Mon, 15 Apr 2013 19:53:35 +0200 |
sheepluva |
fix octorama preview
0.9.19
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files
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Mon, 08 Apr 2013 23:34:12 +0400 |
unc0rr |
- Better fix to friends joins/quits highlighting problem
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files
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Mon, 15 Apr 2013 19:25:19 +0200 |
Matisumi |
french translations
0.9.19
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files
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Sun, 07 Apr 2013 19:43:18 -0400 |
dag10 |
Merge.
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files
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Mon, 15 Apr 2013 18:27:35 +0200 |
Randy |
add fruit theme svg sources; btw... in last commit I meant to type "splash", not "slash", sorry --sheepluva
0.9.19
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files
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Sun, 07 Apr 2013 22:53:40 +0200 |
sheepluva |
merge
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files
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Sun, 07 Apr 2013 19:42:02 -0400 |
dag10 |
Fixed map preview overlap on certain locales (Fixes issue 549).
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files
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Mon, 15 Apr 2013 17:48:14 +0200 |
Randy |
fixed slash for fruit theme
0.9.19
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files
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Sun, 07 Apr 2013 16:35:48 -0400 |
nemo |
set translucency on fruit theme water, clamp size to even number (same sdl window resize) and honouring min size, reduce calls to dmgmod a bit
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files
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Sun, 14 Apr 2013 21:51:53 +0200 |
Matisumi |
engine translation update, french
0.9.19
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files
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Sat, 06 Apr 2013 02:11:02 +0200 |
koda |
fix 'failed to install translation' message when misc/locale in hedgewars.ini is empty (which is *always* when 'system default' is selected)
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files
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Sun, 14 Apr 2013 12:25:24 +0200 |
sheepluva |
cleaning up my own mess, turned out the italian translation has more descriptions than the english one XD
0.9.19
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files
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Sat, 06 Apr 2013 01:19:47 +0200 |
koda |
reintroduce the notice for restarting frontend after changing language
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files
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Sun, 14 Apr 2013 12:11:02 +0200 |
sheepluva |
cleaning up nemo's mess :P ( re3407eef6b5474b2a3ea49ea49e354dc05144005 )
0.9.19
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files
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Sat, 06 Apr 2013 01:11:49 +0200 |
koda |
check for network for feedback dialog too
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files
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Sat, 13 Apr 2013 19:31:31 +0200 |
mikade |
remove delays from "one of everything" weaponset
0.9.19
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files
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Sat, 06 Apr 2013 01:02:28 +0200 |
koda |
reintroduce the notification message in case you access dlc page without internet connection
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files
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Sat, 13 Apr 2013 19:11:52 +0200 |
sheepluva |
remove low grav from fort mode since players might not appreciate it if they just want to play a quick regular forts match against a challenger.
0.9.19
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files
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Fri, 05 Apr 2013 22:57:31 +0200 |
koda |
fix displaying the right version of windows in system info
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files
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Thu, 11 Apr 2013 18:39:17 +0200 |
Marco Bresciani |
IT translation file completed.
0.9.19
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files
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Thu, 13 Jun 2013 22:50:33 +0200 |
koda |
close branch
cmake_pascal
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files
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Fri, 05 Apr 2013 22:46:48 +0200 |
koda |
feedback, display ram size in MB
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files
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Fri, 12 Apr 2013 21:41:55 +0200 |
sheepluva |
remove bioshock3-reference on hedgehogs drowning (unlike its predecessors, it turned out to not take place underwater)
0.9.19
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files
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Tue, 30 Apr 2013 01:47:30 +0200 |
koda |
add useful variables for non-Makefile generators to set where we want our stuff built
cmake_pascal
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files
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Fri, 05 Apr 2013 22:40:44 +0200 |
koda |
little feedback rewording
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files
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Sun, 07 Apr 2013 23:46:50 +0200 |
Randy |
Hats!
