -0400 |
nemo |
Make bouncing a bit less wtf for various gears tested (hog, 'zooka, saucer hog, drill strike). Less hacky is another matter.
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files
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Tue, 14 Apr 2015 11:18:14 +0300 |
unC0Rr |
Racer challenge map #17
qmlfrontend
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files
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Sun, 05 Apr 2015 12:44:54 +0900 |
mikade |
fix error in Nobody Laugh
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files
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Sat, 11 Apr 2015 22:39:29 +0300 |
unc0rr |
Make ammo scheme work
qmlfrontend
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files
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