Thu, 16 Oct 2008 16:29:47 +0000 |
unc0rr |
- Fix crash when changing maps
|
changeset |
files
|
Wed, 15 Oct 2008 19:32:10 +0000 |
unc0rr |
Fix a typo
|
changeset |
files
|
Wed, 15 Oct 2008 17:04:46 +0000 |
unc0rr |
Fix using wrong variable =(
|
changeset |
files
|
Wed, 15 Oct 2008 17:01:34 +0000 |
unc0rr |
Fix uninitialised variable
|
changeset |
files
|
Wed, 15 Oct 2008 17:00:35 +0000 |
unc0rr |
Small rope optimization
|
changeset |
files
|
Wed, 15 Oct 2008 16:59:11 +0000 |
unc0rr |
Fix doubling chat message
|
changeset |
files
|
Wed, 15 Oct 2008 16:54:05 +0000 |
unc0rr |
Fix conditions to disconnect
|
changeset |
files
|
Wed, 15 Oct 2008 16:25:34 +0000 |
unc0rr |
Fix chat messages in saves and demos
|
changeset |
files
|
Wed, 15 Oct 2008 15:59:19 +0000 |
unc0rr |
Oops... fix introduced bug
|
changeset |
files
|
Wed, 15 Oct 2008 15:02:39 +0000 |
unc0rr |
Share chat between frontend and engine
|
changeset |
files
|
Wed, 15 Oct 2008 11:54:06 +0000 |
unc0rr |
Further improve disconnects handling
|
changeset |
files
|
Wed, 15 Oct 2008 11:50:16 +0000 |
unc0rr |
Various small insignificant improvements everywhere
|
changeset |
files
|
Tue, 14 Oct 2008 14:35:52 +0000 |
unc0rr |
- Perform lupdate-qt4 && lrelease-qt4
|
changeset |
files
|
Tue, 14 Oct 2008 14:33:54 +0000 |
unc0rr |
Add more support for handling disconnects while playing (not fully tested)
|
changeset |
files
|
Mon, 13 Oct 2008 19:04:27 +0000 |
unc0rr |
Add partial implementation of handling disconnects while playing via network
|
changeset |
files
|
Mon, 13 Oct 2008 18:37:59 +0000 |
unc0rr |
- Reverse the order of client list
|
changeset |
files
|
Mon, 13 Oct 2008 14:52:29 +0000 |
unc0rr |
- Add forgotten PirateFlag map to list of installed maps
|
changeset |
files
|
Mon, 13 Oct 2008 14:51:31 +0000 |
unc0rr |
- Remove deprecated stuff
|
changeset |
files
|
Mon, 13 Oct 2008 14:44:15 +0000 |
unc0rr |
- Set focus to dead hedgehog
|
changeset |
files
|
Mon, 13 Oct 2008 12:58:44 +0000 |
unc0rr |
Make messages be more debug-friendly
|
changeset |
files
|
Sun, 12 Oct 2008 17:04:07 +0000 |
unc0rr |
Server erases teams list after round finish, so everything should be okay now
|
changeset |
files
|
Sun, 12 Oct 2008 16:45:13 +0000 |
unc0rr |
Clients send roundfinished message to server when the round is over
|
changeset |
files
|
Sun, 12 Oct 2008 16:31:23 +0000 |
unc0rr |
Fix water rising too fast
|
changeset |
files
|
Fri, 10 Oct 2008 13:19:05 +0000 |
unc0rr |
Rename function
|
changeset |
files
|
Fri, 10 Oct 2008 13:18:45 +0000 |
unc0rr |
Allow --port=PORT command-line parameter to specify the port to listen on
|
changeset |
files
|
Thu, 09 Oct 2008 21:00:42 +0000 |
unc0rr |
Flush CONNECTED message, so client hasn't to wait for it on connect
|
changeset |
files
|
Thu, 09 Oct 2008 20:36:53 +0000 |
unc0rr |
Fix the bug
|
changeset |
files
|
Thu, 09 Oct 2008 17:28:22 +0000 |
unc0rr |
Stub to run network game
|
changeset |
files
|
Thu, 09 Oct 2008 17:15:04 +0000 |
unc0rr |
Update protocol doc
|
changeset |
files
|
Thu, 09 Oct 2008 17:14:29 +0000 |
unc0rr |
Fix team colors mismatch on some conditions (just synchronize them when team is added)
|
changeset |
files
|
Thu, 09 Oct 2008 16:05:01 +0000 |
unc0rr |
Small optimization (use partition instead of two filters with opposite predicates)
|
changeset |
files
|
Thu, 09 Oct 2008 16:03:27 +0000 |
unc0rr |
Send team removal message to others in room when client disconnects
|
changeset |
files
|