0.9.19
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files
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Tue, 30 Apr 2013 01:43:47 +0200 |
koda |
this makes Xcode generator test pass
cmake_pascal
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files
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Fri, 05 Apr 2013 18:25:23 +0200 |
koda |
use SDL_Threads everywhere
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files
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Sun, 07 Apr 2013 17:35:57 +0200 |
sheepluva |
small engine translation updates. Thanks to community members 'Wuzzy' and 'Flandre Scarlet' for their suggestions :)
0.9.19
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files
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Tue, 30 Apr 2013 01:43:00 +0200 |
koda |
fpc sysroot should belong to user configuration
cmake_pascal
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files
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Thu, 04 Apr 2013 20:31:41 -0400 |
nemo |
drill test tweak based on watching AI play
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files
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Fri, 15 Mar 2013 17:06:23 +0100 |
Marco Bresciani |
Few Japanese (very "in progress") thansk to wife and the about.
0.9.19
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files
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Thu, 04 Apr 2013 14:37:19 +0200 |
koda |
remove now-unused function
webgl
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files
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Tue, 26 Mar 2013 18:03:15 +0100 |
koda |
cmake netiquette
cmake_pascal
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files
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Thu, 04 Apr 2013 15:54:34 -0400 |
Randi |
add shading
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files
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Thu, 04 Apr 2013 18:47:09 +0200 |
koda |
merge with latest default branch
0.9.19
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files
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Thu, 04 Apr 2013 16:12:26 +0400 |
unc0rr |
Fix pos() return type
webgl
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files
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Tue, 26 Mar 2013 02:06:54 +0100 |
koda |
restore the osx build disabling universal app support
cmake_pascal
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files
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Thu, 04 Apr 2013 11:27:23 -0400 |
nemo |
remove 70c086d9b03f - I suspect the issue was actually part of more general prob probably fixed in cfc44db21d72 by jaree
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files
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Thu, 04 Apr 2013 02:07:06 +0200 |
koda |
and now engine in c links too (with more manual intervention as of issue 596)
webgl
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files
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Tue, 26 Mar 2013 01:43:34 +0100 |
koda |
add and use the integrated version check
cmake_pascal
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files
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Thu, 04 Apr 2013 14:35:46 +0200 |
koda |
forgot these from raa2ffd427f6a
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files
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Thu, 04 Apr 2013 01:38:30 +0200 |
koda |
engine to c now compiles with some manual intervention (as of bug 596)
webgl
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files
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Tue, 26 Mar 2013 01:18:04 +0100 |
koda |
link stdc++ (for physfs on linux) only when targetting 32bit
cmake_pascal
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files
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Thu, 04 Apr 2013 08:10:59 -0400 |
nemo |
So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
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files
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Thu, 04 Apr 2013 00:32:57 +0200 |
koda |
update branch again
webgl
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files
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Tue, 26 Mar 2013 01:13:45 +0100 |
koda |
set directories to be included externally, in the project file
cmake_pascal
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files
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Thu, 04 Apr 2013 10:44:03 +0300 |
jaree |
Fix AI collision detection with crates and overlapping hedgehogs. Remove duplicating code
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files
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Wed, 03 Apr 2013 00:17:21 +0400 |
unc0rr |
No more hwengine.desktop here
webgl
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files
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Sun, 24 Mar 2013 11:11:39 +0100 |
koda |
gather all libs in a single list
cmake_pascal
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files
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Wed, 03 Apr 2013 22:05:11 -0400 |
Randi |
Fruit theme
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changeset |
files
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Wed, 03 Apr 2013 00:16:37 +0400 |
unc0rr |
Fix rendering errors now.
webgl
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files
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Sun, 24 Mar 2013 10:54:16 +0100 |
koda |
remove old code
cmake_pascal
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files
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Wed, 03 Apr 2013 00:03:46 +0400 |
unc0rr |
Fixes to make pas2c parse this
webgl
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files
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Wed, 03 Apr 2013 23:56:59 +0200 |
koda |
strip PAS2C, old WEB symbols and outdated pas2c sources from default branch, all c-related development is done on the webgl branch
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files
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Sun, 24 Mar 2013 10:48:37 +0100 |
koda |
parsing CMAKE_OSX_ARCHITECTURES
cmake_pascal
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files
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Tue, 02 Apr 2013 23:43:39 +0400 |
unc0rr |
Bring some sanity here. Feel free to specify parameters in any order and in any notation (full name or one-letter).
