Wed, 24 Feb 2016 00:33:10 +0100 |
antonc27 |
- Campaign for iOS: Finally can launch campaign's mission game from list!
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Wed, 24 Feb 2016 00:10:12 +0100 |
antonc27 |
- Small refactoring for seed command
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Tue, 23 Feb 2016 23:29:06 +0100 |
antonc27 |
- Campaign for iOS: Fill campaign page with parsed missions from campaign.ini
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Tue, 23 Feb 2016 13:45:49 +0300 |
unc0rr |
Dump best time ghost on console
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Tue, 23 Feb 2016 00:41:18 +0100 |
antonc27 |
- Campaign for iOS: Don't forget to add last parsed section in ini file
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Tue, 23 Feb 2016 00:29:46 +0100 |
antonc27 |
- Campaign for iOS: Reinventing wheel for campaign.ini parsing
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Mon, 22 Feb 2016 15:56:32 -0500 |
koda |
Use secure HTTP for Sparkle appcast URL
0.9.22
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Mon, 22 Feb 2016 16:01:29 -0500 |
koda |
Info.plist: Set less important URLs to https
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Mon, 22 Feb 2016 15:56:32 -0500 |
koda |
Use secure HTTP for Sparkle appcast URL
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files
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Mon, 22 Feb 2016 23:49:54 +0300 |
unc0rr |
Treat #99 point type as a ghost trace
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Mon, 22 Feb 2016 21:38:23 +0100 |
antonc27 |
- Campaign for iOS: Stub for CampaignViewController
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Mon, 22 Feb 2016 10:24:00 -0500 |
nemo |
remove unused path functions
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Sun, 21 Feb 2016 23:12:12 +0100 |
antonc27 |
- Campaign for iOS: Simply retrieve list of campaigns
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Sun, 21 Feb 2016 22:21:59 +0100 |
antonc27 |
- Campaign for iOS: Stub for list of campaigns
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Sun, 21 Feb 2016 20:20:40 +0100 |
antonc27 |
- Campaign for iOS: Added 'Campaign' button on MainMenu screen
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