Thu, 31 Jan 2013 21:28:08 -0500 nemo this might possibly appease the shoppa players
Wed, 30 Jan 2013 00:56:28 +0100 Medo Fix physfs compilation for android (still getting runtime link errors though)
Tue, 29 Jan 2013 13:45:31 -0500 nemo fix EndGame call. w/o a proper exit, demos weren't being saved
Tue, 29 Jan 2013 17:28:47 +0400 unc0rr Merge
Tue, 29 Jan 2013 01:41:41 -0500 dag10 Added roomnameprompt.h/cpp. Sorry 'bout that.
Tue, 29 Jan 2013 10:10:23 +0400 unc0rr Merge
Tue, 29 Jan 2013 01:41:41 -0500 dag10 Added roomnameprompt.h/cpp. Sorry 'bout that.
Mon, 28 Jan 2013 15:54:40 -0500 nemo issue #518
Tue, 29 Jan 2013 00:03:56 +0400 unc0rr Use Data.ByteString.copy on receive buffer to allow it free no longer used memory
Sun, 27 Jan 2013 20:17:30 -0500 dag10 Reorganized layout and appearance of rooms list page.
Mon, 28 Jan 2013 00:50:00 +0400 unc0rr Also rooms per version stats
Sun, 27 Jan 2013 21:46:25 +0400 unc0rr Allow navigating backwards chat widget log while new lines are being added
Wed, 20 Feb 2013 02:21:58 +0100 koda add support for clang 3.3 (although there has to be a better way for this) and output right version number webgl
Sun, 27 Jan 2013 02:09:02 +0100 koda shut a few frontend warnings out
Wed, 20 Feb 2013 02:21:14 +0100 koda update FindGLEW to use the same variables as in later CMake files and make sure to include its headers before compiling c stuff webgl
Sun, 27 Jan 2013 01:20:50 +0100 koda shorten the library label a little bit
Tue, 19 Feb 2013 22:45:02 +0400 unc0rr Fix sources so pas2c written in haskell could render them again webgl
Sun, 27 Jan 2013 00:44:31 +0100 koda credits where credit is due
Sun, 27 Jan 2013 00:28:57 +0100 koda update branch webgl
Sun, 27 Jan 2013 00:01:26 +0100 koda remove trailing whitespaces from share too
Sun, 27 Jan 2013 00:00:33 +0100 koda whitespaces and tabs again
Sat, 26 Jan 2013 23:57:37 +0100 koda some whitespaces from ios files
Sat, 26 Jan 2013 23:56:10 +0100 koda complete tabs and trailing whitespace formatting on frontend
Sat, 26 Jan 2013 22:59:48 +0400 unc0rr Not needed anymore
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