webgl
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files
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Wed, 03 Apr 2013 00:46:19 +0200 |
koda |
ios compiles again (using an old version of sdl)
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files
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Fri, 22 Mar 2013 10:43:43 +0100 |
koda |
no need of ar and ranlib for pascal
cmake_pascal
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files
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Tue, 02 Apr 2013 21:00:57 +0200 |
koda |
update webgl branch
webgl
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files
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Tue, 02 Apr 2013 23:02:06 +0200 |
koda |
fix osx build
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files
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Fri, 22 Mar 2013 10:40:48 +0100 |
koda |
finish off by replacing remaining Ada occurencies
cmake_pascal
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files
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Mon, 01 Apr 2013 23:26:41 +0400 |
unc0rr |
Think this is what was meant by koda
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files
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Fri, 22 Mar 2013 10:34:50 +0100 |
koda |
disable static libraries with fpc
cmake_pascal
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files
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Mon, 01 Apr 2013 23:07:24 +0400 |
unc0rr |
Hey, there was inc(Radius, 4)
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files
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Fri, 22 Mar 2013 10:33:35 +0100 |
koda |
oops
cmake_pascal
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files
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Sun, 31 Mar 2013 15:45:24 -0400 |
volkan |
updated turkish frontend translation
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files
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Thu, 21 Mar 2013 15:03:30 +0100 |
koda |
drop processor flags
cmake_pascal
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files
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Sun, 31 Mar 2013 14:20:40 -0400 |
nemo |
Unbreak lua localisation, fix untranslated login prompt, update translations.
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files
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Thu, 21 Mar 2013 14:38:58 +0100 |
koda |
add support for creating shared pascal libraries
cmake_pascal
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files
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Sat, 30 Mar 2013 08:11:09 -0400 |
nemo |
Don't reward digging close w/ drill rocket. Doesn't offer much benefit. Reduce final bonus slightly to avoid using drill like bazooka. Better would be AI doing this for all weps based on count. Make main drill loop a little more efficient.
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files
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Wed, 20 Mar 2013 18:31:13 +0100 |
koda |
adjust verbosity, move debug/release variables in the right section
cmake_pascal
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files
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Fri, 29 Mar 2013 23:58:03 +0100 |
sheepluva |
feedback page: allow translations for main text; added link to known bugs in order to reduce the future number of bug report duplicates a bit (We can all hope, right? :P)
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files
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Tue, 19 Mar 2013 18:32:22 +0100 |
koda |
below this i cannot break the loop
cmake_pascal
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files
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Fri, 29 Mar 2013 10:54:12 -0400 |
nemo |
This should ensure rope can still be aimed quickly when an alt weapon is active.
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files
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Tue, 19 Mar 2013 18:32:03 +0100 |
koda |
move RestoreHog from uGears to uTeams to break a circular dependency
cmake_pascal
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files
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Fri, 29 Mar 2013 14:47:01 +0100 |
sheepluva |
merge
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files
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Tue, 19 Mar 2013 18:02:06 +0100 |
koda |
minor and partial casing commit
cmake_pascal
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files
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Fri, 29 Mar 2013 08:10:44 -0400 |
nemo |
*sigh* this shouldn'tve been removed in first place.
