Sat, 30 Sep 2017 19:51:22 +0200 |
sheepluva |
fix copypasta fail that caused segfaults (esp. in pas2c)
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Sat, 30 Sep 2017 17:23:47 +0200 |
Wuzzy |
ASA, moon01: Don't save checkpoint if player was first detected, and then grabbed the weapons
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Sat, 30 Sep 2017 17:04:41 +0200 |
Wuzzy |
ASA, moon01: Fix various turn-based and gameplaying bugs
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Sat, 30 Sep 2017 15:40:02 +0200 |
Wuzzy |
ASA, moon01: Move escape dialog into a proper animation dialogue
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Sat, 30 Sep 2017 14:15:59 +0200 |
Wuzzy |
Merge sheepluva's changes
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Sat, 30 Sep 2017 14:15:18 +0200 |
Wuzzy |
ACF7: Don't make princess disappear instantly after victory
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Sat, 30 Sep 2017 14:00:02 +0200 |
sheepluva |
workaround to fix pas2c mistyping a constant as bool
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Sat, 30 Sep 2017 04:31:50 +0200 |
Wuzzy |
ACF5: Fix position of Fiery Water when skipping start anim.
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Sat, 30 Sep 2017 04:26:40 +0200 |
Wuzzy |
ACF5: Spare traitor's life with skip instead of precise
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Sat, 30 Sep 2017 04:03:08 +0200 |
Wuzzy |
ASA, fruit01: Change choice keys
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Sat, 30 Sep 2017 03:59:54 +0200 |
Wuzzy |
ASA, fruit01: Show mission text when reaching launch pad with enemies
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Sat, 30 Sep 2017 03:28:43 +0200 |
Wuzzy |
ASA, fruit01: Improve mission texts and choice dialog handling
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Sat, 30 Sep 2017 02:09:43 +0200 |
Wuzzy |
ACF1: Change rope challenge confirm key to [Attack]
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Sat, 30 Sep 2017 02:04:58 +0200 |
Wuzzy |
ACF1: Fix princess/elder flying very weirdly when punching to direction they look at
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