Thu, 30 Jun 2011 18:20:41 -0400 | nemo | Sweep all pixels at 0 or 1 neighbours, whether damaged or not. Intended to handled output of Smooth, might be nice to cut down on the counting somehow though. | changeset | files |
Fri, 24 Jun 2011 13:37:43 +0200 | Xeli | Using the correct resolution rahter than a hardcoded one | changeset | files |