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files
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Tue, 19 Mar 2013 17:15:23 +0100 |
koda |
move a few checks so that add_defintions doesn't interfere
cmake_pascal
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files
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Fri, 29 Mar 2013 08:03:17 -0400 |
nemo |
oups. reused same variable twice. my bad. You know, maybe somewhere in uVariables or uGearsList should define what we use Gear variables for in each gear
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files
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Tue, 19 Mar 2013 17:14:10 +0100 |
koda |
move avwraper compilation in its own folder
cmake_pascal
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files
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Thu, 28 Mar 2013 18:34:53 +0200 |
Urbertar |
Fix TestCollExcludingMe function. Now it doesn't skip test if there are more then one hog at checking pixel
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files
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Tue, 19 Mar 2013 16:47:53 +0100 |
koda |
hm, CMAKE_C_COMPILER is not always defined apparently
cmake_pascal
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files
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Thu, 28 Mar 2013 18:34:30 +0200 |
Urbertar |
Fix compilation error. Remove default value of ShowMessage title param
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files
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Thu, 28 Mar 2013 17:41:40 +0100 |
sheepluva |
fix build
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files
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Tue, 19 Mar 2013 16:40:35 +0100 |
koda |
oops
cmake_pascal
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files
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Wed, 27 Mar 2013 14:20:34 +0100 |
koda |
minor refactor of MessageDialog
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files
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Tue, 19 Mar 2013 16:34:31 +0100 |
koda |
move sdlmain compilation in its own folder
cmake_pascal
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files
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Wed, 27 Mar 2013 14:12:19 +0100 |
koda |
define NETGAME_DEFAULT_SERVER
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files
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Tue, 19 Mar 2013 16:28:26 +0100 |
koda |
enable fpc inlining only in release mode only if using fpc > 2.6
cmake_pascal
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files
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Wed, 27 Mar 2013 14:12:05 +0100 |
koda |
unused
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files
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Tue, 19 Mar 2013 16:18:40 +0100 |
koda |
improve physfs static linking, sdl libraries cleanup
cmake_pascal
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files
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Wed, 27 Mar 2013 12:56:07 +0100 |
koda |
drop QApplication in favor of HWApplication and minor refactor of MessageDialog
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files
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Tue, 19 Mar 2013 14:14:40 +0100 |
koda |
wow windows works too with minor changes
cmake_pascal
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files
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Wed, 27 Mar 2013 12:20:22 +0100 |
koda |
application bar blinks when someone pings you (issue 492)
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files
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Tue, 19 Mar 2013 13:39:38 +0100 |
koda |
config time pascal flags interpretation
cmake_pascal
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files
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Wed, 27 Mar 2013 11:18:00 +0100 |
koda |
merge correction, also what's with all those trailing whitespaces?
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files
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Tue, 19 Mar 2013 13:36:10 +0100 |
koda |
oops
cmake_pascal
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files
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Tue, 26 Mar 2013 22:39:22 +0200 |
Urbertar |
Change AI behavior for drill rocket
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changeset |
files
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Tue, 26 Mar 2013 18:52:42 +0100 |
sheepluva |
merge
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changeset |
files
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Thu, 04 Apr 2013 14:01:54 +0400 |
unc0rr |
Fix shortcut which is created by NSIS
0.9.19
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files
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Tue, 19 Mar 2013 10:58:46 +0100 |
koda |
even though pascal linking is scripted, we need target_link_libraries anyways, so that modifying that library, will trigger linking again
cmake_pascal
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files
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Tue, 26 Mar 2013 17:34:29 +0100 |
koda |
when no url is specified, default to official gameserver (issue 350)
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files
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Sat, 23 Mar 2013 18:43:24 +0100 |
koda |
lupdate
0.9.19
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files
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Tue, 19 Mar 2013 10:55:10 +0100 |
koda |
move one flag
cmake_pascal
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files
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Tue, 26 Mar 2013 01:20:06 +0100 |
koda |
link stdc++ (for physfs on linux) only when targetting 32bit
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files
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Sat, 23 Mar 2013 18:42:23 +0100 |
koda |
add wiki link for the scheme handling
0.9.19
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files
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Tue, 19 Mar 2013 10:43:45 +0100 |
koda |
apply the new macro to C flags too
cmake_pascal
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files
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Sat, 23 Mar 2013 21:03:27 +0200 |
Urbertar |
Remove some duplicating code from uLandGraphics.pas
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files
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Sat, 23 Mar 2013 18:26:02 +0100 |
inu |
pt translation update
0.9.19
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files
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Tue, 19 Mar 2013 10:39:05 +0100 |
koda |
s/MINIMAL_FLAGS/MINIMAL_CFLAGS/
cmake_pascal
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files
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