Wed, 17 Apr 2013 11:24:06 -0400 |
nemo |
why would we ever want to divide by 0?
|
changeset |
files
|
Wed, 17 Apr 2013 15:45:13 +0400 |
unc0rr |
hwFloat division is ~1.6 times faster now
|
changeset |
files
|
Wed, 17 Apr 2013 12:11:33 +0400 |
unc0rr |
Trivial optimization. Wonder if compiler was smart enough about it.
|
changeset |
files
|
Mon, 15 Apr 2013 22:26:30 +0200 |
sheepluva |
add hedgehog tp svg as reference (as requested by nemo). feel free to improve :P
|
changeset |
files
|
Mon, 15 Apr 2013 23:26:48 +0400 |
unc0rr |
Fix issue 603
|
changeset |
files
|
Mon, 15 Apr 2013 23:06:06 +0400 |
unc0rr |
Implement issue 308 with '|' as separator
|
changeset |
files
|
Sun, 14 Apr 2013 22:57:13 +0200 |
koda |
let's go with what nemo suggests
|
changeset |
files
|
Mon, 15 Apr 2013 00:04:13 +0400 |
unc0rr |
Fix hedgehogs number desync. Now all desyncs except the one from issue 521 should be fixed. Please, test.
|
changeset |
files
|
Sun, 14 Apr 2013 15:09:24 +0400 |
unc0rr |
Check for admin role right in the sql statemenet
|
changeset |
files
|
Sat, 13 Apr 2013 20:34:30 +0200 |
koda |
let's try to kill the thread right away and protect the thread variable with a mutex
|
changeset |
files
|
Sat, 13 Apr 2013 20:13:52 +0200 |
koda |
added two security flags to windows linking
|
changeset |
files
|
Fri, 12 Apr 2013 12:44:14 -0400 |
nemo |
I see no reason why a visual effect needs Distance. IMO square should look just fine. Untested. Oh. Also reduced flake count at Randi's request.
|
changeset |
files
|
Thu, 11 Apr 2013 23:20:56 +0400 |
unc0rr |
New hwSqrt implementation which is 46/19 times faster than the old one!
|
changeset |
files
|
Sat, 20 Apr 2013 02:17:53 +0200 |
koda |
CASE FOLDING!!!
0.9.19
|
changeset |
files
|