2011-12-28 unc0rr Take koda's notice into account, also update list of source files
2011-12-28 unc0rr add -O2
2011-12-28 unc0rr It seems there's no need to copy gear's msg. Fixes bots getting stuck after hog switch.
2011-12-27 nemo Experiment in eliminating transparent white from LandPixels - I think it messes up on some graphics cards. Noticed a curious white border on a girder in a theme Randy is working on. At the very least it is slightly more efficient in the blit.
2011-12-20 ChipHome Italian update
2011-12-17 nemo Little tweak to reduce noob fail. Delay drill rocket explosion by 250ms after spawn in Attack. Unless you drop it straight down w/ no power, it should not explode immediately in your face.
2011-12-15 nemo Remove density adjustment in ammoshove. Means a mine and a barrel will be batted same distance again.
2011-12-15 nemo Experiment. Applying density to both ammoshove and explosion, w/ distance of a hedgehog knock being standard value (/3 since hedgehog "density" is 3)
2011-12-12 Henek added SetAmmoStore to lua for convinience
2011-12-11 koda added 'loaded locale' message, other minor things
2011-12-11 koda finally hook the engine localization on ios
2011-12-11 Resoow GCI task: iOS _languages_ 2 (Bulgarian)
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